Hello everyone. This isn't the first campaign mod, but I thought there was room for more. The Grand Campaign minimod contains minor changes to improve your campaign experience without going to unbalanced extremes.I have not yet extensively tested, but do not expect any major problems. Enjoy!
Changes:
* Armies: Now available at 4+4 per level of fame. 4, 8, 12, 16, 20.
* Navies: Now available at 3+3 per level of fame. 3, 6, 9, 12, 15
* Edicts: Now scale up to 10! 2, 3, 5, 7, 10.
* Agents: An extra agent available at every level.
* Commanders: Should spawn faster. Let me know if this works.
* Slums: Take longer to construct. Untested, let me if this works. Reduced cost to destroy by 40% (500->300).
* Food: Should provide more bonuses and penalties in general.
* Attrition: Maximum increased to 20% from 15%.
* Raiding: More significant in general. You'll do more damage and factions will like you less for it.
* Zones of control: Increased by 1 for armies (20%), 2 for navies (40%). It should be more difficult to evade hostile armies.
* Campaign camera: When you start a new campaign you will be able to zoom out 3x as much! Does not conflict with startpos mods.
Changelog:
Version I: First release


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