I would like to point out that karaislam offered his amazing Turkic roster overhaul for anyone interested;
http://www.twcenter.net/forums/showt...-CTUR-released
Material in his overhaul could be a good addition to Titanium.
I would like to point out that karaislam offered his amazing Turkic roster overhaul for anyone interested;
http://www.twcenter.net/forums/showt...-CTUR-released
Material in his overhaul could be a good addition to Titanium.
Also, what do you guys think of this track I cut for the main menu theme;
http://www.wikiupload.com/6ZBIYM859LBQSQK
Download(large yellow button in the middle), listen and tell me if it is too "orchestra-y".
Awesome! is that CTUR any different from this project
hehe I downloaded those files long time ago and intended to using them in Titanium at some point xD
About the main menu music, yeah it can be added along the others, i would edit it making the quieter part last longer before it loops
Ah I see now, well that sounds even better
BTW, since you are here now, are there any special permission required to use the Turkic project files in Titanium?
Would we be able to port this type of fort into M2TW for Titanium?
The Zirid's whiteish faction colour is causing some units to look very gray, it's fine for the units I've seen so far except Nubian Spearmen.
Spoiler Alert, click show to read:
Found a 12th century disambiguation of milites for England;
https://books.google.hr/books?id=QgQ...egarii&f=false
Suggestions:
If it is even possible it would be really great if stamina recovery was much much faster. I mean I can jog for a few kilometers and become "Fresh" or at least "Warmed Up" after 4 minutes of resting. In game it takes like 2 minutes on 6x speed for them to go from one stamina level to the next if you're waiting for them to recover. At the very least it makes battles play out smoother.
As for Minor Settlements, it would be cool if they could give a small income boost (could be even as little as 50-100 florins) and 1 or 2 free upkeep slots (unless they already do that) so that they're a little more than just glorified forts.
That's all for now. Love the new patch so far.
Considering that forts have been replaced by "Minor settlements" in the early era, I suggest ditching the fort battle model and using the town battle model.
The defenses are the same(wooden fence wall) and yet conquering it is far more immersive than conquering a couple of tents.
I was actually thinking in a modified large town with stone walls, but the person who I thought could help us with that still doesn't know how to edit M2TW settlements.
BTW are pre placed forts still wooden forts?
Dang, I thought I had fixed that :/
And yes Forts/Minor Settlements already give 2 free garrison slots, a script for 50f per turn might be possible in a future too.
When I besieged Belgrade it was a stone fort