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Thread: [Submod] Westeros: A New Beginning - Version 2.1 released!

  1. #121
    Matto16's Avatar Steward of Middle Earth
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quote Originally Posted by The_Beast View Post
    any news?
    That remains to be seen. Though I received some support and I'm not alone anymore working on those scripts require a lot of patience and time.

    If we will manage to arhieve our goals then the next version could be released in August. Don't expect too much though because I cannot promise you anything right now.
    TATW HS Community Award

  2. #122

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quote Originally Posted by Steelheadking View Post
    Okay i have downloaded and launched the mod, but when i try to start a campaign, the game crashes because of an unspecified error

    Having same problem

  3. #123
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Start a custom battle first.

  4. #124
    Libertus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Quick question hope thread is still active, Every time I start a westeros campaign with whatever fraction my game crashes, any help?

    Hey update never mind I just switched no battle time limit off and it is working just fine
    Last edited by jester204; October 03, 2014 at 04:26 PM.

  5. #125

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    when i start up the mod i choose my faction but when i start the campaign it crashes please help

  6. #126

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Guys its drops me out lot time when i try to begin a new camaping or continue an other is that normal??

  7. #127
    mchmmroncrck's Avatar Libertus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    This thread needs to be re-titled:

    [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED! Start a custom battle first!


  8. #128
    Riverknight's Avatar Last of the Romans
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Wrong thread, sadly I do not have my powers here.

    Now you must all witness my shame.

  9. #129
    Arafis's Avatar Foederatus
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    This mod wheel with the 0.53 or the 0.53 enchanced?

  10. #130
    TheJim's Avatar Semisalis
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Never mind sorted it out
    Last edited by TheJim; February 10, 2015 at 11:05 PM.

  11. #131

    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Westeros: Total War: A New Beginning mod crashes when i click on construction tab.
    i get this message
    (Medieval 2 : Total war encountered an unspecifed error and will now exit)

  12. #132
    Matto16's Avatar Steward of Middle Earth
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    Default Re: [Submod] Westeros: A New Beginning ~ VERSION 2.0 RELEASED!

    Version 2.1 released!

    Lately I had a lot of free time so I decided to continue my work on this submod, it took me only a couple of days of hard work and now it is done. Like I already mentioned my modding skills are limited, not just because of my skills but also since I am working on this project alone, so new version may not look so much different then 2.0, but it is still a lot better in many aspects. I released this submod in the first place for hotseat purpose, so nearly all work was done on the campaing map with polishing it and making it friendlier for multiplayer games so don't be surprised if you get some CTD while playing custom battles - some other players may advice you what to do in such cases.

    List of changes:

    - no more empty settlements on campaing map
    - no more generals without names or traits
    - new portraits for many major characters
    - all characters in game now have their unique portraits (credits goes to other submods, mostly to SoulGamesInc and his Blackfyre rebellion submod)
    - nearly 20 new settlements with new lords and ancillaries
    - Long ships and dragon boats can now be build on the Iron Islands (thanks to Mithridate for reminding me)
    - new skins for both old and new generals (thanks to other submods, mostly to xXAmonXx and his submod)
    - Kingguard and Rainbowguard added to the game (against credits goes to xXAmonXx and his submod)
    - some minor changes on terrain to be even more true to the lore
    - unique skins for Ironborn ships (credits goes to Dux and his team on KORAH submod)
    -
    some minor balance adjustements

    DOWNLOAD:

    Just extract data (
    http://www.mediafire.com/download/g4...kk5db/data.rar) into medieval2/mods/NewBeginning and replace it with original one.


    If I forgot on anything or there are still some issues in game (on campaign map) let me know and I will try to fix them in the future as I may missed something while finishing it up.


    Anyway this version is probably the last work I am releasing at least until 1.0 comes out so have a good time while playing it and see you around!
    TATW HS Community Award

  13. #133

    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    This should hold me over until 1.0!

  14. #134

    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    Why i can't download the update from mediafire fellas?

  15. #135
    Matto16's Avatar Steward of Middle Earth
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    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    No idea. It should be working since it works for everyone else who already tried.
    TATW HS Community Award

  16. #136
    AdmiralThrawn's Avatar Vicarius
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    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    Sweet release, thanks! Already started a campaign with the Mannis himself .

  17. #137

    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    Really nice mod but, I don't like the fact that there are not as many settlements as I want there to be unfortunately. Would it be possible to merge the campaign map with another submod such as Fire and Blood which has a lot of new settlements?

    Thanks in advance.

  18. #138

    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    Thanks this is great release!!!
    King Rob is Coming..

  19. #139
    StellarAngel's Avatar Foederatus
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    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    I cant get to play the HS, for unknown reasons it takes me back to the Main Menu each time I try to load the HS save...

    Im currently playing a Vannilla HS and it works perfectly... Also, I can play single player on this mod without issues.

    Anyone help ? (im afraid they are waiting for me for a while now..)

  20. #140
    blue1924's Avatar Campidoctor
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    Default Re: [Submod] Westeros: A New Beginning - Version 2.1 released!

    Quote Originally Posted by StellarAngel View Post
    I cant get to play the HS, for unknown reasons it takes me back to the Main Menu each time I try to load the HS save...

    Im currently playing a Vannilla HS and it works perfectly... Also, I can play single player on this mod without issues.

    Anyone help ? (im afraid they are waiting for me for a while now..)
    Is the save you are trying to load for A new beginning HS? Because if the save isn't from the mod, that sounds like something that would happen.

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