I'm wondering what people regard as the purpose of riding in a Cantabrian circle.
In TW games so far, it's been a way of making enemy archery less less effective against the missile cavalry. I'm not sure it would make much difference in real life in comparison to a comparably loose formation, though. If archers/crossbowmen/slingers/whatever are shooting volleys into a general kill zone, then I'm not sure circling would reduce casualties much, although at closer range when the enemy is trying to take more direct, aimed shots as specific foes it might help (although the deadliness would still probably be higher than with volleyed shots into a killzone).
However, one advantage of the Cantabrian circle that the games may have neglected is that if you shoot an arrow while riding directly toward the enemy, the horse's speed combines with the bow's shot for a faster, more powerful shot.
If you're on a horse going 10 m/s, and you can shoot a bow at 60 m/s, then shooting at you are going straight toward the enemy means a 36% increase in kinetic energy of your shot. With slower weapons, such as javelins, the advantage is much more pronounced. If you can only throw a javelin at 20 m/s, then throwing at in the same direction as you're riding your 10 m/s horse means a 125% increase in kinetic energy. (If a mounted javelinman riding 10 m/s throws a javelin at an enemy horseman who is also riding toward him at 10 m/s, then we're looking at a 300% increase in KE)
However, the Cantabrian circle has a vulnerability: the horsemen who are galloping toward the enemy also suffer from increased velocity from any enemy projectiles. If the circle is going in a clockwise direction, then enemies could aim their own projectile toward the right side of the circle, and would benefit from both a deeper local concentration of forces and from the fact that enemies are coming toward them, increasing the relative velocity of their own shots.
I'm wondering what the benefits of the formation in TWR2 will be. Thoughts?