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Thread: ToonTotalWar's Rome 2 All In One Mod v3.2 for Patch 13 & Beta Patch 14 - Updated 22/07/2014

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    Default ToonTotalWar's Rome 2 All In One Mod v3.2 for Patch 13 & Beta Patch 14 - Updated 22/07/2014



    Here it is guys!! the best of the best all combined into one big mod, so no more having 10 million mods in your data folder, just one nice big juicy mod with all the best mods from the great modders out there on TWC and Steam Workshop. I will also be adding my own personal mods as time goes on and any updates from the modders to the list below. Please note that there are compatabilty problems with some mods and to get them all to work some mods are not included fully as it is not feasibly possible to do this so you will only find some elements of the mods that are listed are included in the "All In One". The mod is also fully compatible with all DLC's, Ceaser In Gaul and Hannibal at the Gates.

    Notes for users with Roman Faction
    All 29 Legions with (first cohort) and 8 Auxilia Infantry units, 4 Auxilia Cavalry and 2 legionary cavalry units recruitable in there historic areas of service based of Roma Surrectum 2 mod. I have also implemented that the units are only available as follows:

    1. First 15 legions (with no spacings) for Marian time frame become available after "Cohort Organisation" has been researched in tech tree.
    2. 28 legions and some early Auxiliary units for Augustian time frame become available after "Remuneration Reforms " has been researched in tech tree
    3. Most Auxiliary Infantry and cavalry units are available after "Auxiliary Mercenary" is researched in tech tree
    4. 28 Imperial Legions are available after the "Professional Soldiery" is researched in tech tree

    The Republic units stay as same as the mod starts in this time frame so Hastati, Principes, Triarii etc..are available from start via there different tech. This is the only way I can successfully implement the units in game to give a feel of the Republic/Pre Marian (start with phase), then Augustian and Imperial reforms otherwise we get all the units available from the start, which looks plain daft and when AI plays as romans you have a mix of all time frames which looks crap!

    However, I am interested in anyone who is able to script and make the reforms and recruitment more uniformed so anyone interested please contact me to discuss further.


    Campaign mods
    Spoiler Alert, click show to read: 
    Close Combat mod 10.0 - Luntik
    Close Combat BAI Add on - Luntik
    Close Combat Naval Battle v2 - Luntik
    Close Combat -Missile Reduction Kill Rate 3.1 - Luntik
    Close Combat -Realistic Warrior height v7 - Luntik
    Close Combat - remove flaming javelins and arrows v7 - Luntik
    Better Campaign Camera (Release 1.8) (28/05/2014) - Splenyi
    City Sack, Liberation and Diplomatic Options Mod v2.3 (Updated for Getae/Pirates DLC) - Dresden
    Traits, Talents and Toadies - Character Overhaul Mod (Updated for Getae/Pirates DLC) - Dresden, Hellbent and Xilo
    Campaign AI Food Fix v1.0 Patch 7 - Dresden
    Victory & Capture points removed mod - Zowrath
    Unlimited decals - Slashas
    Better Water III HD: Campaign Map - Occhi Di Davide
    Tighter Roman lines and adjusted unit stats for Barbarians and Romans - ToonTotalWar
    Meaningful Resources & World Wonders Patch 11/812 - Xilo and izanagi11 for combining the Starpos for Meaningful Resources
    Playable Factions and Custom Battle (Updated 17.04.2014) Patch 11/12 - izanagi11, TuranianGhazi, Umbrecht, and Deavid
    Better Characters for HATG - Kinjo
    3D icons for Buildings & Technologies - porthos5
    Ancillary Cards - kanecaston
    Seasonal Effects for Main Campaign Patch 11 - Dresden
    4TPY Build, Research, Recruitment and Cost v1.9 - Dresden
    4TPY Population Growth Mod - Dresden
    4TPY Replenishment Mod - Dresden
    4TPY Siege & Attrition Mod - Dresden


    Unit Packs & Mods
    Spoiler Alert, click show to read: 
    Athens Anonymous Roster Expansion v103 - Smarmy
    Celtic, Iberian, German, African, Brits, Greek hybrid, Steppe, Arabian, Allied Generals and GIC Merc units - IGdood
    Etruscan Mod 1.5.4 - Man of West Gondor
    Celtis Galliae Project - Arverni & Celtic Tribes v2.0 - L'aigle
    Germanic Diversity clothes - StylesM13
    Thrace Unit Pack & Reskin v0.5 (21/12/2013) - Gavitron
    Dacian and Thracian Unit Mod (Updated 8/11/2013) - Agent2p
    MASSALIA - Faction Unit Pack v3 - krazysigmarite
    Nomadic Tribes Expansion 23/10/2013 - TuranianGhazi
    Aedui Units mod - TuCoT
    Sagittarii Archer - Roest
    Carthage Standard Bearers, Iceni Fixes and Parthian Swordsmen - Kinjo
    Spartan Standard Bearers - sampsa
    Italic Shield Designs - Romanheart
    Greek Variations (elements of textures) - Mr Os
    Realistic Units mod - heights and Roman Reskin - PROMETHEUS ts
    Pontic Army Mod - Little Legionarre
    Eastern Armies Mod 1/10/2013 - Little Legionaire
    Kaziel's Romans 4.0 - Octavian21
    Iberian Skinpack 4/11/2013 - Miri82
    RM_Texture Mod / Roman, Athenian & Carthage Textures and shields - ArtStudio
    Hellenic League Mod 1.6 - Falkren
    Roman Shields - PDguru
    Carthage Unit Pack Patch 7 - Nalatroz
    Roma Surrectum 2 Roman Shields - Pacco
    Profs Collection (Greek Thorax unit) - Prof
    Eastern Scale Linothoraxes - Ahiga
    Mithridates Pontic Roster Expansion (17/12/2013) - Smarmy
    Scourges of the Desert (African/Arabian Expansion Mod) 30/10/2013 - Threadoflength
    Bosporan Kingdom Expansion Mod - Threadoflength
    Scythed Chariot mod - King Louise Assurbanipal
    Imperial Gallic G helmet - King Louise Assurbanipal
    Socii Hastati, Extraordinarii and Equites - King Louise Assurbanipal
    Agranian Peltasts - King Louise Assurbanipal
    Pontic Cavalry - King Louise Assurbanipal
    Celtic Helmets - King Louise Assurbanipal
    Auxiliary Sagittarii Archer and Roman Slinger - Toontotalwar
    Corinthian Helmets and other changes for Main Spartan units and Athenians - Toontotalwar
    Famous Generals added to custom battles & campaign game (Romans - Julius Ceaser, Quintillus Varus and Mark Antony / Germanic - Arminius) - ToonTotalWar
    Roman Auxiliary, Legionaire, Officers and Standard Bearers unit texture changes - ToonTotalWar
    Roman Legatus Cavalry Standard Bearers added - ToonTotalWar
    Seleucid Galatian Elite Heavy Infantry - sgl70
    Reskinned & Expanded Seleucids 28/11/2013 - Aguirre
    Baktrian Roster Expansion 13/12/2013 - Smarmy
    Nomadic Tribes Unit Pack - maffers
    Rise of Hayasdan - Smarmy
    Egyptian Nile Spearmen - CactusFantastico
    Meneros Overhaul Mod 8/11/2013 - Meneros
    Illyria Unit pack - Gavitron
    Egyptian Pikemen - King Louise Assurbanipal
    Pontic Royal Cavalry - King Louise Assurbanipal
    Carthaginian Shields Mod - Gustave
    Cataphracts Mod v 1.0 - New Horse Armors - Remoteriver
    Seleucid Roster (updated 10/1/2014) - Arthalion
    Epirote Expansion Project 6/1/2014 - Aelexander
    Eastern Resurrection - Wallet
    Roman Auxillia Unit Pack - Akura
    Pergamonium Unit Mod - Aguirre
    The Forgotten Kingdoms (Cimmeria & Pergamon) - ThreadofLength
    BoW Merc Pack - IGdood
    Traverse Crest for Roman Centurion - Meneros
    Carthage, Egypt, Seleucid, Arabian and African Expansion Mod - ottomanfan
    German Chosen Axmen - Mackles
    All 28 legions including Caesars Legions - ToonTotalwar, Franky235 & Roma Surrectum 2 team for shields
    4 Roman Auxilia Cavalry and 2 Legionary cavalry added - Toontotalwar & Franky235 and Roma Surrectum 2 team for shields and unit names
    8 Roman Auxilia Infantry - ToontotalWar & Franky235 and Roma Surrectum 2 team for shields and unit names
    Arabian Tribes - BigBadWolf
    Nabatean Historical Unit Pack - ace101
    Media Atropatene Unit Pack - Fidena
    Numidian Cavalry Reskin - Don_Diego
    Germanic Unit Pack - BigBadWolf
    Cisalpine Gaul Units - BigBadWolf
    Blameless Aethiopians - scottfree001
    TWH Unit Packs:M.E.P v.2.0, S.A.P v.2.0, M.H.F 1.0 - Updated 9/5/2014 - koultouras
    Cretan Knossos Unit Mod - Aguirre
    Roma Surrectum 2 assorted shields - tone and RS2 team also Meneros for allowing me to use base textures for round shields
    Mercenary Greek Levy & Pikemen for Carthage - Toontotalwar
    KLA's 'Legacy of Alexander' HELLENISTIC UNITS - King Louise Assurbanipal
    Alexandrian Guard - Noble Ser Eggmond
    Coolus Helmet Cheek Guards Replacement - ACEp*Glado
    Gallic Helmet Cheek Guards Replacement - ACEp*Glado
    Parthian Roster Expansion - Sebidee
    Egyptian unit variant overhaul - Galax (CZ)
    Judean Hillsmen - Kane & Toontotalwar
    Blameless Aethiopians V2 - scottfree001
    Axe Animation Fragment Mod - AggonyDuck
    Pugio, Gladius and Barbarian scabbards to units - Artstudio & BigBadWolf
    Realistic ship colors - Naja
    Garamantia Camel Units - scottfree001
    Blemmye Camels - scottfree001
    Blemmye Club Raiders - scottfree001
    Desert Nomad Cursus Honorum - scottfree001
    Nubian Axemen - scottfree001
    Blemmye Warriors - scottfree001
    Nubian Cavalry - scottfree001
    Balkan + Steppe Pack - IGdood
    Raiding Threat' Unit pack - champLoo
    Axumite Noble Swords - scottfree001
    Hildor's Longswords - Hildor
    Spartan Kings Guard - buio666
    Kings of the North - The Wolfman
    Alexander the Great - Champloo
    Iceni Roster Expansion - Sebidee


    Graphic Enhancements & Other Mods
    Spoiler Alert, click show to read: 
    Special Effects Enhancement Mod Version 1.5 - Mech_Donald
    New Lighting and Environmental mod Version 3 - Aztec
    Realistic Unit Names 0.6 - Splenyi
    Carthage Unit Cards - bla21
    Spartan & Athenian Unit Cards - Roma Surrectum 2 Team
    Rome, Epirus, Egypt, Sparta, Parthia, Seleucid, Athens, Baktria, Carthage, Iceni, Pontus and Suebi emblems - Noif De Bodemloze
    Ancient Colours (20/12/2013) - Épaminondas The "Oblique"
    Better horses, elephants and dogs HQ textures V2 - Noif de Bodemloze
    Minimal Aide de Camp - crzyrndm
    Better siege equipments and fort walls HQ textures - Noif de Bodemloze
    Faction Banner mod - Noif De Bodemloze
    Onagers only for Barbarian factions - maffers
    Rome 2 original main menu - Noif De Bodemloze
    Romani UI - Melcor
    Rome Family Icons - Noif De Bodemloze
    Stronger Walls - Sheridan
    A world to explore - Avemetal
    New Edicts Mod (updated 5/2/2014) - Sarge
    Roman units UI cards - ToonTotalWar
    Realistic destructible objects - Legionnaire
    Rome II Units Icons - Normal
    Unit Icons Project v.0.48 - BullGod
    BullGod's Style Unit Cards for many factions - Carreto & mslgrey
    Red Battle Map Border Removal - oby
    BullGod Icon Style for TWH & Illyrian mods and Vanilla icons - DarthSonar
    Darker/better tree LODs - terzer


    Changelog
    Spoiler Alert, click show to read: 

    Changelog 3.3 - Coming Soon!
    Persian Factions: Rosters Expansion - Cataph
    Briton & Germanic Agents UI Cards - Musculus Maximus

    Changelog 3.1 - 19/7/2014
    Spartan Kings Guard - buio666
    Kings of the North - The Wolfman
    Darker/better tree LODs - terzer
    Alexander the Great - Champloo
    Iceni Roster Expansion - Sebidee

    Changelog 3.0 - 11/6/2013
    Better Campaign Camera (Release 1.8) (28/05/2014) - Splenyi
    'Raiding Threat' Unit pack - champLoo
    Axumite Noble Swords - scottfree001
    Hildor's Longswords - Hildor
    Fixes to Buildings for Odrysian and Ardaei factions in Campaign Game

    Changelog 2.9 - 28/5/2014
    Garamantia Camel Units - scottfree001
    Blemmye Camels - scottfree001
    Blemmye Club Raiders - scottfree001
    Desert Nomad Cursus Honorum - scottfree001
    Nubian Axemen - scottfree001
    Blemmye Warriors - scottfree001
    Nubian Cavalry - scottfree001
    City Sack, Liberation and Diplomatic Options Mod v2.3 (Updated for Getae/Pirates DLC) - Dresden
    Traits, Talents and Toadies - Character Overhaul Mod (Updated for Getae/Pirates DLC) - Dresden
    Balkan + Steppe Pack - IGdood

    Changelog 2.8 - 17/5/2014
    BullGod Icon Style for TWH & Illyrian mods and Vanilla icons - DarthSonar
    Egyptian unit variant overhaul - Galax (CZ)
    Judean Hillsmen - Kane
    TWH Unit Packs:M.E.P v.2.0, S.A.P v.2.0, M.H.F 1.0 - Updated 9/5/2014 - koultouras
    Blameless Aethiopians V2 - scottfree001
    Axe Animation Fragment Mod - AggonyDuck
    Pugio, Gladius and Barbarian scabbards to units - Artstudio & BigBadWolf
    Realistic ship colors - Naja

    Changelog 2.7 - 2/5/2014
    Roma Surrectum 2 assorted shields - tone and RS2 team also Meneros for allowing me to use base textures for round shields
    Added missing tables to allow AI to recruit unit mods
    Mercenary Greek Levy & Pikemen for Carthage - Toontotalwar
    KLA's 'Legacy of Alexander' HELLENISTIC UNITS - King Louise Assurbanipal
    Ancillary Cards - kanecaston
    Alexandrian Guard - Noble Ser Eggmond
    Coolus Helmet Cheek Guards Replacement - ACEp*Glado
    Gallic Helmet Cheek Guards Replacement - ACEp*Glado
    Parthian Roster Expansion - Sebidee

    Changelog 2.6 - 18/4/2014
    Germanic Unit Pack - BigBadWolf
    Cisalpine Gaul Units - BigBadWolf
    Blameless Aethiopians - scottfree001
    TWH Unit Packs:M.E.P v.1.8(Macedon/Epirus/Pontus/Seleucids)& S.A.P v.1.6(Sparta/Athens/Ptolemies/Bactria) - koultouras
    Naval Unit's Cards - rosa.dos-santos91
    Fixed vanilla Syracuse units now show in custom battles
    Meaningful Resources Patch 12 - Xilo and Dresden
    3D icons buildings - porthos5
    Playable Factions and Custom Battle (Updated 17.04.2014) Patch 11/12 - izanagi11, TuranianGhazi, Umbrecht, and Deavid
    Cretan Knossos Unit Mod - Aguirre

    Changelog 2.5 - 12/4/2014
    Fix to create and cost for buildings
    Fix to units disembarking from Ships
    Various bug fixes including officers/generals standing on horses!
    Close Combat Naval Battle v2 - Luntik
    Playable Factions and Custom Battle (Updated 5.04.2014) Patch 11 - izanagi11, TuranianGhazi, Umbrecht, and Deavid.
    Unit Icons Project v.0.48 - BullGod
    Better Campaign Camera 1.6 - Splenyi'
    Red Battle Map Border Removal - oby
    Arabian Tribes - BigBadWolf
    Nabatean Historical Unit Pack - ace101
    Media Atropatene Unit Pack - Fidena
    Numidian Cavalry Reskin - Don_Diego

    Changelog 2.4 - 2/4/2014
    German Chosen Axmen - Mackles
    Playable Factions and Custom Battle (Updated 31.03.2014) Patch 11 - izanagi11, TuranianGhazi, Umbrecht, and Deavid.
    Unit Icons Project v.0.47 - BullGod
    Better Characters for HATG - Kinjo

    Changelog 2.3 - 1/4/2013
    Seasonal Effects for Main Campaign Patch 11 - Dresden
    Traits, Talents and Toadie/Character Overhaul Mod for Patch 11 - Dresden, Hellbent and Xilo
    Playable Factions and Custom Battle (Updated 27.03.2014) Patch 11 - izanagi11, TuranianGhazi, Umbrecht, and Deavid.
    African and Iberian merc packs updated, Hybrid Cultures pack is now Hybrid Cultures + Italic merc pack - IGdood

    Changelog 2.2 - 21/3/2014
    Traverse Crest for Roman Centurion - Meneros
    Carthage, Egypt, Seleucid, Arabian and African Expansion Mod - ottomanfan
    Unit Icons Project v.0.46 - BullGod
    BullGod's Style Unit Cards for many factions - Carreto & mslgrey

    Changelog 2.1 - 1/3/2014
    New Lighting and Environmental mod Beta Version 3 - Aztec
    Remaining Roman Marian Legions added - Franky235
    Remaining Roman Imperial Legions added - Franky235
    BoW Merc Pack - IGdood

    Changelog 2.0 - 11/2/2014
    Updated to latest patch 9.1

    Changelog 1.9.2 - 9/2/2014
    Better Campaign Camera 1.5 - Splenyi'
    Implemented removal of Augustian Romans once Imperial Romans become available
    Fixed last of the missing Roman shield and banner textures

    Changelog 1.9.1 - 7/2/2014
    Fixed missing Roman Shields and textures
    Added Signifier to Roman Cavalry

    Changelog 1.9 - 6/2/2014
    All 29 legions including Caesars Legions - ToonTotalwar, Franky235 & Roma Surrectum 2 team for shields
    4 Roman Auxilia Cavalry and 2 Legionary cavalry added - Toontotalwar & Franky235 and Roma Surrectum 2 team for shields and unit names
    8 Roman Auxilia Infantry - ToontotalWar & Franky235 and Roma Surrectum 2 team for shields and unit names
    Roman units UI cards - ToonTotalWar
    Realistic destructible objects - Legionnaire
    Rome II Units Icons - Normal
    Pergamonium V2 Unit Mod - Aguirre
    New Edicts Mod (updated 5/2/2014) - Sarge
    Playable Factions and Custom Battle Faction Traits 4 TPY (Updated 5.2.2014) - izanagi11

    Changelog 1.8.1 - 26/1/2014
    Close Combat 9.0 - Luntik
    Fix to hoplites causing crashes in game - ToonTotalWar

    Changelog 1.8 - 24/1/2014
    Close Combat Naval Battle - Luntik
    Roman Auxillia Unit Pack - Akura
    Pergamonium Unit Mod - Aguirre
    The Forgotten Kingdoms (Cimmeria & Pergamon) - ThreadofLength
    New Edicts Mod - Sarge
    Traits, Talents and Toadie/Character Overhaul Mod Patch 9 (and Ceaser DLC) (24/1/2014) - Dresden, Hellbent and Xilo
    4TPY Build, Research, Recruitment and Cost v1.9 - Dresden

    Change log 1.7.1 - 18/1/2014
    Fixed campaign and save game crashes - toontotawar
    Fixed incorrect textures not showing for some Greek and Illyrian helmets - toontotalwar
    Hellenic League Mod 1.6 - Falkren
    Seleucid Roster (updated 10/1/2014) - Arthalion
    Eastern Resurrection - Wallet
    A world to explore - Avemetal

    Changelog 1.6 - 10/1/2014
    Fixed return of Snow flurries on campaign map - Toontotalwar
    Fixed messed up officer animations - ToonTotalwar
    New Main Menu Logo - ToonTotalWar
    Pontus emblem added - Noif De Bodemloze
    Rome Family Icons - Noif De Bodemloze
    Stronger Walls - Sheridan
    Close Combat BAI Add on - Luntik
    Epirote Expansion Project 6/1/2014 - Aelexander
    New Lighting and Environmental mod Version 2 - Aztec
    Pikemen start with pikes - Selea
    Traits, Talents and Toadie/Character Overhaul Mod Fix update (5/1/2014) - Dresden, Hellbent and Xilo
    Seasonal Effects for Main Campaign with Graphics Fix update (6/1/2014) - Dresden


    Changelog 1.5 - 4/1/2014
    Seleucid Roster - Arthalion
    Fixed missing Etruscan emblem & Text - toontotalwar
    Fixed white banners in Campaign Map - ToonTotalWar
    Fixed missing animations for officers - TooTotalWar
    Fix to Merc Units unable to recruit - Pyke
    Reduced lethality of Javelins - JaM/Toontotalwar
    New Lighting and Environmental mod 8.1 - Aztec
    Baktria, Carthage and Iceni emblems - Noif De Bodemloze
    Better Campaign Camera 1.4.1 - Splenyi'

    Changelog 1.4 - 31/12/2013
    New Lighting and Environmental mod - Aztec
    Added wedge formation for Roman legion units - Toontotalwar
    Cataphracts Mod v 1.0 - New Horse Armors - Remoteriver
    Carthaginian Shields Mod - Gustave
    Fix to Culture glitch - MikaelS
    Epirus, Egypt, Sparta, Parthia, Seleucid, Athens and Suebi Emblems - Noif De Bodemloze
    Faction Banner mod - Noif De Bodemloze
    Romani UI - Melcor
    Etruscan Mod 1.5.4 - Man of West Gondor

    Change log 1.3 - 28/12/2013
    Seasonal Effects for Main Campaign with Graphics (27/12/2013) - Dresden
    Roman legions use Pilum/Fire at will - ToonTotalWar
    Starpos updated for Celtic, Iberian, German, African, Brits, Greek hybrid, Steppe, Arabian, Allied Generals and GIC Merc units - IGdood

    Changelog 1.2 - 24/12/2013
    Splenyi' Better Campaign Camera (Release 1.4) (22/12/2013)
    Seasonal Effects for Main Campaign with Graphics (23/12/2013) - Dresden
    Traits, Talents and Toadies/Character Overhaul Patch 8 compatible (updated 23/12/2013)
    Playable Factions and Custom Battle Faction Traits 4 TPY
    4TPY Build, Research, Recruitment and Cost v1.8 (updated 8.1) - Dresden
    4TPY Population Growth Mod - Dresden
    4TPY Replenishment Mod - Dresden
    4TPY Siege & Attrition Mod - Dresden

    Changelog 1.1.1 - 22/12/2012
    Fixed missing Merc units in Ceaser DLC

    Changelog 1.1 - 21/12/2013
    No HDR Mod Version 1.4 final (Update 18.12.2013) - Mech_Donald
    Meaningful Resources (18/12/2013) - Xilo
    Fixed Baktrian Generals in Campaign map
    Fixed Unit Recruitment problem for Ceaser DLC
    Playable Factions and Custom Battle Faction Traits 2 TPY
    Mithridates Pontic Roster Expansion (17/12/2013) - Smarmy
    Ancient Colours (20/12/2013) - Épaminondas The "Oblique"
    Thrace Unit Pack & Reskin v0.5 (21/12/2013) - Gavitron
    Seasonal Effects for Main Campaign - Dresden

    Changelog 1.0 - 18/12/2013
    Playable Factions and Custom Battle (Updated 17.12.2013) Patch 8 compatible
    Close Combat 7.2 Patch 8 compatible - Luntik
    Traits, Talents and Toadies/Character Overhaul Patch 8 compatible
    Rome 2 original main menu - Noif De Bodemloze

    Changelog 0.9 - 16/12/2013
    Roman Legatus Cavalry Standard Bearers added - ToonTotalWar
    Egyptian Pikemen - King Louise Assurbanipal
    Pontic Royal Cavalry - King Louise Assurbanipal
    Baktrian Roster Expansion 13/12/2013 - Smarmy
    Traits, Talents and Toadie/Character Overhaul Mod (16/12/2013) - Dresden, Hellbent & Xilo

    Changelog 0.8 - 11/12/2013
    Kaziel's Romans VERSION 4.0 - Octavian21
    Illyria Unit pack - Gavitron
    Meaningful Resources v2.4 - Xilo

    Changelog 0.7 - 08/12/2013
    Meneros Overhaul Mod 8/11/2013 - Meneros
    Close Combat 7.2 - Luntik

    Changelog 0.6 - 5/12/2013
    Updated to Bactria faction now available in game
    Playable Factions and Custom Battle Faction Traits 1 TPY (Updated 6.12.2013)

    Changelog 0.5 - 4/12/2013
    Traits, Talents, and Toadies: A Character Mod Overhaul v.1.6 - Hellbent
    Meaningful Resources & World Wonders - Xilo
    Reskinned & Expanded Seleucids updated 28/11/2013 - Aguirre
    Rise of Hayasdan - Smarmy
    Close Combat mod 7.1 - Luntik
    Egyptian Nile Spearmen - CactusFantastico

    Changelog 0.4.1 - 26/11/2013
    Fixed Playable Factions and Custom Battle Faction Traits 1 TPY (Updated 21.11.2013)
    Realistic Unit Names (Beta Release 0.6) - Splenyi'

    Changelog 0.4 - 25/11/2013
    Playable Factions and Custom Battle Faction Traits 1 TPY (Updated 21.11.2013)
    Fixed missing Unit Cards for Iberian factions

    Changelog 0.3.2 - 23/11/2013
    Fixed missing Carthage faction not showing in Custom Battles (External download version only, as Steam version is fine)
    Nomadic Tribes Unit Pack - maffers

    Changelog 0.3.1 - 21/11/2013
    Fixed Pontic Agema unit causing crashes to Custom battle and Campaign game

    Changelog 0.3 - 20/11/2013
    Playable Factions and Custom Battle 1 TPY Version (Updated 19.11.2013)
    Close Combat mod 7.0 - Luntik
    CloseCombat - remove flaming javelins and arrows v7
    CloseCombat - realistic warrior height v7
    Baktrian Roster Expansion - Smarmy
    Campaign AI Food Fix v1.0 Patch 7 - Dresden
    Carthage Unit Pack update Patch 7 - Nalatroz
    Victory points removed mod (Siege and Gates enabled) - Zowarth

    Version 0.2 - 15/11/2013
    Better siege equipments and fort walls HQ textures - Noif de Bodemloze
    Seleucid Galatian Elite Heavy Infantry - sgl70
    Onagers only for Barbarian factions - maffers
    Reskinned & Expanded Seleucids - Aguirre
    Better horses, elephants and dogs HQ textures V2 - Noif de Bodemloze
    Fixes to missing names for Seleucid units


    Installation
    Spoiler Alert, click show to read: 
    Manual Version: Download mod and place the "AlORome2.pack" into your data folder, when asked to overwrite click "Yes" (only applicable to existing users), then activate mod using Rome 2 Launcher. Please note that you should tick the box for "Use out of date mods".
    Steam Version: Download all three mod parts from Steam Workshop and activate mod via Rome 2 Launcher
    Important: This mod is set to "Mod" format so you must use Rome 2 Mod Manager via launcher. I also advise there are many mods not included due to compatibility problems with ones already included such as Campaign mods etc..use other mods at your own risk as they may effect overall gameplay


    Bugs
    Spoiler Alert, click show to read: 

    1. Choosing egypt, rome, carthage, seleucid, pontus and slaves as AI in custom battles causes crashes, no fix on this as yet as the AI cannot handle the extra units in the selection menu! Workaround as follows: deactivate AIO mod and choose a working faction in custom battle start and exit battle, then activate mod and go back into the custom battle selection and choose your AI faction avoiding the ones stated above, thanks to Izanagi11 for info.
    2. If you wish to have the Boiling Oil, firing towers & Gates to open then download this mod "zw_remove_vp_keep_cp.7z" from here: http://www.twcenter.net/forums/showt...points-removed


    Other mods I recommend:
    Spoiler Alert, click show to read: 
    Radious AI, Campaign and Economy Mods: http://www.twcenter.net/forums/forum...-Total-War-Mod - you need to delete the "campaigns" folder from Radious Campaign mod to enable mod to work.
    R2:TW GEM - Graphic Enhancement Mod: http://www.twcenter.net/forums/showt...3-Version-2-3)
    Greek States Anonymous Roster Expansion: http://www.twcenter.net/forums/showt...RE-V103-HOTFIX


    Screens (please note that the images are using GEM mod)
    Thanks to Templar Knight, neoiq5719, Insignia and Franky235

    Spoiler Alert, click show to read: 




























    Videos by Stefankollers
    Spoiler Alert, click show to read: 

    Please remember that this is a compilation of other members work which I have combined into the "all in one" so do not forget to rep each member for all there hard work and effort.

    Special thanks to JFC for making my mod logo, also Franky235, Radious, Dresden, izanagi11, JaM, Magnar and gary who are always at hand to give valuable advice when needed! grazie mille!!

    Choose only "All In One" Downloads as Steam version no longer works!

    "All In One" Downloads:

    Version 3.1 for Patch 13
    http://adf.ly/qR2fA

    Version 3.2 for Beta Patch 14 only
    http://adf.ly/qVham

    Submods
    Spoiler Alert, click show to read: 
    Insignia's Submod's (updated 26/4/2014)

    AIOForcedMarch(Removes Forced March for AI)
    AIOx1.5UnitSizes (1.5 unit sizes)
    AIOResearch(Reduces research times)

    Patch 11/12 version
    No longer compatible with Patch 13


    Pykes Auxiliary mod for Barbarian factions (4/3/2014)
    This adds auxiliary camp, barrack and garrison to the bronze building chain and adds the technology needed only for the arverni.

    Patch 10.0 version
    http://www.mediafire.com/download/32...y_modAux4.pack



    Signatures by JFC
    Spoiler Alert, click show to read: 





    Steam Workshop - DO NOT USE TILL FURTHER NOTICE!
    Steam Workshop - Part 1: http://steamcommunity.com/sharedfile...54&searchtext=
    Steam Workshop - Part 2: http://steamcommunity.com/sharedfile...80&searchtext=
    Steam Workshop - Part 3: http://steamcommunity.com/sharedfile.../?id=202117785

    Please note that due to Steam Workshop file size limitations the mod is in three parts and it is MANDATORY to download all three parts for mod to work correctly!
    Due to file size limitations on Steam I cannot forsee that this mod will be available on the Steam Workshop in the future
    Last edited by ToonTotalWar; July 28, 2014 at 01:23 PM. Reason: Mod updated

  2. #2
    W4SPY's Avatar Vexillifer
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Yes!!!...welcome Back Toon

  3. #3
    Aodh Mor's Avatar Hastatus
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    welcome back!

  4. #4
    Dresden's Avatar Artifex
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Welcome back Toon

  5. #5
    General George S. Patton's Avatar Princeps Prior
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Welcome back!!!

  6. #6
    WilliVonBill's Avatar Centurio
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Welcome back, Toon!!

  7. #7
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Thanks for the warm welcome back lads and lasses!

  8. #8
    GERMANICUS's Avatar Hastatas Prior
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Quote Originally Posted by ToonTotalWar View Post
    Thanks for the warm welcome back lads and lasses!
    The TW: ROME II mod forum is as it should be...I mean how can there be a TW release without a AIOM from Herr Toon.
    Welcome back, I look forward to using your mod!
    Legio Patria Nostra
    Last Defender of the West
    HAMMER of the HUNS

  9. #9
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Quote Originally Posted by GERMANICUS View Post
    The TW: ROME II mod forum is as it should be...I mean how can there be a TW release without a AIOM from Herr Toon.
    Welcome back, I look forward ato using your mod!
    Thank you for kind words mate, this compilation is my best works ever! And not forgetting the great modders out there that make these compilations happen.
    Last edited by ToonTotalWar; October 14, 2013 at 08:15 PM.

  10. #10
    Miles
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    YEY!

  11. #11
    Vexillifer
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    You have been dearly missed.

  12. #12
    GM207's Avatar Centurio
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    What about Magnar Mod?

  13. #13
    Kymmuriel's Avatar Vexillifer
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Just asking did you choose those mods because they were the bests ones or was it just your personnal preference? Because theres at least 2 better BAI than the one you choose, but well its your mod and you do whatever you like, i was just like wow odd lol.Nor TTT too, well i think you should do a little test of all that is out there, its not anymore the 1st dayz of the modding com onr2tw and theres somes that are truly raw diamonds.

  14. #14
    CenturiO-LuciuS-VorenuS's Avatar Miles
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    That is just what I was going to write till i saw your post

    Quote Originally Posted by GERMANICUS View Post
    The TW: ROME II mod forum is as it should be...I mean how can there be a TW release without a AIOM from Herr Toon.Welcome back, I look forward to using your mod!





    alSo from me a welcome back Toon

    Marcus Antonius> Caesar has many more legions than the Thirteenth
    Scipio>Yes, on the far side of the Alps
    Marcus Antonius> Winter does not last forever. Spring comes. Snows melt.
    Scipio>That is a threat!
    Marcus Antonius> No, I assure you, that is no threat. Snows always melt.


  15. #15
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Quote Originally Posted by Kymmuriel View Post
    Just asking did you choose those mods because they were the bests ones or was it just your personnal preference? Because theres at least 2 better BAI than the one you choose, but well its your mod and you do whatever you like, i was just like wow odd lol.Nor TTT too, well i think you should do a little test of all that is out there, its not anymore the 1st dayz of the modding com onr2tw and theres somes that are truly raw diamonds.
    Correct, my own personal preferences as I have like 30 mods so far all working smoothly together. I have used Luntik's BAI mods since NTW and they give me some great enjoyment as there are many others to choose from and some great versions from other modders but its impossible to use them all! lol
    Feel free once mod is released to change anything for your personal use using PFM etc..

  16. #16
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Quote Originally Posted by La♔De♔Da♔Brigadier Graham View Post
    Welcome back Toon old boy!
    Cheers Brig! good to see you over here!

    You do know this is my favourite era!

  17. #17
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    To all the modders who have allowed me to use there works I will also place a link to your own mods next to each entry, I just forgot on how to do this so any help would be appreciated, thanks

  18. #18
    Jochem Hraback's Avatar Tiro
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Nice to see u again toon

    Igne Natura Renovatur Integra
    Δεῖμος καὶ Φόβος

  19. #19
    Beorix's Avatar Cornicularius
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    i'm also very happy to see you again ,you're welcome !

  20. #20
    billydilly's Avatar Hastatas Posterior
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    Default Re: ToonTotalWar's Rome 2 All In One Mod

    Welcome back

    Great collection, I suppose Dredsens TPY-mod is compatible.
    CPU: AMD Phenom II Quadcore @ 3.2Ghz. RAM: Kingston, 8Gb DDR3 @ 1333. Harddrive: Western Digital 500Gb (System) and Kingston SSD 200Gb (For Steam). Graphics: ATI Radeon HD 5770 (1GB)

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