View Poll Results: What name for the Mod would you prefer. vote or the sea people will come for you!

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  • Heroic Age: Total War

    47 8.74%
  • Total War: Ancient Civilazations

    39 7.25%
  • Total War: Dawn of Civilazations

    73 13.57%
  • Total War: Age of Bronze

    362 67.29%
  • Total War: Dusk of an Era

    17 3.16%
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Thread: Age of Bronze - General Discussion

  1. #1
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Age of Bronze - General Discussion


    Picture generously lent by billydilly

    the Modification focus's on the happenings between the empires and cultural zones of the Mediterranean in the Bronze Age. such as the sea people invasion, and the wars between the Kingdom of Hittite and the Achaeans for Wilusa that led to the legend of the Trojan War.


    Thanks to some awesome people on TWC we already made great progress. See below in the credits!
    Now we hope CA's mod support will give us a big boost.

    This is the progress we made so far on the factions.
    Some factions are missing on the map and will be added later.
    The colour pattern is quite obvious:
    Green means Done (still subject to updates)
    Light Green means Almost Done(few units missing)
    Yellow means Work in Progress (between 75 and 25 % done)
    Orange means Merely Started
    Red means Not Started Yet




    MAJOR BRONZE AGE FACTIONS:

    Egypt
    the Hittite Empire
    Arzawa
    Mycenae
    Mitanni
    Ashur
    Babylon
    The Sea Peoples
    Elam
    Minoan Crete

    MAJOR BRONZE AGE CULTURES AND TRIBES:

    Urnfield Culture
    Vedic India
    Andronovo Culture
    Proto-Villanovan Culture
    Nordic Bronze Age
    Carpathian Bronze Age
    Lusatian Culture

    Libu
    Kaska
    Gutia
    Shasu
    Lukka
    Nubia

    The Team:

    PunitorMaximus:
    Mod Lead; Variantmeshes, Database; Textures
    Brivime: Research and Advise, Signatures, Textures, Variantmeshes
    Dontfearme22: Research, Advise, Textures, Models, Music Variantmeshes & UI
    Prince of Judah: Research, Advise & Military structures
    Türkenlouis: Research, Advise & Faction names, DB, Variantmeshes
    GreenyRepublic: Models, Textures
    Comrade Kane: Unit Cards; Models
    Arrowwolf: Models

    Other Mods Credits

    Germanic hairstyles and facial paintings from the well known Germanic Tribes mod of Ryan.
    http://steamcommunity.com/sharedfiles/filedetails/?id=240742344&searchtext=

    Ahiga: Models, Textures
    Warman222: Models, Textures
    Ritter-Floh: Models, Textures
    Mount and Blade OSP Project: Models

    If you gave models or textures to this mod, and do not see your name listed here, please contact us and we will add it as appropriate.

    Last edited by GreenyRepublic; September 03, 2015 at 08:06 AM.

  2. #2

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    I'd like all that. Balance would have to be thrown out the window though and research about peoples who we know not much about like the people of the Italian peninsula around that time would make it hard to use the map. I'd support it.

  3. #3

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]




    Definitely, if you manage to make recreate their amazing looking armor

  4. #4

  5. #5
    ComnenusTheOne's Avatar Primicerius
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    I like it, i support the idea, will provide you info, but i still want you to include Vulcans.

  6. #6
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    Definitely, if you manage to make recreate their amazing looking armor
    found this ers already on the internet
    damn, thats gonna be a heavy piece of work. as soon as we can model, i'll try this.
    but we must keep in mind that this is the armour of a nobleman, a very rich dude. the majority of the, mostly conscripted, mycenaean army would consist of spearmen and club-/daggermen with a large variety of different shield types.
    luckily the 8-shaped shield wasnt really in use anymore in the 13th and 12 century BC. at the moment it wouldnt be possible to make them.

    thats what i had in mind


    IF the numbers in the Illias (1000 ships, 50 000 men and more) are just a TINY BIT of true we can easily speak of an army of 15 000 men.
    however, mycenaean documents talk about troop deployments in the late 12th ctry BC, probably in preparation to the sea people invasions.
    for example there were 500-600 chariots in knossos and 120 chariots in pylos. it is believed that the chariots represent commanders and therefore units.

    a few ideas for the mycenian roster: (tell me whotcha think)

    -levy spearmen: circular wicker shields, leather and wooden helmets or no hat at all, greek tunics and short spears; 240 men per unit, mob formation
    -levy clubmen: same outfit as levy spear; armed with club, axe, dagger; 240 men; mob;
    -mycenaean spearmen: scale helmet (looks like boar teeth), bronze cap, blank pylos; leather cuirass; short spears; 160 men, block formation; also circular wicker shields
    -mycenaean warriors: same outfit as m. spear but with axes and bronze swords, 160 men, block
    -achaean noble spearmen: bronze and scale caps and helmets with crests, bronze scale armour, plate armour, shoulder pads and greaves, big oval, circular or (best option) rectangular bronze shields,
    -achaean noble warriors: same as noble spear but with swords, 120 men
    -noble charioteers: full armour, you got the idea,

    a well known depiction of mycenaean warriors on a vase. the warriors wear scale helmets and armour (armour could also be padded or leather)
    Spoiler Alert, click show to read: 

    Last edited by PunitorMaximus; September 19, 2013 at 07:36 PM.

  7. #7

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    Becareful CA might take your idea from you >_>

  8. #8

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    I would very much love to see this mod

    EDIT: I can finally edit my posts, yay.

  9. #9
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    ok here's the deal: until we can make our own rigid models i'll use the existing models that fit best.

    the heavy troyan spearmen, the troian spear levy and the achaean spear levy are almost satisfying.

  10. #10
    ComnenusTheOne's Avatar Primicerius
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    Care to show us a preview or something like that?

    I was thinking about helping you with research, or writing you some before-ancient-greek greek, but only if you will be a good kid.

    Also... think about the Vulcans.

  11. #11
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    ok here's the deal: until we can make our own rigid models i'll use the existing models that fit best.the heavy troyan spearmen, the troian spear levy and the achaean spear levy are almost satisfying.
    I like it, i support the idea, will provide you info, but i still want you to include Vulcans.
    ok, great. for vulcans check sicily and neapolis
    Last edited by PunitorMaximus; September 20, 2013 at 05:08 PM.

  12. #12
    Prince of Judah's Avatar Senator
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    I love this idea but there is a concern I have. It is how to get chariots to function properly. THere were no Scythed chariots at this time. Chariots served many purposes, harassment, attacking flanks, deploying troops, skirmishing with archers and javeliner throwers. THey could even be used as shock cavalry when done right. I know it isn't in the Bronze age, but the Neo-Assyrians used heavy four man chariots for the purposes of smashing enemy formations. But ofc, chariots are tricky, and are theroetically more vulnerable to compitent heavy infantry and missile units than normal cavalry. In Near East Total War, I explained a partial fix for this to Spike and he implemented it. I had him leave the scythes on the chariots, but make the scythes invisible. The lethality was reduced but they still could kill. This way the invisible scythes would simulate melee, and throwing missiles at enemies at close range.

  13. #13
    ComnenusTheOne's Avatar Primicerius
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    Why did you say this twice?

  14. #14
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    arent the briton chariots unscythed?

  15. #15
    ComnenusTheOne's Avatar Primicerius
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    Quote Originally Posted by PunitorMaximus View Post
    ok here's the deal: until we can make our own rigid models i'll use the existing models that fit best.the heavy troyan spearmen, the troian spear levy and the achaean spear levy are almost satisfying.ok, great. for vulcans check sicily and neapolis
    But... no... the Vulcans, Star Trek, Vuhlkansular.... come oooon, you can include them as an easter egg. Plus they got copped based hemoglobin, cant get more BRONZE than that.

  16. #16

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    This is a very cool idea, im already exited to play the mod

  17. #17

    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    This mod sounds exciting, I've already done some work mixing existing models to create units from this time period as well as I could, let me know how things progress or if you need assistance...
    A rough preview of some Assyrian-styled heavy slingers
    http://cloud-4.steampowered.com/ugc/...2.resizedimage

  18. #18
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    But... no... the Vulcans, Star Trek, Vuhlkansular.... come oooon, you can include them as an easter egg. Plus they got copped based hemoglobin, cant get more BRONZE than that.
    sorry, i cant model at the moment

    This is a very cool idea, im already exited to play the mod
    thx, good to know!

  19. #19
    ComnenusTheOne's Avatar Primicerius
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    I knew it would come to this.

    *corruption mode enabled*

    If you do this for me, i will send you a neat package of cookies and marble cake.

  20. #20
    PunitorMaximus's Avatar TWTEAW Mod Leader
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    Default Re: Bronze Age: Total War [1400 - 1200 B.C.]

    If you do this for me, i will send you a neat package of cookies and marble cake.
    you are aware of the fact that i live in austria and my dads a chef.
    he brings home the leftovers from work every day.
    thats about 4-5 sorts of cake daily

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