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Thread: Campaign Map Movement Range?

  1. #1

    Default Campaign Map Movement Range?

    Hey, thanks for reading.

    Just started mucking about with the Pack File Manager so I could change one thing, campaign movement range for armies. I'd like to reduce it by about half or so for both navies and armies. I'm guessing it's a value I'll find in the date_rome2.pack, most likely in the 'db' section. Only problem is, there are about a million variables... and they all have very vague, yet similar names. Which ones am I looking for?

    Thanks for helping if you did. I tried looking back about 10 pages for a similar question but came up blank.

  2. #2

    Default Re: Campaign Map Movement Range?

    db section -> land_units -> campaign_action_points

  3. #3

    Default Re: Campaign Map Movement Range?

    Seems to have worked, I did a test run where I lowered it to 1400 from 2100. Thanks for the help. Would changing those values effect naval units as well... and are armies in transports considered land or naval units?

  4. #4

    Default Re: Campaign Map Movement Range?

    The same but in naval_units.

  5. #5
    SPARTAN VI's Avatar Campidoctor
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    Default Re: Campaign Map Movement Range?

    Can we do this for agents as well?

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  6. #6

    Default Re: Campaign Map Movement Range?

    Quote Originally Posted by SPARTAN VI View Post
    Can we do this for agents as well?
    There's a section for agents, so yea, I'd assume so.

    One side benefit from doing this, the AI seems less inclined to attack cities behind your lines and will actually stay and fight now. It could just be confirmation bias, though.

  7. #7
    pajomife's Avatar Protector Domesticus
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    Default Re: Campaign Map Movement Range?

    Quote Originally Posted by Bethencourt View Post
    The same but in naval_units.

  8. #8
    pajomife's Avatar Protector Domesticus
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    Default Re: Campaign Map Movement Range?

    Quote Originally Posted by Bethencourt View Post
    The same but in naval_units.
    I try to do it only for transport ships but for some reason it dont works,may i have to change something else in land units?

  9. #9

    Default Re: Campaign Map Movement Range?

    Hi, I want to ask a question; I download Attila total war 1220 mod. Than I removed the mod but the mods main menu still there how can I take back my original attila's main menu ?

  10. #10

    Default Re: Campaign Map Movement Range?

    Hello. You should have opened a thread in its respective section of Attila. This thread is of Rome 2 and it's about another matter.

    http://www.twcenter.net/forums/forum...-Miscellaneous


    P.S: Have you checked if there is any .PACK file in the "data" folder that doesn't appears in the "Mod Manager" of Steam?
    Last edited by Miguel_80; June 06, 2018 at 07:03 AM.

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