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Thread: So....no winter?

  1. #1

    Default So....no winter?

    Hello all!

    I apologise if im beating a dead horse, but ive been out of the loop the past few days and the research ive done seems contradictary.

    So, there will be no seasons in game? One year, one turn?

    This throws up a few questions I have: Will the game be set in a time of constant summer, or constant winter? What role will snow represent in the game, an occasional thing like rain, or only appearing in the high regions? What point will there be in investing in a generals abilities when they will only last ( I presume) 40 or 50 turns?

    Hoping to gain more understand on this illuminating site.

    Peace!

    Rake
    “flaming javelins.”

    ~ Adolf Hitler, Berlin 1945, when asked how to hold off the Russians

  2. #2

    Default Re: So....no winter?

    there re no different seasons on the campaign map but you ll have different weather conditions on the battlemap depending on where you fight. in northern europe it s more likely to snow or rain, while in the desert there could be a sandstorm... i guess


    i think it s going to be like in the older TW games, where you start a battle and if you re the attacker you can wait 3 times until you ll have the prefered weather

  3. #3

    Default Re: So....no winter?

    In the northern Europe there will be snow

  4. #4
    kerrfox's Avatar Civis
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    Default Re: So....no winter?

    It will basically be like southern California, where there are no seasons.

  5. #5

    Default Re: So....no winter?

    the seasons in this game are a piece of crap, if you ask me.... we seems to be going backward with technology and innovations in stead of forward...

  6. #6

    Default Re: So....no winter?

    Quote Originally Posted by Jester View Post
    i think it s going to be like in the older TW games, where you start a battle and if you re the attacker you can wait 3 times until you ll have the prefered weather
    I remember specifically reading that this will not be in the game.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

  7. #7
    Adreno's Avatar Senator
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    Default Re: So....no winter?

    Quote Originally Posted by dako93 View Post
    the seasons in this game are a piece of crap, if you ask me.... we seems to be going backward with technology and innovations in stead of forward...

    yes because its extremely easy to incorperate seasons into a game that does 1 turn per year, doh

  8. #8

    Default Re: So....no winter?

    Quote Originally Posted by Adreno View Post
    yes because its extremely easy to incorperate seasons into a game that does 1 turn per year, doh
    the game should have never been 1 year = 1 turn to begin with... doh.

  9. #9
    TheRomanRuler's Avatar Campidoctor
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    Default Re: So....no winter?

    I don't even understand why they made it 1 TPY, if it is to made campaign end cuicker, they have done something wrong, if game is good, people will play entire campaign no matter how long it is.
    Apologies for anyone who's message i may miss or not be able to answer

  10. #10
    Primicerius
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    Default Re: So....no winter?

    Quote Originally Posted by TheRomanRuler View Post
    I don't even understand why they made it 1 TPY, if it is to made campaign end cuicker, they have done something wrong, if game is good, people will play entire campaign no matter how long it is.
    Not true. I loved RTR and I never played beyond 200 turns. Got bored after a while.
    Quote Originally Posted by dako93 View Post
    the game should have never been 1 year = 1 turn to begin with... doh.
    In your opinion. CA aren't going backwards because they've always intended their games to be 200-300 turns long. Don't like it? Mod it. I'll be waiting for a 12TPY mod.

  11. #11
    TotalWarker's Avatar Ordinarius
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    Default Re: So....no winter?

    Quote Originally Posted by RakeinWaiting View Post
    Hello all!

    I apologise if im beating a dead horse, but ive been out of the loop the past few days and the research ive done seems contradictary.

    So, there will be no seasons in game? One year, one turn?

    This throws up a few questions I have: Will the game be set in a time of constant summer, or constant winter? What role will snow represent in the game, an occasional thing like rain, or only appearing in the high regions? What point will there be in investing in a generals abilities when they will only last ( I presume) 40 or 50 turns?

    Hoping to gain more understand on this illuminating site.

    Peace!

    Rake
    In answer to your questions (and skipping over the usual whiny entitled posts!)

    - No seasons on campaign map
    - 1ypt
    - Varied conditions permanently across the campaign map
    - attrition in cold/hot areas for the factions troops not from those conditions
    - weather on battle maps varied but more % chance of certain weather types in regions prone to that weather (colder/wetter up north etc)
    - generals gain experience quicker in game than previously, so an active general will still be very useful by middle age
    - also, army traditions help counter the general turnover by having permanent bonuses for armies. These do not die with the general or even the units, as an army standard can be re-raised (not sure on the specifics of this yet)

  12. #12

    Default Re: So....no winter?

    I have to give credit to Shogun2 and their beaurtifull 4 seasons. But of course that was intended to be ashorter time period. Was realy nice though/ I love winter attrition as well. Get your butt in doors winter is coming!

  13. #13
    Foederatus
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    Default Re: So....no winter?

    I think 1ypt is OK since the campaign covers ancient world in range cca 270BC - 30AD (maybe I am wrong!).
    I did prefer 4ypt in Empire and Napoleon but in here I think the time progress is needed. Imagine that you conquer the world in 10 years or so .

    If the season (summer / winter) will change each turn it will be great, but it is not a big deal for me as long as the battles will have changeable weather according to region in takes place in.

  14. #14

    Default Re: So....no winter?

    Kinda sad that there won't be seasons. I was playing Shogun 2 with 12 turns per year and I really liked the winter attrition.
    Wonder if that would be back if it snows in northern Europe.

  15. #15
    DarrenTotalWar's Avatar Video/Podcast Creator
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    Default Re: So....no winter?

    SIMPLE ANSWER:

    It all depends on what type of terrain your unit is standing on. If he is standing in the alps, on a snowy part of the campaign, then attrition will take affect if you end the turn, likewise battles will be fought in the snow.

    Similarly desert areas and other hazardous areas like swamps can cause a form of arrtrition.

    As far as we know, the map is constant, snow wont spread or move or anything so conditions on the map are constant.

    Check out my latest video: Unit Expansion Mods

  16. #16
    Baleur's Avatar Biarchus
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    Default Re: So....no winter?

    They could still have done it visually despite it being 1 YPT..

    When the player has his turn, you can visualise it as playing the entire year in one go, not just visualise it as playing 1 day in that year.
    If we think of it in that way, that we're playing the entire year through in one turn, they could easily have made each turn display a different season.

    When we're playing turn 1, it shows summer (because we're sitting in our palace looking at the map in summer, whatever, use your imagination).
    When we're playing turn 2, it's the next year, but this time we're looking at the map in autumn (because we were a bit lazy and waited a few months making final decisions, idk, use your imagination).
    When we're playing turn 3, it's the next year again, but now we're looking at the map in winter (because you were really lazy as a ruler and waited until december 30'th to make final decisions).

    See, it doesn't matter, in gameplay terms, everything you do happens on december 31 anyway, right? Since the next turn is the next year, with no gradiants. It's just digital, turn 1, turn 2.
    Since all the months within a turn doesnt matter, they could easily just visually display 4 seasons throughout 4 turns even if it was just 1 YPT.
    You'd play year 210 BC as summer, 209 BC as autumn, 208 BC as winter, 207 BC as spring, 206 BC as summer again.
    There's nothing impossible about it. It's just about visualisation, about imagining that we're making the critical empire decisions at different months in the year we're playing.

    It's a shame that CA didn't have a single game designer on their staff that could come up with such a simple idea. (hey, CA, i'm up for being hired lol)
    Forget about modding it in though, how are we gonna mod in environmental effects on the campaign map, linked to the battle map weathers? I doubt that'll be possible.
    Last edited by Baleur; August 29, 2013 at 06:07 AM.

  17. #17
    Primicerius
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    Default Re: So....no winter?

    CA could have done something similar to ETW where it was summer one year and winter the next. However, as spartan_ warrior pointed out it takes a lot more time to make maps for the newer games than the older games. This is because of the enhanced detail. If you were to make an autumn and winter map you have to change so many details on the summer map. CA may not have had enough time to do this.

  18. #18
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: So....no winter?

    I hope there's no eternal winter in northern Germany and southern Scandinavia, the summers there are really beautiful.

  19. #19
    Primicerius
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    Default Re: So....no winter?

    Quote Originally Posted by Greve Af Göteborg View Post
    I hope there's no eternal winter in northern Germany and southern Scandinavia, the summers there are really beautiful.
    I think the game runs on a percentage/chance kind of thing. If you look at the Teutoburg ambush it isn't winter.

  20. #20
    Baleur's Avatar Biarchus
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    Default Re: So....no winter?

    Quote Originally Posted by Dan113112 View Post
    CA could have done something similar to ETW where it was summer one year and winter the next. However, as spartan_ warrior pointed out it takes a lot more time to make maps for the newer games than the older games. This is because of the enhanced detail. If you were to make an autumn and winter map you have to change so many details on the summer map. CA may not have had enough time to do this.
    They stated the entire campaign map was essentially "in" the battlemaps, as in they have thousands of battlemaps all generated from the campaign map.
    So i'm assuming ALL of them are not hand crafted. They must use linked environment themes and stuff.
    Replace the grass texture with a snow texture, remove the leaf sprites from the tree mesh, replace the Sunny_Day environment with Snowy_Awful_Weather environment.
    Badabish badabosh. Bob's your uncle.

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