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May 27, 2014, 09:52 AM
#141
Re: Bugs
cheers for the heads up, checking out why atm
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May 27, 2014, 10:10 AM
#142
Re: Bugs
yup there has been an update to vanilla so now Magnar Mod has to be updated as well. I may or may not make a few small additional changes also before releasing
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May 27, 2014, 10:18 AM
#143
Libertus
Re: Bugs
ok thanks, you thinking sometime today or you going to wait a couple days ?
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May 27, 2014, 10:49 AM
#144
Re: Bugs
all depends on how much has to be updated and whether a new startpos is needed. If there are a lot of changes required and a whole new startpos it may take a couple day. If its minor could be done in an hour or so. Not possible to say how long it will take till its done. But I always try to get it done as quickly as possible
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May 27, 2014, 10:57 AM
#145
Libertus
Re: Bugs
no worries, thanks for the info.
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May 27, 2014, 11:30 AM
#146
Re: Bugs
looking at it now, it may be a long update as i will have to wait for a number of other minor mods to updated first eg TTT and AFP
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June 24, 2014, 05:14 AM
#147
Foederatus
Re: Bugs
Hello guys,
I've been using this mod since last week, as Roman on Hard Level, and yesterday I've seen a strange behavior into a battle during the firsts turns (turn 20, more or less).
I placed my Hastati into Shield Formation, but the firsts rows of the aggressor (a rebels unit of Italic low tier spearmen) have passed through my unit...
Has anyone else noticed a similar issue?
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June 24, 2014, 05:19 AM
#148
Re: Bugs
After the next CA update (patch 14) ill be removing the vanilla italian units. Hopefully that fixes the issue
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June 27, 2014, 11:26 PM
#149
Libertus
Re: Bugs
Can not find the resource copper. I have looked at the map for the meaningful resource mod and it is not where the map states it should be located. I looked at the mod in the workshop, seems there are two versions, and it appears others are having the same issue.
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June 28, 2014, 02:35 AM
#150
Re: Bugs
ill have a look later today and post here the provinces that have copper
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June 28, 2014, 01:13 PM
#151
Libertus
Re: Bugs
I know the provinces that should have it but it is not on the map or showing in the city description.
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June 28, 2014, 02:45 PM
#152
Re: Bugs
have just checked it and it seems the startpos iwas given that was meant to have the MR resources in it actually didnt (I should have checked ) I'll update tomorrow with the fixed startpos'
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June 28, 2014, 03:21 PM
#153
Libertus
Re: Bugs
Ok thanks. Will that be save game compatible ?
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June 28, 2014, 03:26 PM
#154
Re: Bugs
unfortunately not
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June 28, 2014, 03:39 PM
#155
Re: Bugs
have fixed it now and am uploading
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June 28, 2014, 05:24 PM
#156
Libertus
Re: Bugs
dangit, any idea when you will have the garrisons fixed ? Might just wait to start a new campaign until then.
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June 28, 2014, 09:12 PM
#157
Libertus
Re: Bugs
Got the update and started a new campaign but still no copper...
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June 29, 2014, 03:47 AM
#158
Re: Bugs
i wasnt able to upload yesterday due to errors. Ive just finished uploading to steam now and will upload to sourceforge and moddb later today
what was the garrison issue you were referring to?
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June 29, 2014, 03:55 AM
#159
Libertus
Re: Bugs
The garrison disappear after first big reform. There is another post about it down below.
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June 29, 2014, 04:07 AM
#160
Re: Bugs
ok will look into it now
found the problem and will try get fixed today
Last edited by Magnar; June 29, 2014 at 04:14 AM.
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