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Thread: IGdood's Rome 2 Unit Packs - Startpos Updated for Patch 16.1, Peloponnesian Time Travel Mercenaries Pack Released!

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    Default IGdood's Rome 2 Unit Packs - Startpos Updated for Patch 16.1, Peloponnesian Time Travel Mercenaries Pack Released!

    Hello all,

    After playing EB and seeing many mercenary units cut out of the game, I have decided that my current project is to make mercenary versions of many current units.



    Before using any mods, please download ModManager. I tried making movie .packs but they didn't activate on their own in the ModManager, so all of the pack files in this thread will be mod .packs from now on.

    If you do not wish to make a TWC account, please use this mediafire link to download Mod Manager.

    http://www.mediafire.com/download/yy...Manager_V3.zip


    How to use mods: Download via mediafire link, then place in the Data folder of the game. (C:\Program Files (x86)\Steam\SteamApps\common\Total War Rome II\data)



    PACK 1 - Italic Units for Rome


    This is actually not a mercenary pack, but more of an additional unit pack for Rome. It was a practice for me to get used to the slightly new format of Rome 2's modding.

    What it does: Unlocks Levy Slingers, Italian Noble Cavalry, and Italian Noble Infantry for Rome. Recruit via the Auxiliary Military chain and Legionaire building chain.

    http://www.mediafire.com/download/rc...unit_pack.pack




    WARNING: Some technical skill needed to use these mods IF you are adding them to an existing game save.

    WARNING 2: My startpos.esf is set to 1tpy. If you use a mod that changes tpy then the mercenaries will not show up. The best solution is to modify my startpos.esf regarding tpy if you want both mercenaries and a modified tpy.


    CREDITS TO VIALABO FOR PROVIDING FOR STARTPOS.ESF AND TEACHING ME HOW TO ENABLE UNITS IN AN EXISTING CAMPAIGN



    2 Ways on Using the Mods.


    1. Start new campaign:

    Merely download this startpos.esf and place in C:\Program Files (x86)\Steam\SteamApps\common\Total War Rome II\data\campaigns\main_rome


    https://www.mediafire.com/?315i7lo9igj5ylq




    Even if you don't download all the mods, startpos.esf will work with any combination of them, I believe.


    2. Existing campaign


    HOWEVER, you can enable them for an existing campaign. Credits to vialabo.

    At the moment, besides downloading the mod to the data folder of the game, an additional step is needed to enable the units in an existing campaign.


    You will need a program called EditSF1.0.7

    http://www.mediafire.com/?2z6ug83bg5o2pyq




    Download and unzip. Use the software to open the save game of your choice. Be sure to back up the save game in case you make a mistake.

    You can find Rome 2 save games here. Be sure to enable hidden folders.

    C:\Users\Chanmeister\AppData\Roaming\The Creative Assembly\Rome2\save_games




    Open up Compressed_Data and go through the pathway as shown below.

    Compressed_Data\Campaign_ENV\Campaign_Model\WORLD\Province_Manager\Province_Array_X\Province_Mercenary_Pool\Mercenary_Pool\Mercenary_Pool_Unit_Array


    X is the number of the Province that contains a specific set of mercs.


    PACK 2 - Celtic Mercenary Pack


    To be historically accurate, the Celtic Mercenaries are located in Province numbers 9, 27, 29, 32, 37, 42, 48



    So say you want to add the units from the pack into Province 27 (Raetia et Noricum)

    What you will do is go down to an individual Mercenary_Pool_Unit_Array and right click + duplicate it.


    The 5 mercs from the unit pack are:

    IG_Mer_Cel_Bowmen
    IG_Mer_Cel_Slingers
    IG_Mer_Cel_Naked_Warriors
    IG_Mer_Cel_Noble_Horse
    IG_Mer_Cel_Oathsworn


    Type these entries into the name Value, replacing the duplicated Value.

    Example of picture:


    ADDENDUM FOR PATCH 8 STARTPOS

    With patch 8 CA added new entry types to startpos.

    Highlighted in picture. This number must not be shared between MERCENARY_UNIT_POOL_UNIT_ARRAY or else you cannot recruit the unit (hire button does nothing)

    Thanks to ToonTotalWar and TWC Member Pyke for pointing this out to me.







    At least, you get to pick and choose what mercenaries you can get!

    http://www.mediafire.com/?k3fog2j721d4akp


    CHEAP VERSION (upkeep costs reduced to non-mercenary version)

    http://www.mediafire.com/?3vf5kwn79h3zd17

    Spoiler Alert, click show to read: 













    PACK 3 - IBERIAN MERC PACK

    Please see the instructions under Pack 2 to learn how to use the unit pack.

    To be historically accurate, the mercenaries are located in province numbers 12, 47 , and 56.

    The units for this pack are:

    IG_Mer_Ibe_Scut_Spear
    IG_Mer_Ibe_Spear
    IG_Mer_Ibe_Skirm
    IG_Mer_Ibe_Scutarii_Cav
    IG_Mer_Ibe_Scutarii


    IG_Mer_Ibe_Guerilla_Warriors
    IG_Mer_Ibe_Noble_Fighters
    IG_Mer_Ibe_Painted_Warriors
    IG_Mer_Ibe_Celtiberian_Cav


    As Lusitani units are now in-game, region 46 will yield special Lusitani units.

    IG_Mer_Ibe_Lusitani_Guerillas
    IG_Mer_Ibe_Lusitani_Nobles
    IG_Mer_Ibe_Lusitani_Spear
    IG_Mer_Ibe_Vet_Shield_Warriors



    http://www.mediafire.com/?073dd0nfsbyirwi

    CHEAP

    http://www.mediafire.com/?cl5bi4gz8t8vu6z

    Spoiler Alert, click show to read: 






















    PACK 4 - Germanic Unit Pack

    To be historically accurate, the mercenaries should be located in province numbers 3, 10, 11 and 49


    The Mercenary Sloxonez have higher stats than the Club Levy. They're not levy, they're hardened warriors who stick with clubs. After all, the Romans used them to successfully take down cataphracts!


    The 6 units are:

    IG_Mer_Ger_Berserkers
    IG_Mer_Ger_Club_Levy
    IG_Mer_Ger_Sword_Masters

    IG_Mer_Ger_Horse_Runners
    IG_Mer_Ger_Round_Shield_Sword
    IG_Mer_Ger_Spear_Wall






    http://www.mediafire.com/download/58...man_mercs.pack

    CHEAP

    http://www.mediafire.com/?t52dku5dt1yzjyk

    Spoiler Alert, click show to read: 
















    PACK 5 - AFRICAN MERCENARY PACK


    Numidian and Maure Units go to provinces 16, 18, 26

    IG_Mer_Num_Slingers
    IG_Mer_Num_Archers
    IG_Mer_Num_Maure

    IG_Mer_Num_Noble_Cav_Regular

    Sardinian -> 33

    IG_Mer_Sar_Archers


    Aegyptos -> 44
    IG_Mer_Egy_Nubian_Spear

    Garamantine -> 16 Phazania

    IG_Mer_Afr_Chariot_Raiders
    IG_Mer_Afr_Garamantine_Infantry


    Aethiopian -> 35

    IG_Mer_Aet_Cav
    IG_Mer_Aet_Sword
    IG_Mer_Aet_Archers




    http://www.mediafire.com/download/b4...can_mercs.pack


    CHEAP

    http://www.mediafire.com/download/iw...rcs_cheap.pack

    Spoiler Alert, click show to read: 














    PACK 6 - Gallic Mercenary Pack


    Gallic units should go into provinces 24

    Gaesatae are basically Naked Warriors but armed with spears.
    Neitos are veteran (but not Oathsworn) barbarians armored in mail.
    Curoas are warriors with padded armor.
    Curepos are like heavy horse but lacking Frenzied Charge. Instead, they have javelins that they use prior to charging.

    IG_Mer_Gal_Gaesatae
    IG_Mer_Gal_Curepos
    IG_Mer_Gal_Neitos
    IG_Mer_Gal_Curoas



    http://www.mediafire.com/download/1f...lic_mercs.pack


    CHEAP

    http://www.mediafire.com/download/cn...rcs_cheap.pack

    Spoiler Alert, click show to read: 







    PACK 7 - Italic + Greek + Hybrid Cultures Pack

    This mod introduces additional Greek units as well as many Hellenized units, all inspired by EB's unit roster. Now with the new update in assets from HatG there are some Italic units.


    Mercenary Rhaetic Axemen - The Mercenary Celtic Axeman unit was more or less inspired by Teceitos from EB, but here I'm putting Tekastos back in. The only difference between the 2 is that the Rhaetic Axemen wear linen armor and therefore have a higher armor stat than the leather armor.


    Mercenary Helvetic Spears - One of the more unique units in that they use spears against cavalry but against infantry they will use both spear and sword. In game terms, they receive a +15 melee attack against infantry and the standard 20 melee attack against cavalry units in addition to their regular melee attack stat. They were inspired by the Mori Gaesum elite mercenary unit from EB.

    Mercenary Kelto-Hellenic Infantry - Another EB inspiration. Same stats as regular Celtic Spear Warriors but given better armor. It was EXTREMELY tricky to get barbarian models to be compatible with hellenic armor, as the only barbarian model files come with head and hands, but no arms and legs. Greek linothorax requires the base model to have arms, heads, hands, and legs. To solve this, I made the units use Greek base models, but put on barbarian hair and beards. Instead of putting the "skin" variant file under hair, I put it in the beards section. That way nothing will be mutually exclusive.

    Mercenary Alpine Phalanx - Another EB inspiration. These are extremely ferocious spearmen who also wield ap axes. I had to give them a naturally low attack to compensate. They will chew through cavalry alive thaks to armor-piercing qualities.

    Mercenary Massalian Hoplites - Restoring cut content. These hoplites sometimes wear mail and have better armor as a result. They also use Celtic longswords, and therefore are much better at killing enemy infantry than your standard hoplite.


    Mercenary Spartan Heroes - I'm going to take flak for this one, but this is for the Spartan lovers. To balance, they're extremely expensive to hire and maintain.

    Mercenary Iphrikatous Hoplites - These hoplites were the result of a need for a more mobile force that was able to combat the Macedonian pikemen as well as keep on par with the mobile peltasts. They are much faster than your standard hoplite, less solid, but still able to combat both infantry and cavalry with deadly efficiency. They pull out xiphos and kopis when engaged with enemy infantry.


    Mercenary Pikemen - These guys gave me a headache in RS II and EB. As a result, I think Rome 2 should have them too.

    Mercenary Cimmerian Heavy Archers - Cut content. Inspired by the Bosphoran Heavy Archers from EB. Wears armor, uses a steppe bow and wields a scythian sword, making them even deadlier shots than Cretan archers and they can also flank if needed. However, they move slower.

    Mercenary Thessalian Cavalry - Shock cav for gold.

    Mercenary Lucanian Infantry - Peltasts with spears, inspired by the Aichmetai Leukanoi unit from EB.

    Mercenary Maniple Troops - Hastati, Principes, and Triarii. The Romans weren't the only ones to use this system of warfare. They use the Italian Swordsmen, Samnite Warriors, and Etruscan Hoplite models along with other parts to show the diverse peoples of the Italic Paeninsula.


    Campanian Skirmish Cavalry - Like the Numidian Nobles, these heavily armored cavalrymen can throw javelins and fight hard in melee. (they're different from CA's version in that they do not use the javelin_precursor projectile)

    Epilektoi Hoplite - Elite hoplites even better in combat than the Veteran Hoplite Mercenaries

    CODES AND PROVINCE NUMBERS

    IG_Mer_Rhaetic_Axe_Warriors -> 27
    IG_Mer_CelHellenic_Spear_Warriors -> 30
    IG_Mer_Helvetic_Spear_Warriors -> 32
    IG_Mer_CelAlp_Spear_Warriors -> 30

    IG_Mer_Gre_Cimmerian_Archers -> 25
    IG_Mer_Gre_Heroes_Sparta -> 50
    IG_Mer_Gre_Mass_Hoplites -> 37
    IG_Mer_Gre_Lucanians ->36
    IG_Mer_Gre_Pike -> 1, 17, 20, 39, 41, 50
    IG_Mer_Gre_Thessalian_Cav -> 41
    IG_Mer_Gre_Iphrikatous -> 41, 50


    Italic troops -> 6 36 (Magna Graecia and Italia)

    IG_Mer_Ita_Campanian_Cavalry
    IG_Mer_Ita_Etruscan_Hoplites
    IG_Mer_Ita_Samnite_Warriors
    IG_Mer_Ita_Sword



    36 50

    IG_Mer_Gre_Picked_Hoplites


    http://www.mediafire.com/download/bp...ids_mercs.pack

    CHEAP
    http://www.mediafire.com/download/u8...rcs_cheap.pack


    Spoiler Alert, click show to read: 


























    Examples of using spear and sword within unit:

    Spoiler Alert, click show to read: 










    PACK 8 - British Mercenaries Pack


    This extremely small merc pack restores some cut content in the form of Briton mercenaries back to the British Isles.


    Provinces numbers are 19 and 23.

    IG_Mer_Bri_Ambushers
    IG_Mer_Bri_Short_Swords
    IG_Mer_Bri_Painted_Ones


    Ambushers can hide anywhere and are deadly swordsmen. Short swords are poorer versions of the Sword Band. Painted Ones are the British version of Naked Warriors.


    Regular Version

    http://www.mediafire.com/download/ld...rit_mercs.pack



    CHEAP version

    http://www.mediafire.com/download/e5...rcs_cheap.pack

    Spoiler Alert, click show to read: 











    PACK 9 - ARAB AND EASTERN MERCENARIES PACK

    This pack adds in numerous mercenaries for the Eastern and Arabian regions, most if not all are based on EB.


    Arabian Light Infantry - Skirmishers that can also double as a poor man's spearman. CA's Arabian Spearmen seem to be based off the East Coast Levies unit. My version can skirmish as well as fight.

    Arabian Slingers - Slingers from the Arabian peninsula. Not that different from all the other slinger units. However, Eastern and Arabian slingers have Precision Shot instead of Rapid Reload.

    Red Sea Axemen - Pirates of the Red Sea with poor morale, no armor, a shield, and an axe. Cheap way of cracking armored units as long as the job isn't overly stressful.

    Indo-Iranian Heavy Cavalry - Based on the Bactrian Noble Horse, but with slightly lower stats. You can find them in Bactria.

    Galatian Kouros - These Galatian elites can be found in Galatia. They use spears against cavalry and switch to the longsword when facing infantry.

    Persian Pârsig - These Persian spearmen are a combination of the Persian Archer-Spearman and the Heavy Persian Archer. Because they're not elite, their shooting is not as fast as the unarmored Persian Elite Archer, but they wear armor and carry a spear. They also don't run as quickly, because...they wear armor.

    Babylonian Infantry - These native heavy infantrymen of the East can be found in Mesopotamia. They use a spear and axe in combat.

    Eastern Slingers - Same as the non-mercenary version.

    Karian Warband - Took the Karian Axemen, took away most of their axes, and gave them swords. They can be found in Cilicia.

    Red Sea Hoplites - These hoplites have adapted to the warm sun of the Red Sea coastal areas. While at most wearing padded armor and maybe the occasional quilted linothorax, they're very fast and can be used to catch pesky ranged units.

    Caucasian Archers - Eastern archers, but only available in areas like Armenia, Cappadocia, etc.

    Arachosian Horse Skirmishers - Better versions of the Eastern Horse Skirmishers, uses axes in combat.

    Mardian Archers - Foot archers well used to the warm climate but carry composite bows, a step above the Eastern recurve bows. Some of them also use steppe swords and supposedly they're the elite of the elite Persian archers. Can be found in Media Magna, Charosmia...etc.


    0, 2, 45
    IG_Mer_Ara_Light_Skirm
    IG_Mer_Ara_Slingers
    IG_Mer_RedSea_Axe

    38, 31
    IG_Mer_Bac_Noble_Horse

    34
    IG_Mer_Cel_Galatian_Noblemen

    7 8 15 43 52 53 54
    IG_Mer_Eas_Elite_Persian_Archers

    43
    IG_Mer_Babylonian_Infantry

    4 17 20 34 51
    IG_Mer_Eas_Slingers

    53
    IG_Mer_Karian_Warband


    35 44
    IG_Mer_Gre_RedSea_Hoplites

    4 20 34 51
    IG_Mer_Eas_Archers

    8 15 38
    IG_Mer_Eas_Arachosian_Horse_Skirm


    22 31 55
    IG_Mer_Eas_Mardian_Archers



    http://www.mediafire.com/download/ox...ern_mercs.pack


    CHEAP

    http://www.mediafire.com/download/ca...rcs_cheap.pack


    Spoiler Alert, click show to read: 




























    PACK 10 - BALKANS + STEPPE MERCENARIES PACK



    This pack adds in numerous Steppe cavalry mercs as well as a few Steppe Infantry mercs and Baltic Infantry mercs, most if not all are based on EB.


    Mercenary Steppe Archers - These foot archers are resistant to the cold and use a composite bow. However, they have low melee capability and low morale.

    Mercenary Steppe Spearmen - These settled nomads can ward off light melee cavalry and other light infantry but fare poorly against everything else.

    Mercenary Scythian Axemen - These settled nomads can deal a surprising amount of damage with their axes, but they have low stats.


    Mercenary Aorsi Horse Archers - These horse archers take a shield and spear in addition to the composite bow.

    Mercenary Aorsi Nobles - Armored version of the above.

    Mercenary Roxolani Lancers - The Sarmatian Armored Lancers have "leather" armor despite depicted as wearing scale in-game, not sure what CA was thinking. This unit wears scale and is assigned scale armor.

    Mercenary Dahae Riders - Steppe Skirmishers but they wield axes instead of just daggers.

    Mercenary Dahae Nobles - Armored version of the above, except they also use the 2-handed lance when charging. When in sustained combat they use axes.

    Mercenary Scythian Nobles - Armored spear and shield unit, mercenary version of the Scythian Royals

    Mercenary Alan Nobles - A fast, lightly-armored lancer unit that also uses composite bows.


    Mercenary Dacian Phalanx - A Dacian unit that has been somewhat Hellenized. Uses both spear and sword, and is faster than a standard hoplite.

    Mercenary Baltic Frontiersmen - Longbowmen with spears.

    Mercenary Baltic Axemen - Axemen accustomed to cold weather and better than the Steppe version.

    Mercenary Oskywie Swordsmen - Basic sword unit accustomed to the cold.




    Mercenary Thracian Warriors - They were in Rome 1 and EB. It makes sense they were available as mercenaries in additional to the Thracian Peltasts as well as Thracian Cavalry.

    Mercenary Dacian Falxmen - Again, they were available as mercenaries in EB. There's something about a falx that's a lot more brutal than the rhomphaia.

    Mercenary Dacian Ranged Units - Unlike most ranged units, these fellows wear leather armor.

    Mercenary Illyrians - Light, fast troops that hit hard but more or less have some difficulties holding a line. Even their hoplites aren't as great as the generic one.

    Mercenary Gallo-Thraikes/Tylisian Warriors - Sword units for a commander who needs them.


    Can be found in all Steppe regions - 14 21 22 25 28
    IG_Mer_Ste_Archers
    IG_Mer_Ste_Spear

    Sarmatia and Pontus Caspia - 21 28

    IG_Mer_Ste_Roxolani_Lancers
    IG_Mer_Ste_Aorsi_Horse_Archers

    IG_Mer_Ste_Aorsi_Noble_Horse


    Scythia, Bosphorus, Chorasmia - 13 22 25

    IG_Mer_Ste_Horse_Skirm_Dahae

    IG_Mer_Ste_Noble_Skirmishers_Dahae

    IG_Mer_Ste_Scythian_Royal_Horse

    IG_Mer_Ste_Young_Axes

    IG_Mer_Ste_Alan_Horse_Archers_Lancers


    Suebia, Sarmatia - 11 28
    IG_Mer_Bal_Bowmen
    IG_Mer_Bal_Swordsmen
    IG_Mer_Bal_Axemen


    Dacia - 13

    IG_Mer_Dac_Phalanx
    IG_Mer_Dac_Falxmen
    IG_Mer_Dac_Heavy_Bowmen
    IG_Mer_Dac_Heavy_Skirm

    Thracia - 4
    IG_Mer_Thr_Warriors
    IG_Mer_Cel_Gallo_Thracian_Infantry
    IG_Mer_Cel_Raiding_Horsemen
    IG_Mer_Cel_Tribal_Warriors
    IG_Mer_Thr_Horsemen



    Illyria - 1
    IG_Mer_Ill_Hoplites
    IG_Mer_Ill_Raiders
    IG_Mer_Ill_Marines
    IG_Mer_Ill_Thureos_Spears


    http://www.mediafire.com/download/mm...ppe_mercs.pack

    CHEAP


    http://www.mediafire.com/download/ud...rcs_cheap.pack

    Spoiler Alert, click show to read: 




























    PACK 11 - Allied Generals Mercenary Pack


    This pack adds in "allied generals" from almost all cultural groups to the campaign map. They are not named characters, but they lead extremely powerful combat units (reduced in size as they are not royalty) for an extremely high price.

    The mod was inspired by the client ruler and allied general system of Europa Barbarorum. I didn't want to create named characters on the fly due to Rome 2's army system, but I did like the idea of having foreign generals act as assistants, seconds-in-command, etc. Every unit from this pack has 2 general abilities (Rally, Inspire, Push, Battle Rhythm, etc) based on the category I have assigned them (Zeal, Authority, Cunning). The categories aren't clear cut, as some of them are a Zeal/Auth or Zeal/Cunning pair.

    The sad thing I discovered is that these general abilities are dependent on the leading general's stats on the campaign map, so if you use a Cunning leading general but your foreign general is Zeal or Authority specialist, he cannot activate his abilities. I suppose you can roleplay this and pretend that the 2nd in command is unable to use his abilities due to a disagreement in leadership issues?


    Anyways, here's the units that are added.



    CUNNING GROUP

    Numidian Nobles - Medium skirmish cavalry.
    Iberian Warlord - Heavy cavalry from Iberia.
    Eastern Greek General - Heavy infantry swordsmen/spearmen from the lands of arche seleukeia.
    Indo-Greek General - Heavy infantry swordsmen/spearmen from the lands of Bactria.

    ZEAL GROUP

    African Noble - War elephants from Africa.
    Celtic Champion - A reduced size Oathsworn group from Gaul.
    German Mercenary General - Swordmasters who also use spears.
    Thracian King - Thracian nobles.

    AUTHORITY GROUP

    Italian Imperator - Italian Noble Cavalry from...well..Italy
    Epeirote Strategos - Pikemen from Illyria.
    Parthian General - Noble Cataphracts from further East
    Hellenistic Strategos - Heavy shock cavalry from Makedonia.

    ZEAL/AUTHORITY GROUP

    British Chief - Charioteers from Britain.
    Spartan Strategos - Muh 300. Just kidding, just remnants of Spartan soldiers from...Hellas.
    Dacian - A Dacian warlord in command of shock cavalry.

    AUTHORITY/CUNNING GROUP

    Athenian Strategos - Updated hoplites, nothing special.
    Saka - Armored cataphracts who aren't as hellbent on offense as their Sarmatian neighbors are.
    Eastern General - Caucasian/Eastern soldiers from Cappodacia.

    ZEAL/CUNNING GROUP

    Sarmatian Princeling - Heavy lancers from the Steppes.
    Arabian Commander - Medium spearmen well at home in the warm climate.
    Scordisci - Celtics with Thracian and Illyrian influence around Makedonia.


    CREDITS TO GUY D FOR HIS AGEMA SPEAR MODELS



    IG_Mer_Lesser_Afr_Numidian_Noble_Cav - Mauretania, Africa, Libya 18 26 40

    IG_Mer_Lesser_Afr_War_Elephants - Phazania, Aethiopia 16 35

    IG_Mer_Lesser_Ara_Noble_Sword - Arabia Magna and Arabia Felix 0 2


    IG_Mer_Lesser_Bac_Royal_Guard - Bactria 38


    IG_Mer_Lesser_Bri_Chariots - Briton 19 24


    IG_Mer_Lesser_Cel_Oathsworn - Celtica Aquitania Galatia 23 32 34



    IG_Mer_Lesser_Dac_Noble_Horsemen - Dacia 13


    IG_Mer_Lesser_Eas_Azat_Knights - Pontos, Galatia, Armenia 20 33 51



    IG_Mer_Lesser_Eas_Royal_Cataphracts - Parthis 55

    IG_Mer_Lesser_Ger_Sword_Masters - Suebia, Germania Magna 10 11

    IG_Mer_Lesser_Gre_Companion_Cav - Makedon, Egypt 41 45


    IG_Mer_Lesser_Gre_Royal_Guard - Illyria 1


    IG_Mer_Lesser_Gre_Royal_Spartans - Hellas 50


    IG_Mer_Lesser_Gre_Thorax_Agema_Spears - Syria, Mesopotamia 17 43

    IG_Mer_Lesser_Gre_Thorax_Hoplites - Hellas 50


    IG_Mer_Lesser_Ibe_Noble_Cav - Tarraconensis, Carthaginensis 47 56



    IG_Mer_Lesser_Ita_Noble_Cav - Italia 6 34


    IG_Mer_Lesser_Ste_Saka_Cataphracts - Scythia 14


    IG_Mer_Lesser_Ste_Sarmatian_Royal_Lancers - Sarmatia - 28


    IG_Mer_Lesser_Thr_Nobles - Thracia 4


    IG_Mer_Lesser_Dac_Scordisci
    - Pannonia 42

    IG_Mer_Lesser_Gre_Cimmerian_Noble_Infantry 25

    IG_Mer_Lesser_Gre_Colchian_Nobles 4

    IG_Mer_Lesser_Gre_Pergamon_Noble_Cavalry 39



    http://www.mediafire.com/download/wu...edgenmerc.pack

    CHEAP VERSION

    http://www.mediafire.com/download/yy...erc_cheap.pack



    Spoiler Alert, click show to read: 






























    PACK 12 - GiC "Gauls in Campaign" Merc Pack

    This merc pack adds in units inspired by the CiG (Caesar in Gaul) dlc to the campaign map, and makes some bland regions interesting by adding units there.



    Available in Belgica, these units are just as cheap as their other Celtic counterparts but have slightly higher stats in offense.

    Belgica - 9
    IG_Mer_Cel_Fierce_Spears
    IG_Mer_Cel_Fierce_Swords
    IG_Mer_Cel_Mighty_Horse

    Hercynia - 48 (Boii territory should get better mercs to reflect the experience of the tribes there)
    IG_Mer_Cel_Gallic_Hunters
    IG_Mer_Cel_Veteran_Spears


    Galatia - 33
    IG_Mer_Cel_Galatian_Legionaires
    IG_Mer_Cel_Galatian_Short_Swords




    http://www.mediafire.com/download/4h..._GiC_merc.pack


    CHEAP VERSION

    http://www.mediafire.com/download/j8...erc_cheap.pack


    Spoiler Alert, click show to read: 











    Pack 13 - BoG - Beasts of Gold Merc Pack

    This merc pack adds mercenary units that were inspired by Beasts of War into the grand campaign, and further enhances the value of some regions.

    Carthage's home region - 26 Africa

    IG_Mer_Car_Snake_Pot_Ballista


    48 - Hercynia

    IG_Mer_Cel_Celtic_Warhounds

    55 - Parthia

    IG_Mer_Eas_Camel_Cataphracts

    20 - Bithynia et Pontus
    7 - Persis

    IG_Mer_Eas_Scorpion_Pot_Ballista

    41 - Macedonia

    IG_Mer_Gre_Beehive_Onager


    1 - Illyria

    IG_Mer_Gre_Molossian_Dogs



    Gedrosia, Aria, Arachosia

    8, 15, 54

    IG_Mer_Ind_Armour_Elephants


    6- Italia
    IG_Mer_Rom_Beehive_Onager



    IG_Mer_Syrian_Armoured_Elephants -> 17 - Syria

    (they're different from CA's version, they have a different crew [I prefer actual peltasts on top] and have different stats and cost even more)




    IG_Mer_Egy_Sobek_Cultists
    - 45


    IG_Mer_Ger_Wolf_Warriors - 3, 10, 11 and 49


    IG_Mer_Egy_Leopard_Warriors - 44



    http://www.mediafire.com/download/a4...BOG_mercs.pack


    CHEAP VERSION

    http://www.mediafire.com/download/14...rcs_cheap.pack

    Spoiler Alert, click show to read: 











    PACK 14 - Ladies of War Merc Pack

    This mercenary pack adds some female mercenary units to the game; they're not identical to the Daughters of Mars DLC units so no conflict there.


    Sword Sisters can be found in Germania.
    Cimbri Bowwomen are in Suebia only.

    Spartan Slingers are in Hellas.
    Lusitani Spearwomen are...well...in Lustiania.

    Kushites are in Aethiopia.

    Gladiatrices (wield both sword and spear) are in Italia.
    Scythian Noblewomen are in Chorasmia and Bosphorus.



    IG_Mer_Ger_Cimbri_Bowwomen - 11 Suebia
    IG_Mer_Ger_Swordswomen - 3 10 11 49
    IG_Mer_Gre_Gorgos_Skirmishers - 50
    IG_Mer_Ibe_Lusitani_Spearwomen - 46
    IG_Mer_Kushite_Shieldwomen - 34
    IG_Mer_Rom_Gladiatrices - 6
    IG_Mer_Ste_Noblewomen - 22 25



    http://www.mediafire.com/download/ni...ies_mercs.pack


    CHEAP VERSION


    http://www.mediafire.com/download/b7...rcs_cheap.pack

    Spoiler Alert, click show to read: 














    Pack 15 - Peloponnesian Time Travel Merc Pack

    This pack adds some of the Wrath of Sparta units into the grand campaign as mercenaries.


    Hellas - 50

    IG_Mer_Pel_Hippeus
    IG_Mer_Pel_Hoplites
    IG_Mer_Pel_Light_Cavalry
    IG_Mer_Pel_Light_Hoplites
    IG_Mer_Pel_Picked_Hoplites
    IG_Mer_Pel_Royal_Spartans
    IG_Mer_Pel_Skiritai
    IG_Mer_Pel_Spartan_Hoplites
    IG_Mer_Pel_Theban_Hippeus

    Macedon - 41

    IG_Mer_Pel_Thessalian_Hippeus
    IG_Mer_Pel_Ionian_Hippeus

    Syria - 17

    IG_Mer_Pel_Median_Cavalry
    IG_Mer_Pel_Median_Spear
    IG_Mer_Pel_Phyrgian_Spear
    IG_Mer_Pel_Immortal_Archers
    IG_Mer_Pel_Immortal_Spearmen



    http://www.mediafire.com/download/ed...pei_mercs.pack

    CHEAP


    http://www.mediafire.com/download/4b...rcs_cheap.pack

    Spoiler Alert, click show to read: 





    Last edited by IGdood; January 28, 2015 at 09:08 PM.
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  2. #2
    JGL's Avatar Miles
    Join Date
    Sep 2007
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    England, Yorkshire
    Posts
    311

    Default Re: IGdood's Rome 2 Unit Packs

    nice rep+
    Last edited by JGL; September 14, 2013 at 02:13 PM.
    The Moralizing Empire.
    "When my lovely tribe invaded other land it was for bravery and pride, if Rome invaded other land it was because Romans were the evil." Courtesy of Romanheart
    Spoiler Alert, click show to read: 

  3. #3
    ♔Greek Strategos♔'s Avatar BEARDED MODERATION
    Artifex Content Staff Modding Staff

    Join Date
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    Athens
    Posts
    11,275

    Default Re: IGdood's Rome 2 Unit Packs

    Great job...Waiting for other Merc packs also...

  4. #4
    Wittman's Avatar Biarchus
    Join Date
    Jun 2009
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    Belgrade,Serbia
    Posts
    636

    Default Re: IGdood's Rome 2 Unit Packs

    pictures?
    Please check your PM folder-Garb.

  5. #5

    Default Re: IGdood's Rome 2 Unit Packs

    Looking forward to something for the Celts.
    Supporter of Facial Hair for extra Manliness.



  6. #6

    Default Re: IGdood's Rome 2 Unit Packs

    pictures
    FOR MOTHER RUSSIA

    WarHorns v2.2 http://upload.com.ua/get/902789508/Warhorns v2.2.rar
    Knyaz Svjatoslav -http://empiretw.ru/board/index.php?showtopic=15186

  7. #7
    Shock'n'Awe's Avatar Civis
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    Philippines
    Posts
    100

    Default Re: IGdood's Rome 2 Unit Packs

    From Shogun to Rome, can't wait for the next packs +rep

  8. #8

    Default Re: IGdood's Rome 2 Unit Packs

    Do the rest of the factions please!
    Last edited by NeonCrayon; September 15, 2013 at 09:57 AM.

  9. #9
    Jopel's Avatar Ordinarius
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    793

    Default Re: IGdood's Rome 2 Unit Packs

    Great mod! Using it! Could be me, but one thing I did notice it also unlocks by the normal (Legionary) Military chain
    www.yeshua-saves.nl

    Intel i7 4770K @ 4.5 | Asus Sabertooth Z87 | 2x (CF) Asus R9 290-DC2OC |
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    Corsair AX860i | Phanteks Enthoo Primo | Asus PB278Q 27" 2560x1440 |
    I believe in Jesus Christ our Saviour. If you do too, and aren't scared to admit it,
    then copy and paste this in your signature

  10. #10

    Default Re: IGdood's Rome 2 Unit Packs

    We want pictures not a belly itcher.

  11. #11

    Default Re: IGdood's Rome 2 Unit Packs

    IGdood, your pack doesn't work as a movie type because movie type packs now require including the entire contents of changed files. The game is probably rejecting your file which only has the changed lines. If mod types do not have that requirement this will be very helpful to know for future modding.
    Last edited by Livebyte; September 15, 2013 at 02:47 PM.

  12. #12

    Default Re: IGdood's Rome 2 Unit Packs

    Subscribed! Nice mod! Goes without saying, if you can do this for all main factions main city location/province....then this mod will be one of the best currently out there.

  13. #13

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack Released

    @Jopel

    Unfortunately it does, and thank you for pointing that out. It appears that since the units also don't have AoR (much harder to mod than mercenaries), I'm thinking if I should just create mercenary versions of the units or just leave it as is.


    @Livebyte

    Aaah, so that's why. Thank you.




    @everyone else

    Pictures have been posted along with the Celtic Mercenary Pack, and I have updated OP with information regarding how to use mercenary unit packs as it deals with .esf edit. I apologize for this extremely inconvenient way of adding in a unit pack. Hopefully, a better solution can be found soon.
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  14. #14

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack Released

    Next to be released soon: Iberian Mercenary Pack.


    Because everyone wants a scutarii in their front line. Gotta love the falcatas.
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  15. #15

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack and Iberian Merc Pack Released

    Iberian Mercenary Pack uploaded.
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  16. #16

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack and Iberian Merc and Germanic Merc Packs released

    Germanic merc pack uploaded.

    It's only 3 units, but still!
    If you enjoy Song, Ming, and Qing dynasty history, check out Chinese mods here! http://www.wanmod.com/forum.php

    Bayonets for FoTS: http://www.twcenter.net/forums/showthread.php?t=538081
    IGdood's unit Packs: www.twcenter.net/forums/showthread.php?p=11277523
    Kisho Ninja Unit Leader Tweak http://www.twcenter.net/forums/showthread.php?t=522431
    IGdood's Mercenary Unit Packs: http://www.twcenter.net/forums/showt...-Pack-Released!

  17. #17

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack Released

    Quote Originally Posted by IGdood View Post
    @Jopel

    Unfortunately it does, and thank you for pointing that out. It appears that since the units also don't have AoR (much harder to mod than mercenaries), I'm thinking if I should just create mercenary versions of the units or just leave it as is.

    Check the roman auxilia AOR. They already exist ingame and offer a great range of territories.

  18. #18

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack and Iberian Merc Pack and Germanic Merc Pack Released

    I just finished a stratpos using your units for myself. It works from campaign start. Did you want me to upload it for you?

    Also, Thanks for the cool mod

  19. #19

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack and Iberian Merc Pack and Germanic Merc Pack Released

    Also is there a good reason Aquitania isn't a recommended location for Celtic mercs? Province number 23. It is where the averni start.

  20. #20

    Default Re: IGdood's Rome 2 Unit Packs - Celtic Merc Pack and Iberian Merc Pack and Germanic Merc Pack Released

    I happen to be quite new to the modding community, have previously just used some small varieties, mainly sticking with the bigger overhauls like EB etc. Anyway, seeing as this mod seems highly promising I would love to test it but I can't seem to find the folder in which you find the saved games in TW:R2 within the EditSF. Any chance someone more knowledgeable could help a struggling noob like myself out?

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