Though I like what CA has done with the patches so far, the combat is still too fast for my taste. I wanted an easy way to slow down combat, without spending dozens of hours in the land_units table and without installing an overhaul mod. Looking through the DB files, I've found what so far has proven an effective solution.
Create a unit_fatigue_effects table, and add cells for threshold_fresh (affects troops without any fatigue) in the fatigue level column. Enter whatever multiplier you like for a specific stat and it should take effect in battle. I think this method can change any stat listed in the ui_unit_stats table.
Hope this works for everybody. Happy modding.


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