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Thread: NOIF's Faction emblems - Mod (Augustus's Roman emblem Pack 1 released 23.9.2014 in STEAM)

  1. #41

    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Rome (3) and parthia can works together?

  2. #42
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Quote Originally Posted by LEGIO_XXX ULPIA View Post
    Rome (3) and parthia can works together?
    So far all (emblems) should work together except rome 2 and rome 3 not. Only one emblem each faction.

  3. #43

    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    For me parthian and rome 3 emblem works

  4. #44
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Preview from WIP:


  5. #45
    kamikazee786's Avatar Senator
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    hey noif, just wanted to let you know that its working fine now, the only thing i did was downloaded your animal texture mod from the workshop and thats it.

    I dont know if that has anything to do with it but yeh, works fine now. Thanks
    If you work to earn a living, why then do you work yourself to death?

  6. #46
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Quote Originally Posted by kamikazee786 View Post
    hey noif, just wanted to let you know that its working fine now, the only thing i did was downloaded your animal texture mod from the workshop and thats it.

    I dont know if that has anything to do with it but yeh, works fine now. Thanks
    These are two different files so they cannot be in conflict between each other.

  7. #47
    sedo's Avatar Foederatus
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    I could not get them to work they crash in selection and load game but finally found a solution.

    when I extract the pack files with pfm and put everything in the data folder like Bullgod's icons it seems to work fine.

    This way I can finally use them al together in campaign

  8. #48
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    I have good and bad news. Good news that I will release 4 new emblems for Rome 2 and bad news is that Arveni and Pontus emblems can't release yet, because I have got some issues on them so these emblems need some fixing.

  9. #49

    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    I also cannot use these emblems because of crashes. Could you upload here without steam workshop to see if steam mod manager is the problem?
    Last edited by auboy; November 09, 2013 at 05:47 PM.

  10. #50
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Quote Originally Posted by auboy View Post
    I also cannot use these emblems because of crashes. Could you upload here without steam to see if steam is the problem?
    Hard to say, because all my emblems in my PC worked well without any crashes, when I did full searching last week. So odd, how you can get it.

  11. #51

    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    Well I seem to only be able to use one of these banners at a time...

  12. #52
    sedo's Avatar Foederatus
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    Default Re: NOIF's faction emblems - Mod (31/10/2013)

    I had them working all together until I upgraded to patch 6, now only Sparta crashes my game. Must be the new colour.

    all the others still work fine in a campaign.

    I don't use steam mm

  13. #53
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Athens, Egypt and two rome emblems are now released in here and steam workshop. Arveni and Pontus emblems will delay, because of issues. I will try fix them and release them soon.

    Sedo: You mean sparta emblem #1? Hmm... Have you look that no one other mod use faction_banner file? In my game, this sparta emblem #1 working perfectly in my PC and I use it all time.

  14. #54
    sedo's Avatar Foederatus
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    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Yes the 1st one, tested on clean install after patch 6 installed and when I reinstalled my mods it showed no conflict in mm.

    strange because I was playing Spartan campaign with all of the banners before I installed patch 6 and blood dlc.

    anyway I like rome v5 nice work

  15. #55

    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Yeah it must be a conflict with patch 6 and blood dlc...

  16. #56
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Quote Originally Posted by auboy View Post
    Yeah it must be a conflict with patch 6 and blood dlc...
    odd, I have patch 6 and blood dlc, but nothing wrong with my emblem. No even crash.

  17. #57

    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Quote Originally Posted by Noif de Bodemloze View Post
    odd, I have patch 6 and blood dlc, but nothing wrong with my emblem. No even crash.
    Hmm are you using steam mod manager or mitch mod manager? I am using Mitch...

    Even weirder I can use your old seleucid banner fine but not the new one...
    Last edited by auboy; November 10, 2013 at 06:29 PM.

  18. #58
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Quote Originally Posted by auboy View Post
    Hmm are you using steam mod manager or mitch mod manager? I am using Mitch...
    steam mod manager

  19. #59

    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Finally got them working after doing a steam cache check!

  20. #60
    Noif de Bodemloze's Avatar The Protector of Art
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    Default Re: NOIF's faction emblems - Mod (10/11/2013)

    Quote Originally Posted by auboy View Post
    Finally got them working after doing a steam cache check!
    Glad to hear

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