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Thread: Elephants fix

  1. #1

    Default Elephants fix

    Hi there!
    I want to start a roman campaign (0 turns) without a single error but i need to know how to decrease the armor of the tanks, I mean elephants
    JPEmpire is gone!Sauron will conquer all TWC!!!! BUT I can also enjoy the mods (yes I have a computer don't judge Mordor ok?)
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  2. #2
    Josura's Avatar Foederatus
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    Sep 2012
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    Default Re: Elephants fix

    Quote Originally Posted by jpempire View Post
    Hi there!
    I want to start a roman campaign (0 turns) without a single error but i need to know how to decrease the armor of the tanks, I mean elephants
    Just wait few hours/days for 2.6 (2.7). The patch will fix many things including OP elephants :-)

  3. #3

    Default Re: Elephants fix

    Or else edit the export_descr_units.txt relevant to your campaign and set the sec_stat_armor's first number of all elephants to 1 or 5, instead of 20 or 48 (Indian Cataphracts, ugh).
    Time flies like an arrow, fruit flies like a banana...

  4. #4
    Sertorio's Avatar Domesticus
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    Default Re: Elephants fix

    My advice is that you wait for 2.6 for playing the Romans. It will also fix the elephants, but that as posted it can be edited, though 1 or 5 for sec_stat_armor is too low.Bear in mind that some campaigns have their own EDU file and that is the one you will need to edit.
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