I made a Historical (custom) Scenario based off a Battle of mine I posted at screenshot thread.
The Battle of Shanyue Mountains.
More custom battles!!
http://www.twcenter.net/forums/downl...o=file&id=4027
I made a Historical (custom) Scenario based off a Battle of mine I posted at screenshot thread.
The Battle of Shanyue Mountains.
More custom battles!!
http://www.twcenter.net/forums/downl...o=file&id=4027
Last edited by Nick The Hun; August 11, 2013 at 04:54 PM.
This is Interesting. How did you save the file to do this? Did you just save the game on campaign during the attack screen?
I went to the Battle Editor. Main Menu > Options > Battle Editor.
I saved screenshots so.
never tried battle editor.
It's pretty fun, i'm trying to make a battle scenario with Dong Zhuo taking over Luoyang and the emperor
If i can get my custom settlement of Shi shui gate to work i want to make a historical battle of Hu Lao Gate...
Hmm Dong Zhuo gives an error for some reason.
Oh that's a great one
More custom battles!!
http://www.twcenter.net/forums/downl...o=file&id=4027
Last edited by Nick The Hun; August 11, 2013 at 04:52 PM.
How did you enable the battle editor ?
In the main selection screen, go to Options - Battle Editor
yeah i know but it only works for me with loading some of the battles but it goes back to menu if i continue after selectioning at the map and changing to summer / winter
Go to Option> BattleEditor> Load Game> Chose random files> Add Army and stuff> Save> Voila it fix it
I try to get Liu Bei or Zhangfei Character Model on battle editor but it seems they don't show it once I load in Historical mode. Rather showing the captain Liu Bei to a regular captain.
There is a way to get it work?
It isnt working for me with the steam loader. I cant select enable battle editor. Its grayed out. Im also having the same problem right now with testing my custom settlment. I cant use the .bat file to test my mod as the loader screen overrides it. Steam is annoying for modding med 2
The battle editor is already enabled, simply click on it's menu panel in 'Options'
RotK hasn't got a BATt file anymore - it's an EXE, based on the ModStarter.
Edit: you need to create a data\world\maps\battle folder to get the editor going - I'll make provision for that in the next patch
To run other mods i got the launcher and it seems to overide your exe. Everytime i click it it brings up the launcher
Read through the description of the ModStarter - it simulates the launcher. You will only know that you are using the ModStarter because of the small, black DOS window popping up for a short moment. As long as you use the desktop shortcut the RotK installation provided you will be using the ModStarter.
Cheek my edit about the battle folder. ^