Battle entities for you guys.
Code:<table table_name='battle_entities_tables' table_version='5' guid='342349e1-b8f2-4b7f-9383-6c5177921686'> <field name='key' type='string' pk='true' /> <field fkey='battle_entities_types_enum_tables.key' name='type' type='string' /> <field name='walk_speed' type='float' /> <field name='run_speed' type='float' /> <field name='acceleration' type='float' /> <field name='deceleration' type='float' /> <field name='charge_speed' type='float' /> <field name='crawl_speed' type='float' /> <field name='charge_distance_commence_run' type='float' /> <field name='charge_distance_adopt_charge_pose' type='float' /> <field name='charge_distance_pick_target' type='float' /> <field name='radius' type='float' /> <field fkey='battle_entities_shape_enum_tables.key' name='shape' type='string' /> <field name='radii_ratio' type='float' /> <field name='mass' type='float' /> <field name='height' type='float' /> <field name='fire_arc_close' type='float' /> <field name='fire_arc_loose' type='float' /> <field name='turn_speed' type='float' /> <field name='hit_points' type='int' /> <field name='allow static turn anim' type='boolean' /> <field name='allow turn to move anim' type='boolean' /> <field name='tracking threshold' type='float' /> <field name='min turning speed' type='float' /> <field name='display model offset z' type='float' /> </table>