These are various mods giving all diplomatic and occupation options to all factions. Also available on Steam Workshop.
Mod Packs:
Use the in-game Mod Manager to run.
City Sack Mod - All factions can sack settlements.
Liberation Mod - All factions can liberate settlements.
Sack and Liberation Mod - All factions can sack, liberate and loot settlements.
Sack, Liberation and All Diplomatic Options - All factions can sack, liberate, loot, subjugate, form confederations, make satrapies and make client states.
Optional Mod: Confederations Harder to Achieve - This makes it harder to get confederations (about the same difficulty as getting a satrapy). Make sure to choose one of the above mods along with this one.
Installation Instructions
1. Download your choice of the mod.
2. Place whichever *.pack file you chose into your Rome2/data directory.
3. Use the in-game Mod Manager to run.
Mod Compatibility
This mod should be compatible with most mods (including Radious'). This mod should also work with the All Factions mod, allowing any faction to take advantage of these changes.
Should be compatible with any patch.
Occupation Options
- Sacking a city gives you money and you don't take the city over. Buildings are damaged 25% and public order is lowered by 40 on the first turn and 15 (-1 per turn) afterward. The garrison and all captives are killed.
- Looting a city gives you more money than sacking and you take the region over. Buildings are damaged 50% and public order is lowered by 70 on the first turn and 20 (-1 per turn) afterward. All captives are enslaved.
- Razing a city destroys all the buildings other than the main city building (which is damaged). Public order is lowered by 55 on the first turn and 5 (-1 per turn) afterward. All captives are killed.
- Liberating a city resurrects a destroyed faction when you are taking over one of their original starting regions and makes that faction your military ally. It lowers public order by 5 (-1 per turn) afterwards.
- Subjugating a city makes that faction your satrapy if it was their last city.
Diplomatic Options
- Confederating allows you to take over all of the regions and armies of a faction with the "same blood" (same subculture) as your faction. Some factions have their own subculture and, therefore, can't confederate (Egypt, Pontus and Parthia).
- Client States are allies that are tied to you and can be commanded by you using war targets.
- Satrapies are client states who cannot conduct their own diplomacy other than trade agreements.
Updates: