CTU?
First of all, if you are history-freak, and can't stand fictional units, than this mod is NOT for you.
Second, this is my first mod, so probably it's way unbalanced, buggy, and everything else, I expect to get better the more I work.
CTU is about special units, when I am playing Rome 2, I often imagine new combinations of units and other crazy stuff. As the name say, my pack is all about Temple Units, but mind that HIGH-TIER units, that you can only unlock on the latest levels of the ingame temples. For my first try I focused on the Greek Gods (and for now only Athens can build those units), but I expect to expand the idea to the Celts, Eastern and Roman cultures.
But enough talking, I hope you enjoy my units! Any critics and feedbacks are more than welcome!
Changelog:
Version 1.1 / 09-11-2013
4 New Units -
Poseidon's Marines
Hermes Stallions
Fire Throwers of Ares
Hammers of Hephaistos
Recruitment Changed - To make the game more enjoyable, made all units avaiable earlier. All units will be avaiable when you build a Tier 3 Temple, at Tier 4 they gain +2 Exp and at Tier 5 +4.
Greek Factions - All Temple units are avaiable to the playable Greek Culture Factions: Athens, Sparta, Epirus, Macedon and Pontus.
Sons of Heracles - Changed the Frenzied Charge abillity to the Infantry Frenzied Charge (it makes more sense now)
Version 1.0b / 01-10-2013
Changed the names of the units:
Followers of Athena to Faithful of Athena
Followers of Diana to Artemis Chosen Hunters
Followers of Zeus to Sons of Heracles
Version 1.0 / 30-09-2013
Launched
UNITS
Faithful of Athena
Avaiable from Tier 3 Athena Temple and above
Type: Heavy Phalanx Unit
Abilities: Steady - Form Pike Wall - Cavalry Counter Tactics
Artemis Chosen Hunters
Avaiable from Tier 3 Nymphs Temple and aboveType: Stealthy Missile Unit with Wardogs
Abilities: Precision Shot - Quick Reload
(Somehow I fixed the animation from the shield, since I based this unit on the Cretan Archers. When the Cretan where forced to do melee, they wouldn't use their shields, I managed to fix that)
Sons of HeraclesAvaiable from Tier 3 Zeus Temple and aboveType: Heavy Melee Unit
Abilities: Frenzied Charge - Killing Spree
(there is a mesh problem with the lion pelts, which can cause a little clipping).
Poseidon's Marines
Avaiable from Tier 3 Poseidon's Temple and aboveType: Heavy Naval Melee Unit
Abilities: Form Pike Square - Use the Whip
Fire Throwers of Ares -
Avaiable from Tier 3 Ares Temple and aboveType: Special Ranged Unit
Abilities: Quick Reload - Rapid Advance
My idea for this unit was to copy that strange unit from 300, the pot throwers from the Persian Army. Everything went well, except for the projectile, since the pot projectile is only avaiable to the artillery units. As modding features advance I'll try to change the projectile and animation to the pot ones. I know it looks a bit silly, but for now it's the best I can do.
Hermes Stallions -
Avaiable from Tier 3 Hermes Temple and aboveType: Special Chariot Unit
Abilities: Form Wedge - Quick Reload - Rapid Advance
Hammers of Hephaistos -
Avaiable from Tier 3 Hephaisto Temple and aboveType: Heavy Cavalry Unit
Abilities: Form Wedge - Stampede
Installation:
- Just extract the pack files into the Data folder (In order to make the Unit Cards work, you must also put the UI folder that comes with the mod, inside the data folder).To remove just delete the pack file from your data folder.
- To use the mod you'll need mod manager.
Download:
https://www.dropbox.com/s/e7d3ee14vj...ts_ver_1_1.rar
Steam Workshop Link:
http://steamcommunity.com/sharedfile...47&searchtext=
Special Thanks:
daniu for the friendly and initial tutorial on how to mod, for the PFM
.Mitch for the Mod Manager
husserlTW for the Rome 2 Editor
Radious for discovering how to add UI to the custom units
Prometheus ts for finding the lion pelt structure and letting me use it
Master Necromancer for giving me some cool new names!