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Thread: Better siege equipments and fort walls HQ textures (RELEASED, V2 WIP)

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    Noif de Bodemloze's Avatar The Protector of Art
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    Icon1 Better siege equipments and fort walls HQ textures (RELEASED, V2 WIP)



    "After first HQ textures for animals, but of course it was just first step. I have moved on to next stage: Siege weapons, equipments and walls.
    Since Rome 2 release day, I have played this game and during combats. I noticed and asked by myself: Why these look so blurry and poor quality textures?
    Good question, where only CA know this. I made long research and look this files, I felt so bad about this game, because textures are like blurry and low textures. I saw CA doesn't have color in their hands, so I haven't choice than take my hammer, chisel and painting tools to my hands and get to work"

    Noif de Bodemloze




    First part, Siege equipments. In vanilla, version, Most of them did not have color and also were in blur like siege weapons. The challenge in these equipments is
    to get look good, but still I am looking on it. Battering rams, siege towers and galleries are sharped and colors are increased that they look some parts are new and some old wood. I made some improvements on hides and metal plates. Siege ladder, it was too gray in my eyes and texture on ladder were quite poor and on mod, they have improved texture and some dark areas for ladders. Last picture, Sambusa. I gave a lot more color adjust and after it has got nice wooden texture on it. Sack textures are improved from blurry to sharper and gave color that it look like realistic sack. Siege equipments are still on WIP.


    Screenshots are taken on GEM v4 (modified)


    Siege equipments

    Battering ram
    Spoiler Alert, click show to read: 




    Siege tower
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    Siege ladder
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    Spoiler Alert, click show to read: 




    Gallery
    Spoiler Alert, click show to read: 




    Other
    Spoiler Alert, click show to read: 




    Spoiler Alert, click show to read: 








    Fort walls

    Fort wall example:

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 



    Last edited by Noif de Bodemloze; December 24, 2013 at 03:45 AM.

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