
Originally Posted by
jethro
Hi, sorry for jumping in, I'm doing some testing myself and I'm almost certain that another reason behind many crashes I experienced (can also confirm the ones due to Chemical, Manufacturing and Heavy Industry) may lie in modding savegames to have 40 units per stack. Did you investigate anything related to that?
And a question about crashes due to Industrial Development: is it the same if AI Countries develop such buildings or crashes only happen if I build them?
I made some test putting 840 turns to develop Chemical, Manufacturing and Heavy Industry buildings for all, but the 40 units per stack crash confused thing a lot, so now I'm playing with 20 units per army and 840 turns for those buildings and all seems to be quite stable so far.
I've also to wait for artillery to show any issue, so I set all buildings to take 1 turn to develop (except the ones causing troubles) to see what happens in a shorter timeframe.
Thanks!