WARNING - This submod contains spoilers for the aSoIaF universe, both in the book series and the history. If you do not want to be spoiled, do not proceed further. If you have read all the books you are fine.
If you are a show-watcher: go read the books then come back
This is not an open-source mod - even if it has been aided along by open-source materials - if you wish to use any parts of this mod, then please seek permission, I have spent a lot of time and energy in making this. Thank you
The upcoming release of 0.5 of WRM will deal with three of the bloodiest periods of time in Westerosi history. It would have been four if I had easy access to some sort of Dragon mount to deal with the Dance of the Dragons, but moving ever onward:
Westeros Realms Mod version 0.45
This is a "barebones" version of the forthcoming v0.5. This was hastily cobbled together in order to allow for HSing, and as such much of the scripts have been removed as they do not work for HSs. Nevertheless, this is still a very playable version, with a few more settlements and lore accurate troop compositions (to a degree)
Included scripts:
- Prisoner release
- Stannis's Traitor Bannermen
- Tyrell of Brightwater
- Karstark Treachery
- Bitterbridge Massacre
- Maybe one or two others
Hundreds of canon characters, with almost every general and princess part of a hidden family tree.
Several new settlements, to give a fuller world to conquer.
WRM 0.40/0.41 Royce and Stark family tree ctds fixes: See this post
(don't worry about the name, it is the patch)
Download the patch and then unload it in to your main mod folder (not WRM folder itself) and then overwrite all the files. Once that is done, open the WRM modfolder, and go in to the banners folder. Within delete all the .tga.dds and - copy files, leaving:
symbols1, symbols2, symbols3, symbols4, symbols5, symbols6.
And remember to delete the .strings files in the text folder and the map.rwm in the base folder
Within the main WRM 0.30v download is the campaign script for a hotseat. Download the SP campaign script for use in single player.
Just rename the original CS to campaign_script(HS) and change the name of campaign_script(SP) to campaign_script. When you want to play HS just reverse it...Sorry for any inconvenience
Changelog
Version 0.20 Changelog: Starks and Tully are now one faction
Stannis is in control of Stormlands and Brightwater Keep
New characters
Some characters once alive are now dead
Greyjoy presence in the north
Version 0.23 Changelog: Heir selector script (simple and ugly)
Lannister Faction is now all hidden family (apart from amory lorch and gregor clegane)
Martell Faction is now all hidden family (apart from one or two I believe)
Version 0.24 Changelog: Gregor's Head script
Frey Faction (still needs to be cleaned up)
Prisoners are now in safer locations
Version 0.25 Changelog: Royce's Pressure Lysa script
Reach faction now all hidden family
Twins now pass on to new factionleader
New portraits
New generals
Version 0.3 Changelog: Massacre at Bitterbridge
Karstark Treason
Jaime's Release
New generals
Starks now around Golden Tooth
New portraits
More settlements (only 5 just now)
Few generals have changed traits
Links to the previews found in the Thread:
Old Version Previews
Frey family tree: Here
Vale Preview: Here
Settlements: Here
Stark Scripts: Here
Ice Reforged and Euron's Return (ER may not be present in WRM 0.4): Here
Bitterbridge Massacre: Here
Stannis' Bannermen Script: Here
Update on WRM and Lannister Scripts: Here
Map Preview: Here
Stormlander Skins for Stannis AND Tyrell: Here
Here is some pics:
Version 0.30: Primarily just overview of how many characters there are...
Pics of version 0.3
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Old "future version inclusion"
Future Version will include:
New Turn Order
More powerful Frey Faction
More soldiers in Theon's force
More settlements
More characters
Updated Stark Family Tree
Joffrey/Lannister merge
Scripts:
Stannis' Bannermen
Oathkeeper
Reforging of Ice
Tywin's Handship
Rumors from the East
Reek and the Bastard
Future Version (might be included):
Lords Declarant emergent faction (have plans to do this)
House Targaryen of Aegon emergent faction (this will happen)
House Bolton of the Dreadfort (either emergent or start)
THANKS LIST:Thanks to every1 who is firstly downloading and playing this mod!!
Next to Badger-Dude and Prophet1332 for allowing me to use the Frey skins from FaB.
Badger-Dude again for allowing access to the Targaryen skins
Korpskog for allowing me to use his Winds of Winter skins
TheGreatBastard for offering to help speed this mod along, with the portraits!
Uriyaca for your many, suggestions (even if they were already implemented....) Inkaalhun for aiding me while I had computer troubles AdmiralThrawn for the use of his Golden Company skins (and other reskins I have requested) AdmiralThrawn (again) for firstly allowing me to help with his Unit Overhaul Submod, and for even offering his services to enhance everyone's gaming experience o Realife o for assisting with new House characters
This list will undoubtedly get unbelievably large!
Last edited by Iron Aquilifer; February 12, 2016 at 07:32 AM.
Reason: Look how pretty it is!
Hoping to make Frey a different faction so that I can add in a script (if it is possible) that makes it so that if Robb marries a woman who isn't of Frey blood then he betrays them. However the greatness of the betrayal through scripting may be minor (could only end up with a change in faction_standing (which I used in another script)). Just now roslin cant get married to Robb because the Freys are considered family members.
A what-if scenario centred around the northern re-conquest by stark definitely is a stark-fan want!!!! (Just presuming).
btw for anyone playing my mod (props no-one) I am trying to figure out how to use the Britannia off-map for euron's return. Until that time, Balon's children shall be next in line. (Yara for all you HBO fans, Asha because that is her name and you can't have identical names.)
I always thought of doing something like this, the submod should be names a Clash of Kings and be set on the beginning of A Clash of Kings, here is my suggestion of changes basically-
give all generals who in the books swore fealty to Stannis into Stannis's faction, so basically every Stormlord and every Reacherlord other then Mace Tyrell, Randyll Tarly, Mathis Rowan, and Paxter Redwyne. I would also have recommended that you gave these lords castles to Stannis as well, but then the Tyrell faction would be too weak, so give Stannis other then Dragonstone and Driftmark also the entire Stormlands except Storm's End and in the Reach give him Ashford, Cider Hall, Tumbleton, and Brightwater Keep to show his partial control over the Reach
Storm's End should be a rebel Citadel and have Penrose leading the rebel Storm's End garrison, I would recommend a 5 unit garrison with him
Have 3 stacks of Stannis besieging Storm's End, or maybe if you can't have a siege when you start a game just place them in the ZoC of Storm's End. These 3 stacks should be led by Stannis, Alester Florent, and Axell Florent. The Stormlands who swore fealty to Stannnis should be in their castles and the Reachlord who swore fealty to Stannis should be somewhere close to Stannis, prefferable around him as he sieges Storm's End, since they are not in the Reach currently. I said that you should have the Stormlords in their castles simply because it would be too much generals in one place you see
Stannis should have a 5-10 ship naval force blockading Storm's End, since in the books he had a massive fleet which he also used to sail to King's Landing with, joffrey should have about a fifth of Stannis's naval power seeing as in the books Stannis's fleet overwhelmed Joffrey
Give all lords who followed Renly until his death a trait of something like "followed traitor Renly" and give all of them a -1 loyalty outcome or something like that
Have Tyrell and Stannis start out with Abysmal relations
Have the Tyrell's main bulk of army (I would give 2 stacks or so) led by Loras and Tarly and at Bitterbridge, with a 95% infantry army as thats what Renly left behind . Oh and also give Stannis a lot of Cav!. Have Margery as a princess, since she got married to Joff after Renly died although she was a widow
Have the Martell's start out allied to Joffrey, have Trystane engaged to Myrcella if possible, and have most of the Dornish military at the Boneway, cus in the books Tyrion said that they were there to scare Stannis but he probably wouldn't fall for it but maybe some of his lords will, although the Dornish refused to go to war with Stannis
Its a great idea to join Stark and Tully together, would also be great if you could join Joffrey and Lannister together?
Give Lannister Harenhall, and have Tywin with a stack start out there
Give Stark the Crag, and have the Young Wold start with a full stack there, and also have the lords who followed him to the West with him. Have Stafford Lannister (oh wait, he died, so who led the men after he died?) in the Rock with a halfstack of damaged men (if its possible to have damaged men to start with? maybe just give 5 full units then)
Have Roose Bolton and 15 units of northmen with him (as he took casualties at the Greenfork) inside a fort at the trident
Have the Frey faction start with Abysmal relations to the Starks, and probably make Karstark cosiderably less loyal.
Have Jaime Lannister a prisonor at Riverrun, if possible
Tyrion should be at King's Landing, and he is also the current hand so you should give him Lord Tywin's Ancillary (but make it transferable so that he could give it back to Tywin when\if he comes to King's Landing)
Have the Greyjoys start out with Moat Cailin, Deepwood Motte, Torrhens Square, and Winterfell.
Winterfell- burnt to the ground, Theon should be inside the castle with nothing other then his bodyguards to represent how weak the garrison is. If possible make a great Unrest in the settlement. I'm not 100% sure if Winterfell was burnt down at the time, if it wasn't then keep it whole but keep the Unrest high
Torrhens Square- Degmar Cleftjaw should be in there with 5 units of Ironborn or something like that
Deepwood Motte- Asha should be in there with about 8 units of Ironborn, you should probably also make her a general
Moat Cailin- Victarion should be in there with the main bulk of force, ~15 units is good
Have Rodrik Cassel start with a stack of northmen halfway between Torrhen's Square and Winterfell, and have Ramsay with 10 units of northmen at the Dreadfort
Have Edmure start out with an entire stack at the crossing of the red fork inside a fort, to represent the battle of the fords
soo basically this shouldn't be too hard really, mostly descr_strat editing, and I know I'll join a HS of thiss as Stannis . It will be epic, also Stannis is my fav faction . We will do him some justice at the Blackwater this time!
Last edited by Uriyaca; August 20, 2013 at 07:24 PM.
I'm experiencing the same issue that was stated above by What Is Dead May Never Die I can't seem to launch a campaign with any faction without getting kicked back to the campaign select screen.
When you download the two other dlcs you will need to place the descr-strat in to its usual place....the same with the names.txt file (place it in the txt folder) Inwill get around to reuploading a "patch" (this pain is because I added a name without makin it). Uriyaca - I have placed the characters roughly where they would be, although since I am new to modding the crag hasn't fallen yet. (I know how to give settlements but this is a rough draft so to speak. Bright water will definitely be given to stannis.
[Minor spoiler]Stafford's army was taken over by Daven Lannister, his son who became the paramount of the westerlands.
The Dornish alliance would be very aggressive, if playing single player stannis wouldn't invade crown lands at all.
Traits will be the next version (for the sake of ease and because I change a variety o things at a time it would be difficult to remember which files had been changed)
Send all the recommendations and wishes you have, although numbers will be kept to the books (I am considering creating "castellan" units which are named characters who have militia units, although I don know if it is as easy as changing the unit.) definitely going to lower the amount of units each castle has, at least for the participants (and dorne, because they have less warriors even than greyjoy.
plz post silver-surfers and any game-breakers, however I know about the hostages being killed (which is sorta lore-friendly at least those at Riverrun).
EDIT: Probs wont merge Lannister aNd Joffrey because lore wise it is only Joffrey and his siblings that have a claim. Tywin might have used cersei as robert's wife but i doubt it. Gameplay wise it might come an issue.
Mostly descr-strat work, along with descr-building, descr-unit, character-traits, character-ancillaries and desc-script. There are others and because they are spread out and a lot of them are linked I have decided to make each version a full download.
Last edited by Iron Aquilifer; August 21, 2013 at 01:11 AM.
A hotseat for version 0.3 at the earliest I would think, but only of people A: like the mod and B: be bothered to play a noob's mod at the same time Soul's team is conjuring up a masterpiece and Badger-Dude is creating his Age of Kingdoms.
My apologizes Korpskog! Essos looks like it could be an interesting mod, although I kinda presumed that it would take a bit longer for it to be released, as there is very little vanilla m2tw / wtw that you could use for units, buildings ect. (Not saying anything about Soul's or Badger's as I dig myself a bigger hole!)
Plz post suggestions (if you can get it working) I will problms release a quick version 0.3 so you dont have to go rooting around the folder placing the new files in. (Not today however) Any suggestions will be taken on board....If I can implement them I will.
I personally am split between which faction to play as first The Stark's(who I traditionally play first in all mods), House Hoare(because the ironborn appear to actually be half decent in the mod), and House Targaryen(for obvious reasons) I can't make up my mind.
I did get it working myself, lovely job on the custom portraits, obviously this is a rough release, but I see much potential and look forward to the work you have to show us!