There are to many non essential generals at the start of the game and through out, my suggestion just keep the popular or important ones because in the beginning of all my games my armies comprise of 95% generals and 5% actual military units
There are to many non essential generals at the start of the game and through out, my suggestion just keep the popular or important ones because in the beginning of all my games my armies comprise of 95% generals and 5% actual military units
We're going for the 'historically accurate' type of mod, so thats going to stay that way (probs more troops), again, main focus isn't on these minor things. (LOTS of things will be adjusted before v1.0)
you can still be historically accurate but get rid of some of the lesser known and unimportant generals and just have them as recruitable by a pop up message or something like that
i know that is why i am reporting this issues, i have been Beta testing this since it first came out and i am reporting everything that happens or that i see
ok but if Gig yells at me i am kicking your ass lol
I prefer to have too many generals then not enough. Nobody forces you to use generals in your armies.
Will and act until victory
I do not have a problem with that, just one condition - keep your first post updated with a list of all the suggestions that are made in that thread, short description and linked to the post they were made in (right click the post number to get the link location of the post) will suffice. That way it would actually be helpful and not be a long thread of dispersed, well meant suggestions that are getting lost.