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Thread: [Submod] Westeros: A New Beginning - Version 2.1 released!

  1. #81
    Silenced Ape's Avatar Vicarius
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    If you have it on steam you either need to rename the mod to the name of the crusades, british isles folder etc. or use this app http://www.twcenter.net/forums/downl...o=file&id=2824
    If you have it on CD just play the windows-file which is in the folder, named "NewBeginning".

  2. #82
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Hey, does anyone know if NB is open source? Matto has been gone meaning he hasn't answered my PM...

  3. #83
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    NB is not open source, I asked for permission to use some features and he said no

  4. #84
    Inarus's Avatar In Laziness We Trust
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    And a word of advice, unless stated so, best to presume it is not




  5. #85
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    OK, sounds good! Just wondering seeing as Matto is gone...

    I don't suppose anyone know how to contact him, or when he gets back?
    Last edited by AdmiralThrawn; March 04, 2014 at 06:11 PM.

  6. #86

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    such a good mod

  7. #87
    Matto16's Avatar Steward of Middle Earth
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    I am back now and very happy to see so many compliments

    NB is not an open source so you should contact me before using it anyhow since I still have some future plans with it
    TATW HS Community Award

  8. #88

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Hi, i am extremely inexperienced with mods, i have only installed one, stainless steel, and i prolly wouldnt be able to pull it off again if i tried, i got lucky. I have medieval 2 and kingdoms through steam. can you please reply to me with a very detailed explanation on how to install this mod so i can play it? thank you.

  9. #89
    HannibalExMachina's Avatar Just a sausage
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    1. unzip
    2. Browse to C:\Program Files\Steam\Steamapps\Common\Medieval II Total War\mods (or wherever its installed)
    3. Rename one of the Kingdoms campaign folders (Americas, Brittania, Crusades, Teutonic) to something else
    4. Rename the Westeros folder to the name you changed in step 3
    5. Select the name you used from the Launcher




  10. #90
    HannibalExMachina's Avatar Just a sausage
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    no offense mate, but we cant chew your food for you. work out some PC basics and follow the installation instructions. if the mod itself still doesnt work, come back here.




  11. #91

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quote Originally Posted by HannibalExMachina View Post
    no offense mate, but we cant chew your food for you. work out some PC basics and follow the installation instructions. if the mod itself still doesnt work, come back here.
    i understand all the other parts, i just cant unzip it right

  12. #92
    HannibalExMachina's Avatar Just a sausage
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    no idea what could go wrong there, if the download was correct.




  13. #93

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Okay i have downloaded and launched the mod, but when i try to start a campaign, the game crashes because of an unspecified error

  14. #94
    Kabeloko's Avatar Biarchus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Hey everyone, just stopping by for a few words about the mod. first of all, congratulations to the everyone who had any part on it, its beatiful; the map size is great, the screen dont get flooded and the campaign is really fast paced, the portraits are spot on and i like the overall balance of things. i noticed the yronwood units are avaiable on custom battles but not on campaign, dont know if its intentional or just came along with some leftovers, so i will put them in for personal use if thats ok, also, Harrold Hardying isnt on Arryns Family tree, i know he is from a fairly distant lineage with the waynwoods if im not mistaken, but it kinda helps having him there to keep track of Family members, oh, and i will try to put in atleast Cletus and Gwyneth from the yronwoods for the Martells too as an exception, kinda miss them, i know that if we put all characters from the books there will be full stacks generals and princesses roaming around; btw im not criticising or anything, just babbling around some toughts and plans for personal use only. congratulations again people, keep on the good work.
    Spoiler Alert, click show to read: 

  15. #95

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    any plan on an update or patch ?

  16. #96

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quote Originally Posted by HannibalExMachina View Post
    1. unzip
    2. Browse to C:\Program Files\Steam\Steamapps\Common\Medieval II Total War\mods (or wherever its installed)
    3. Rename one of the Kingdoms campaign folders (Americas, Brittania, Crusades, Teutonic) to something else
    4. Rename the Westeros folder to the name you changed in step 3
    5. Select the name you used from the Launcher
    actually just unzip mod to M2TW mods folder and not into any of the kingdoms expansions, atleast that is what i did and it works 100%

    i also use the free winzip demo

  17. #97
    Eoghan Wolfkin's Avatar Civis
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Hi,

    Just wanting to know, who would I reach out to in regards with permission to use the map in this submod. I've been currently tinkering with it, adding new regions in select places, and before I continued, I thought it would be prudent to get permission to use it. So, this is an open post asking for whoever made the beautiful work that is that map, humbly asking for permission to adapt it into my own submod.

  18. #98
    Iron Aquilifer's Avatar Protector Domesticus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quote Originally Posted by Eoghan Wolfkin View Post
    I reach out to in regards with permission to use the map in this submod
    To use anything from New Beginnings you need to seek Matto16

    To use the vanilla map you need not ask anyone, Toho released it as an open source (however you should better seek Matto's permission if you take it from NB)

    My WRM has Toho's map, edited to include more settlements (more than NB2), a slightly bigger Iron Isles and if you so wished I have started on a "cleaner" version for WRM 0.5 (deals with some pixels in the south) if you so wished.

    Just asking for a mention and a wee bit of rep

    And I could help with other stuff, as I have already mentioned


  19. #99
    Eoghan Wolfkin's Avatar Civis
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Ah, thanks for the help I also thank you for the offer, however, I have already been working on Matto's map (putting the cart before the horse, as it were).

    I'm going to post in the Blackfyre thread about what help I could use so check out there soon.

  20. #100

    Icon10 Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    I was playing a little bit WNB v2.0 and a weird mission appeird i lmao i will post some photos:
    Click image for larger version. 

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ID:	306099Click image for larger version. 

Name:	kingdoms 2014-04-23 21-17-44-07.jpg 
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