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Thread: LotR units addon (request allowed)

  1. #21
    Kaetan's Avatar Laetus
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    Default Re: LotR units addon (request allowed)

    About these pictures, can you explain a bit about them?...
    that it be explained?

    Your concept looks very good but look like cartoonish.

  2. #22

    Default Re: LotR units addon (request allowed)

    If you made a request, you must say whay do you want exactely...what type of unit must be, weapons of the unit, type of shield (if they had), factions that can recruit the unit...that's the explain that i need (by now i don't read the mind of the others, sadly).

    The swan is a elven symbol (teleri-sindar), and Dol Amroth has this symbol because it was in the foundation of the city a elven colony...

    Your concept looks very good but look like cartoonish
    The shield or the units' textures (or both)?

  3. #23

    Default Re: LotR units addon (request allowed)

    I had started thinking a while back about other ways to have Saruman in game since I never really figured him as much of a melee fighter.

    The main idea I'd been thinking of (and probably the only reasonable one considering game engine) was to make him a normal general with a bodyguard unit and a flock of crows coded like wardogs.

  4. #24

    Default Re: LotR units addon (request allowed)

    Crows like wardogs...very original idea . So, do you want a new Saruman unit?

  5. #25

    Default Re: LotR units addon (request allowed)

    Quote Originally Posted by Milner View Post
    Crows like wardogs...very original idea . So, do you want a new Saruman unit?
    I'd certainly use it if you're up for it!
    I'm guessing it could be a bit of a challenge though as I doubt there are skeletons for such a unit (although fellbeast might work?).

  6. #26

    Default Re: LotR units addon (request allowed)

    I'll try to improve it (is it for your submod?). Of course, i need a a few more of time to do it (i'm working on too many things at once).

    Yes, the fellbeast skeleton may work with something like the crebains, perhaps with some changes (sometimes the skeletons can give to the model some visual bugs, as it seems thinner, for example). Nothing impossible to do it.

  7. #27

    Default Re: LotR units addon (request allowed)

    Quote Originally Posted by Milner View Post
    I'll try to improve it (is it for your submod?).
    Well I'd use it for sure and if it works out and you're keen to share I'd certainly include it (with credits of course) in a next version.

    Quote Originally Posted by Milner View Post
    Of course, i need a a few more of time to do it (i'm working on too many things at once).
    And really there's no rush. We're all (I'm assuming) hobbyists here.

  8. #28

    Default Re: LotR units addon (request allowed)

    Ok, and don't worry about credits, it's not important to me.

  9. #29

    Default Re: LotR units addon (request allowed)

    Updated the open thread

  10. #30
    Kaetan's Avatar Laetus
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    Default Re: LotR units addon (request allowed)

    The swan is a elven symbol (teleri-sindar), and Dol Amroth has this symbol because it was in the foundation of the city a elven colony...
    I started with the description of reinforcements before the Battle of the Pelennor Fields.
    with Imrahil came
    "And the last and most proud Imrahil, Prince of Dol Amroth, a relative of Lord of Gondor, with gold banner with the image of the ship and the silver swan, with a group of knights in full armor on gray horses, followed by seven armed men: tall, dark-haired and gray-eyed.

    The shield or the units' textures (or both)?
    All seems. he looks too bright, it seems as if the marker is drawn.

  11. #31
    Kaetan's Avatar Laetus
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    Default Re: LotR units addon (request allowed)

    and a description of reinforcements from Lossarnah
    "Behind him marched proudly a dusty line of people, well armed and bearing great battle-axes: they were sullen faces, they were lower and dark-complexioned people of Gondor."


    I would like to see the units with large battle axes!

  12. #32

    Default Re: LotR units addon (request allowed)

    Hi, Kaetan

    All seems. he looks too bright, it seems as if the marker is drawn.
    Ok, it's not a problem of the unit (basically i'm using the same textures of LotR, except a few new ones as in shields, for example), i take the screens with too much bright and in a low resolution...this may be the problem of the ugly look of the picture (i think and i'll hope).

    It's not needed a unit description of every request (except i f you want to see that description in game, of course), only only things as the faction owner, weapons and equipment of the unit, type of unit...only that is needed to me, sorry if i didn't explain well.

    I would like to see the units with large battle axes!
    Ok, no problem
    Last edited by Milner; November 20, 2013 at 08:41 AM.

  13. #33
    Kaetan's Avatar Laetus
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    Default Re: LotR units addon (request allowed)

    sorry if i didn't explain well.
    do not worry.
    just did not want to invent from scratch units.
    And take those who were really in Middle Earth.

  14. #34

    Default Re: LotR units addon (request allowed)

    They are your request, if they are fantasy or Tolkien's lore acurate is something by i have nothing to say...always that the request be something that i can improve and possible to make.

    Anyway, is more fun if they really were in Middle Earth stories.

  15. #35

    Default Re: LotR units addon (request allowed)

    Here little for the forces of evil



    Moria Goblin Marauders




    Gundabad black shields

    Hail to the Ork king of Moria !

    and Mordor



    Morannon Orcs



    Large Gorgoroth Beast

  16. #36

    Default Re: LotR units addon (request allowed)

    Added to the open thread

  17. #37
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: LotR units addon (request allowed)

    any pictures of new units...+rep
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  18. #38

    Default Re: LotR units addon (request allowed)

    In a few days (with the next release), i need to take screens (and finnish to test them).
    Thanks, master .

  19. #39

    Default Re: LotR units addon (request allowed)

    Milner,
    I promised not to cry if you accept my request

    thanks again

  20. #40

    Default Re: Silvan elves' unit pack

    Quote Originally Posted by Milner View Post
    If you have not any skills on modding is hard...anyway, wait for a few days, please...i'm making this pack playable with the last version of the mod (3.02), so as soon as i finished, you can download and play without any modding work.
    Hey Milner, Did you ever manage to get these working in-game? I spent a little time recently trying to get a few working but always ended up with a variety of errors including several variations of the attached.
    Attached Thumbnails Attached Thumbnails high_elf_deluxe_error2.jpg  

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