http://www.youtube.com/watch?v=A3qrtr-Omgg
The problem I believe is not with the combat itself but rather with the "early game" and unit balance. To put it simply, low tier units are so weak that they kill each other in seconds. Because of this they break quickly and because these units are the first ones people see in the campaign, they rush to condemn the whole battle system as broken.
As can be seen in the video, the armies clash in a single battle line which is maintained for a long period. There would have been plenty of time to perform a variety of flanking tactics and other maneuvers while the lines were engaged. It looks very much like a Medieval II battle from above in terms of pace and cohesion. What is needed is a re-balance so that all units of similar strength at the low tier level will engage each other like the video shows.
So now that battle speed has been addressed let me talk about "blobification"
People have complained that units mash together and don't form anything like a battle line. This is linked to the above. As you can see in the video, when the armies collide, they do indeed "mash" together and it looks messy. But. After a few seconds they have re-aligned and begin fighting in formation. Again the problem lies with early game conceptions.
Ideally, low tier units would also re-align when engaging the enemy and fight it out, but again, due to low morale and defense they die too fast and break before any cohesion or order can be established.
These problems can be fixed by simply increasing unit defenses across the board thereby making all battles occur as the one in the video did.
TL;DR
Cause of battle issues: Low tier units die/break too fast. As a result, battle lines don't form and it ends before the initial charge blob can stabilize/balance out. Battle ends.
Fix: Increase all unit defenses.
Point of thread: To explain the issues to the uninformed and re-assure everyone that this is a simple problem with an easy fix.
Please have some patience guys. It is a simple problem which mods can easily sort out. CA may even patch this up.
Thanks for reading and please discuss.



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