Here's Carthage! Like all the others, dip in and out as you please
Carthage has been slightly reduced in size and the density of trees and houses has been reduced since the pre-alpha Battle of Carthage demo. If I may borrow CanOmer's pic that demonstrates this:
As you can see a lot of city to the right of the harbour is now gone, or outside the walls. The suburb in the top right has been made much smaller and had its monument removed, and the surrounding countryside is less detailed. A tower has been removed, as have lots of houses and trees. Byrsa hill also looks less steep. There could be any number of reasons for this, and doubtless they have had to balance the map for both performance and pathfinding. We can only hope that the new screenshot is of an earlier Carthage that can expand to be as big as the Carthage in the siege historical battle
Before I detail the city, as usual here is a plan to help with the geography:
You may notice there are three layers of city walls. This was a feature of the defences of Carthage that couldn't be implemented in the game, but was fascinating nonetheless due to its complexity. The walls were three-tiered, and served as an enormous barracks and stables as well as a defensive feature. The bottom layer housed 300 Elephants, their handlers and all the supplies they needed. The middle tier stabled 4000 horses and contained room for the 4000 cavalrymen who rode them. The top layer had barracks for 20 000 infantry. Such defenses were then layered, one behind each other, with protective ditches as added defence:
If this had been in the siege of Carthage, it would have been unassailable and the battle would be unplayable, but it is an interesting part of history to look at nonetheless
Here is the picture of Carthage with buildings in blue, terrain in red and water features in green, as above:

or for those who want it in an attachment:
Now the examination of historical locations CA has included:
Tophet and potential child sacrifice
The Tophet was a graveyard within the city walls, (unusually because usually for public health they had to be outside), containing the bodies of children under the age of 5. These are commonly found near Phoenician settlements and the Romans alleged the Carthaginians practiced child sacrifice, as did other neighbours to the Carthaginians. The Romans had outlawed human sacrifice as barbaric, and hadn't carried it out since the early 4th Century BC, thus providing an opportunity to look down on the Carthaginians (not unlike the way the British outlawed slavery in the 19th century and then immediately proceeded to police the triangular trade route and hold all slave trading nations in contempt, despite the earlier trading of slaves by Great Britain).
Many bodies of children have been found with no sign of illness whose bones were cremated, further evidence in favour of sacrifice, and there are some Carthaginian votive offerings depicting children being carried (possibly to sacrifice). In the Carthaginians' defence, no reference to child sacrifice at all is found in Carthaginian writings, and this was an era when infant mortality was very high, with half of people not making it to their 5th birthday. There is some debate over whether this practice is correctly attributed
The Cothon (artificial harbours)
CA has created a fairly accurate depiction of the harbours, though they added too much land to the sea facing side (right hand side in the pic above). This should just be a sea wall and then the water. Their decision not to do so makes sense in that it gives another route to attack from the sea in a combined battle. It is also understandably scaled down in size: the original could hold hundreds of merchant vessels, as well as a war fleet
Satisfyingly, they did place a lighthouse at the entrance like in Ancient Carthage (out of shot here).
These ports were exceptionally taxing to make, carving out an artificial harbour that could then be inside the city walls, but it was an excellent defensive feature, and ensured the city had access to the sea as well as safety for its ships
Under later Roman rule, due to damage sustained, the harbours would be disconnected from each other and new, easier passages to the sea created (forgive the bizarre spelling):
Thus today, the Carthaginian Cothon remains broken:
-Commercial harbour
This made Carthage one of the wealthiest cities in the Mediterranean, in a position ideally suited to trade, with capacity for (and tariffs on) a huge tonnage of shipping
-Military harbour
CA's depiction gets the round warship dockyards to a T, but the central structure appears to be a bit too built up. I cannot find a single depiction which has as tall a central tower as the one in CA's Carthage. It would appear they are channelling Rome 1's awesome temple of Baal
:
This massive structure could hold 220 warships (one of the largest fleets in the Mediterranean, second only to Athens' 'wall of wood'). Naval might was one way Carthage could offset its relatively small manpower.
Byrsa Hill and the citadel
Inside the second layer of fortification was a privileged district on the hill called Byrsa. Outside the fortifications of Byrsa the city of Carthage was divided into 4 residential districts. The Byrsa suburb is so well designed and executed that, dating to the second century BC, it has been nicknamed 'Hannibal district' since it indicates excellent political leadership. It was the stronghold of Carthage and was finally destroyed in Scipio Aemilianus' siege in 146BC. CA's representation accurately dominates the skyline, while maintaining good wide avenues of attack. Byrsa essentially acted as the acropolis for Carthage
Temple of Eshmun
The great temple that crowned Byrsa hill, it was dedicated to Eshmun, a Phoenician god worshipped both in Carthage and the levant. The colossal statue CA has placed next to it may be intended to represent Tanit, the patron goddess of Carthage.The temple was eventually demolished, and on its site today stands the Catholic Cathedral of St. Louis:
The agora
I trust the area I have acknowledged as the agora is as such, aided by this screenshot:
This area was the financial epicentre of the city that acted as the financial epicentre of the Mediterranean world. The sheer amount of political and commercial bartering that would have taken place here through the ages is mind-boggling.
The depiction in Rome 2 is magnificent: imposing with the central statue (presumably of Ba'al Hammon, male partner to Tanit) a grand area to conduct battles, and a marketplace with stalls included
The Necropolis
Whether or not the Necropolis of Carthage is depicted remains to be seen, however it is worth hearing about nonetheless
The Necropolis of Carthage was enormous, three times the size of the city itself (see walled space above the dividing line on the map):
BTW, the word 'Byrsa' on this map is too low, it is the ring of walls in the centre of the word Carthage
Elaborate tombs for dynasties were built by rich families, and the extensive nature of the Necropolis at Carthage, extending over the whole promontory, is perhaps comparable to those of Knidos in South-West Turkey (http://en.wikipedia.org/wiki/Knidos), where the necropolis also ended up 3 times the size of the settlement. The living population of Carthage grew little and was constrained by the walls, so did not expand to take up more territory than the dead