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Thread: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

  1. #261

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    great mod,i love it,tks mod team

  2. #262

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    Is compatible with DeI?

  3. #263

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    No

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  4. #264
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    Thank you for the mod Dresden, I was thinking about doing something like this as soon as I found out that the empires had been split up. But my inferior modding skills proved to be too much of a hindrance.
    +Rep!

  5. #265

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    it awesome fast back

  6. #266

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 16)

    This should be patch 17 compatible.

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  7. #267
    Battlefield's Avatar Civis
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    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    I'm just wondering: Why are there a lot of db changes like building chain tables and etc? What are they for?
    Rome Total War mods
    INVASIO BARBARORVM | Roma Surrectum | Rome Total Realism
    Medieval 2 Total War mods
    Stainless Steel | Europa Barbarorum II | Broken Crescent

    "It is the mark of an educated mind to be able to entertain a thought without accepting it." - Aristotle
    "Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." - Marcus Aurelius

  8. #268

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    This mod (pre- Emperor edition) included Meaningful Resources (another mod). However, after EE came out I removed that for new games because it wasn't updated and also they added in some of the ideas from that mod to EE.

    But, so that save games would work, I left in a lot of the entries.

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  9. #269

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    is compatible with people of rome 2 ?

  10. #270

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Yes.

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  11. #271

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Amazing mod. I always love map expansions. It really makes the world a better place

  12. #272
    Battlefield's Avatar Civis
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    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Hi, I am wondering are you going to update this mod once the ancestral update comes out of beta, since the startpos has been changed?
    Rome Total War mods
    INVASIO BARBARORVM | Roma Surrectum | Rome Total Realism
    Medieval 2 Total War mods
    Stainless Steel | Europa Barbarorum II | Broken Crescent

    "It is the mark of an educated mind to be able to entertain a thought without accepting it." - Aristotle
    "Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." - Marcus Aurelius

  13. #273

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Yes eventually I will try to get this updated, it may be awhile though

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  14. #274

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    These mods have been updated on Steam. I can't seem to edit my original post, but when I can I will also update the download links.

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  15. #275

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Not sure if anyone cares anyway but the download links are now updated and everything is patch 20 compatible. I can't change the title of the post sadly.

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  16. #276

    Default Re: Hēgemonía: Large Empires Mod v2.5 (Patch 17)

    Thanku

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