I don't want to know yet, spoilers
...Must...resist
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Where did you get this from?
A bit small in my opinion. I Shogun 2 and FotS i was able to unlock the entire three after half of the official turns. It is boring to have nothing new after 150 turns...
Proud to be a real Prussian.
so all factions will have same roman tech tree?
technology trees are mostly rather silly anyways, I prefered the building of rome1 and medieval2. It made more sense.
Yeah, building approach was great. Sometimes vastly different "tech" levels for different cities, and in the harder mods you couldn't afford to have every city with everything. Some cities just farmed. It was also theoretically possible to have every building in a major city(Paris, for example), which also made sense. I don't think that's possible in RTW2 if we're going by STW2's standards.
shogun 2 total war was terrible with city building. too limited. Should at least be able to build basic stables, barracks and such in each town. I can understand not all of them being the top tier since that would require a lot of space for the facilities.
Any city should be able to produce the basic troops of that faction. Let's take the Seleucids for example.
Any seleucid city should be able to train levy pikemen, greek cavalry and skirmishers. Specialisation for elite troops could be more limited, representing the funds a province would wish to spend on aspects of the army.
But any should be able to muster some cavalry, infantry and ranged infantry.
To get cathapracts, you could require a cavalry specialisation. Maybe higher tier buildings should take up multible building slots. That would be a more realistic city build style.