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Thread: Modder's ID Registry (to avoid compatibility issues; please read)

  1. #1

    Default Modder's ID Registry (to avoid compatibility issues; please read)

    Since we have to use unique IDs for unit and buildings (and may be more later) I open this thread for modders to reserve ID pool and avoid possible conflicts. Post here the numbers you want to use in your mod (starting from 65.000) so the other modders pick another range, and I'll gather them in OP.

    66000 - 66999 by Mackles
    68000 - 68999 by Regoso
    69000 - 69100 by Roest
    70000 - 73000 by Radious
    73001 - 74000 by Aodh Mor
    75000 - 75999 by Red_Oktoberfest
    76000 - 76999 by Praetor Navalis Mod
    80000 - 81000 by Radious
    81001 - 98500 by Magnar
    98650 - 98800 by Man of West Gondor
    99000 - 99999 by Agostinos
    100000 - 102000 by TuranianGhazi
    102001 - 103000 by Cathedralsquares
    104000 - 108000 by ArchiMod: Rome 2
    110000 - 112000 by Swiss Halberdier
    120000 - 122999 by koultouras
    123000 - 125999 by Alkimachos
    126000 - 129999 by BLuBMuZ
    130000 - 130999 by AkrDai
    133300 - 133400 by AkrDai
    140000 - 145000 by Sliven
    160000 - 162000 by Aquilas Ferrae Vi
    180000 - 182000 by gavitron
    188000 - 189000 by izanagi11
    190000 - 191000 by FaLKReN
    192000 - 192999 by gavitron
    193000 - 194999 by Miri82
    195000 - 196999 by Snorfiets
    197000 - 198999 by Actus Reus
    199000 - 209999 by Dresden
    210000 - 240000 by Magnar
    245500 - 246000 by SgtHatred
    275000 - 279999 by Wallet
    280000 - 280500 by Ritter-Floh
    290000 - 294999 by Meneros
    295000 - 295999 by playker
    320000 - 324000 by Cathedralsquares
    333000 - 334000 by Ltd.
    350000 - 360000 by Rome 2 Total Realism
    600000 - 601999 by Dude with the Food
    800000 - 801000 by Echo 418
    977000 - 977499 by mcshooterz
    977500 - 977999 by Tostig
    1000000 - 1000050 by The Germans are coming
    1000100 - 1005000 by TheReaper1221
    2000000 - 2000999 by AkrDai
    Last edited by Garbarsardar; September 26, 2014 at 08:22 AM. Reason: update list




  2. #2

    Default Re: IDs Registry (please all moders read)

    Well In this case
    Etrus_Sword_Noble :

    Num :70000

    buildings:
    rom_ROMAN_military_main_heavy_2,0,986655
    rom_ROMAN_military_main_heavy_3,0,986657
    rom_ROMAN_military_main_heavy_4,0,986654
    Last edited by Man of West Gondor; September 18, 2013 at 03:20 PM.
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  3. #3

    Default Re: IDs Registry (please all moders read)

    This needs a sticky, right off the bat. Also, are we now sure 65000 and up are unreserved and unused by the game? I am pretty sure I tried 90-thousandsomething when trying to adjust citizenry defenders and the game crashed on start (ref. other thread).
    Maratha Light Infantry - http://www.sendspace.com/file/ibfygu

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    - United States - http://www.sendspace.com/file/j272k5

    Norske Geworbne & Trondhjemske Regiment - Norway -
    http://www.sendspace.com/file/tmvpk6


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  4. #4

    Default Re: IDs Registry (please all moders read)

    @ Man of West Gondor

    Can you use a number different than 70000 and close to other fo your buildings? Since you use 9865x (or it is really 986.65x?), you could reserve numbers from 98650 to 98800 (150 Ids). If you intent to make more than 25-30 units ask a bigger range.

    @ zowrath

    Game uses for units and buildings numbers up to 61.000 (not complete sequence). I do not know if it uses more in other fields. I tried 90000 - 90010 and work fine.
    Last edited by husserlTW; September 18, 2013 at 04:02 PM.




  5. #5

    Default Re: IDs Registry (please all moders read)

    @ HusserlTW Ok, I so far have 5 units planned, more will come if needed. The numbers are actually 98650's. And I can you please reserve 98650 to 98800 for me. that would be awesome, and Thank you (I'm new to modding Total War.)
    Pray for Pastor Saeed, and here is a link to sign a petition for his release: http://beheardproject.com/saeed#sign

    I believe in Jesus Christ our Savior. If you do too, and aren't scared to admit it, then copy and paste this in your signature.

    "I am the Way, the Truth, and The Life..." (John 14:6) Yeshua HaMashiach
    http://khouse.org/




  6. #6

    Default Re: IDs Registry (please all moders read)

    I'm going to need 68000-68100 for the time being may need to expand later i have almost 40 new units I'm working on currently for 1 faction.

  7. #7
    Radious's Avatar I came, I saw, I modded
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    Default Re: IDs Registry (please all moders read)

    For my Unit packs 80000 - 81000

    For UP buildings - 70000 - 73000

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
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  8. #8

    Default Re: IDs Registry (please all moders read)

    Hello Husser, very good idea to make this thread. And many thanks to your overall work for this community!

    I would like to reserve my range for buildings/units: 110000 - 112000

  9. #9

  10. #10

    Default Re: IDs Registry (please all moders read)

    60000-60003 Aux_Rom_Archers

    guess I'll reserve 60000-60100 then
    Last edited by Roest; September 19, 2013 at 01:39 PM.

  11. #11

    Default Re: IDs Registry (please all moders read)

    @ Swiss

    I am very glad seeing you around! Best regards!

    @ Roest

    Game uses numbers up to 61000 (not complete sequence) so it is better to move away of that range. I'll assign you another set so please follow that (you have only one unit so I won't make you big trouble!).




  12. #12

    Default Re: IDs Registry (please all moders read)

    i'll take 73,000-74,000 for my RRR mod, will need plenty for buildings and units

  13. #13

    Default Re: IDs Registry (please all moders read)

    Aodh I assigned 73001-74000 since 73000 is already reserved.




  14. #14

    Default Re: IDs Registry (please all moders read)

    yeah i was wondering about that

  15. #15

    Default Re: IDs Registry (please all moders read)

    Quote Originally Posted by husserlTW View Post
    Game uses numbers up to 61000 (not complete sequence) so it is better to move away of that range. I'll assign you another set so please follow that (you have only one unit so I won't make you big trouble!).
    Ok, already changed to 69000. Curious, where does it define keys up to 61000? building_units_allowed goes up to 50169.

  16. #16

    Default Re: IDs Registry (please all moders read)

    What's the upper limit on IDs? If people take big chunks that go unused and others have to share that space then reserved IDs will mean nothing and mods may conflict anyways.
    Last edited by Livebyte; September 19, 2013 at 02:49 PM.

  17. #17

    Default Re: IDs Registry (please all moders read)

    @ Roest

    You are right, it is 51000 (I remembered 1 but not 5...)

    @ livebyte

    We can use 6 digits numbers as well so there is no problem.
    Last edited by husserlTW; September 19, 2013 at 03:05 PM.




  18. #18

    Default Re: IDs Registry (please all moders read)

    As long as it's not already taken can I get 77000-77500

  19. #19

    Default Re: IDs Registry (please all moders read)

    I'd take 99000-99999
    Don't smoke the seed

  20. #20
    FaLKReN's Avatar Civis
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    Default Re: IDs Registry (please all moders read)

    I'd like to reserve 190000 - 191000

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