In ITW we are working hard the accuracy historical. We want have a game historical and realist because these two things, handled with success, bring greater playability and diversion.
In this footpath, always he is interesting to drill the opinion of the players. For that reason we want to see that you think on the name of the units.
three options:
1- name unit in culture language:
By example: Cartague in punic language -
(5 examples)
- habbim
- kabhed ba'al parash I-Shaphan
- Kêna'ani K-Kart-Hadašt
- ba'al parash I-Shaphan
- Mda Räbhab
2- name unit in your language:
(for me, spanish)
Elfefantes
Caballería hispana
infantería punica
....
or english:
elephants
Spanish cavalry
....
3- Both languages
three options more:
-Habbin (elephants)
-Elephants (habbin)
-another method
What you think about it?