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Thread: Additional Units Mod - Rome (AUM-ROM) 2.6 - Radious version - (updated 26.8.2018)

  1. #81

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 22.12.13

    Speedy recovery to him then!


    "Rem tene; verba sequentur." - Grasp the subject, the words will follow.

  2. #82
    plissken3's Avatar Decanus
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 22.12.13

    i hope you are well Swiss, & speedy recovery We miss you mate!
    WHY NOT TRY MY MODS BELOW - FOR EMPIRE & NAPOLEON
    here:BetterMusicMod& here:SharpeThemeMod
    & here:WarpathPictureMod

  3. #83

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 22.12.13

    Hey Swiss i hope your doing ok , we miss you brah. Hope to see ya soon. My old campaign cant continue without ya.

  4. #84

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 22.12.13

    +1 cant wait for next release (whenever that might be )

  5. #85
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 22.12.13

    I just uploaded my own version with several tweaks and changes - its fully balanced for latest game patch and works without issues. Download link in OP right after logo.

    Enjoy.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  6. #86
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 27.03.14

    great you've upgraded the radious version of this mod; our friend would be deeply pleased of this..

  7. #87
    plissken3's Avatar Decanus
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 27.03.14

    Big thank you for updating this great mod - swiss will be pleased, thanks radious
    WHY NOT TRY MY MODS BELOW - FOR EMPIRE & NAPOLEON
    here:BetterMusicMod& here:SharpeThemeMod
    & here:WarpathPictureMod

  8. #88
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 27.03.14

    Swiss will be back and he will see he can start again with his stuffs same as no time is passed away

  9. #89
    Laetus
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 27.03.14

    La descarga de este mod por steam pone que la última actualización es de 23 de diciembre, żes la misma que la de este foro?
    Gracias

  10. #90
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Mod Udpated:

    Adaptations for Live release of patch 12.
    Several unit rebalances.
    Several AI recruitment changes.

    Enjoy.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  11. #91

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Could you please update the Steam Workshop version of this mod?

  12. #92
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Valiran9: Cant, do not have control over it Sir.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  13. #93
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Mod is fully compatible with Patch 13 and upcomming Pirates and raiders DLC.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  14. #94

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Quote Originally Posted by Radious View Post
    Mod is fully compatible with Patch 13 and upcomming Pirates and raiders DLC.

    Where can we download the update AUMROM version ? Anyone know?

  15. #95

    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Edit: Stupid question, it was already answered on this very page!

    Hope Swiss Halberdier gets back soon!
    Last edited by Valiran9; June 07, 2014 at 01:33 PM.

  16. #96
    Turkeys!'s Avatar Praepositus
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Is this submod compatible with Patch 14 as well?

  17. #97
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Yes, tested and no issues were found.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
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  18. #98
    Radious's Avatar I came, I saw, I modded
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    Default Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 2.8.2014)

    Mod Updated:

    Massive Rebalance Update:

    Based on feedback and my own experience and tests i decided to sit and play with stats and costs from almost every unit in the game. I took faction by faction and balanced their rosters so they have balance armies in stats/costs/unit roles. Over 350 unit costs were changed, over 400 units slightly tweaked, edited and rebalanced. Each faction should now have well balanced armies without any obvious balance issues.

    Mods which are part of this balance project:

    Radious Unit Pack 1 - Barbarian Invasion
    Radious Unit Pack 2 - Rise of an Empire
    Radious Unit Pack 3 - Eastern Eclipse
    Sand Empires Unit Pack

    (All included in Radious Total War Mod)

    Offcial Submods:


    Radious TWH Unit Pack
    Radious Pergamonium
    Additional units Mod

    All these packs got massive unit rebalancing to fit perfectly with my Battle mod (which got also tons of changes). If you use these mods together it should ensure that you get balanced armies in every single faction. These mods together with Battle Mod (which is making complete rebalance of all vanilla units) offer you unique gamming experience and different way to play the game then its vanilla/original version.

    Enjoy.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  19. #99
    Radious's Avatar I came, I saw, I modded
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    Default Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 16.9.2014)

    Mod updated - Emperor Radious Edition released:

    Changelog - http://www.twcenter.net/forums/showt...8#post14097718

    Enjoy.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




  20. #100
    Radious's Avatar I came, I saw, I modded
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    Default Re: [Official Submod] Additional Units Mod - Rome (AUM-ROM) 1.8 - (Updated 16.9.2014)

    Mod is fully compatible with Patch 16 and Black Sea Colonies DLC.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
    Follow us here - Team Radious




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