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October 13, 2013, 09:47 PM
#1
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October 14, 2013, 06:29 PM
#2
Re: Vertex weights
I am not sure that I understand what you mean by "clunky" but certain vertices have to be weighted on more than one bones.
Maybe that's what you missed.
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October 14, 2013, 06:41 PM
#3
Re: Vertex weights
@paleologos
Well, it is not that I don't know how to weigh the vertexes, it is just that for some reason the ones I haven't personally assigned to are invisible in game. (the rest of the model is from two units I edited) The problem is fixed if I go to joints, clicked select assigned, then click assign. This does mean that, if say I select the torso joint and do this, it all of those vertexes are completely assigned to the torso joint and thus it loses its weighting. I was wondering if there was a way for me to reassign the vertexes with the weighting they have now, as I'll probably never be able to do that as good as the games original makers as I would just be guessing.
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