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Thread: RM_TEXTURE 1. 6 New units Rome,Carthage,Athenes,Sparta

  1. #41

    Default Re: RM_Texture Mod

    Parthia please!!!!

    Your textures are very good. I can't wait to see what you will do with Cataphracts for example.

  2. #42

    Default Re: RM_Texture Mod

    Awesome, even though a little more variety among the soldiers in one unit would be good your textures arer simply the best out there. Thanks for making this mod.

    Also, you could edit the thread title to released

  3. #43

    Default Re: RM_Texture Mod

    Quote Originally Posted by Selea View Post
    Parthia please!!!!

    Your textures are very good. I can't wait to see what you will do with Cataphracts for example.
    Parthia will a little later

  4. #44
    satyrus's Avatar Civis
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    Default Re: RM_Texture Mod 1.0.2 New units Rome

    When i will download your mod , my Antivirus Progam said, that is a Trojaner. Is the first time that he said this, can you check your download please,thanks.

  5. #45
    kamikazee786's Avatar Senator
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    Default Re: RM_Texture Mod 1.0.2 New units Rome

    is this not compatible with Radious's total war mod ??

    Mod manager wont let me use it !
    If you work to earn a living, why then do you work yourself to death?

  6. #46

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    The only thing I don't like is you've added some new units whose names do not appear in my game. Could you include a version that doesn't include new units?

  7. #47

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Quote Originally Posted by kamikazee786 View Post
    is this not compatible with Radious's total war mod ??

    Mod manager wont let me use it !
    Mine reports conflicts as well. Radious, please incorporate this mod into yours and I will be eternally grateful.

  8. #48

    Default

    Quote Originally Posted by Shocco View Post
    The only thing I don't like is you've added some new units whose names do not appear in my game. Could you include a version that doesn't include new units?
    give me local_en_rome2, and I'll include them

    Quote Originally Posted by Arma View Post
    Здорово конечно все получилось, а можно офицеров отдельным паком кинуть?
    A little later
    Last edited by Ishan; October 04, 2013 at 09:47 PM. Reason: Double Post

  9. #49

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Quote Originally Posted by Artstudio View Post
    give me local_en_rome2, and I'll include them
    Hi, did you got the file already? It would be really nice to see the names of the new units

  10. #50

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Quote Originally Posted by nurse aenima View Post
    Hi, did you got the file already? It would be really nice to see the names of the new units
    No not received

  11. #51
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Are these HD?
    I am the author of the "Weaker Towers" and "Officers Of" series of mods for Total War: Warhammer!
    Quote Originally Posted by Richard Holmes
    One of the problems with trying to write about the First World War is that most people have already read Wilfred Owen and Siegfried Sassoon, Pat Barker and Sebastian Faulks before you get to them.
    Quote Originally Posted by Jackie Fisher
    Can the Army win the war before the Navy loses it?

  12. #52

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    hi, these are very cool, but could you or someone make a mod with just the centurion on it? thats all im really interested in here. thanks.

  13. #53

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    The Velites have long sleeves? strange considering Romans in that period considered long sleeved tunics to be ridiculous.

  14. #54

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Quote Originally Posted by Gnaeus Mella View Post
    The Velites have long sleeves? strange considering Romans in that period considered long sleeved tunics to be ridiculous.
    Will i replace them

  15. #55
    CenturiO-LuciuS-VorenuS's Avatar Civis
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    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Nice work

    thanks for the mod... try it out now

    +rep

    Marcus Antonius> Caesar has many more legions than the Thirteenth
    Scipio>Yes, on the far side of the Alps
    Marcus Antonius> Winter does not last forever. Spring comes. Snows melt.
    Scipio>That is a threat!
    Marcus Antonius> No, I assure you, that is no threat. Snows always melt.


  16. #56

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    can you make a mod with just centurion in it?

  17. #57

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Would it be a problem if you included a version with ONLY retextures? No extra units?

  18. #58

    Default Re: RM_Texture Mod 1.0.2 New units Rome

    cool mod, I look forward to more.

  19. #59
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: RM_Texture Mod 1.0.2 New units Rome

    Would be great if you could release them as units add on and not reskin of vanilla ones, following Roma Surrectum roster, maybe also reproducing all the Legions CA entirely missed, presenting Rome with a chaotic roster. Single pack for Roman Centurion would be really appreciated, sir. Really, thanks.

  20. #60

    Default



    Last edited by Ishan; October 04, 2013 at 09:48 PM. Reason: Double Post

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