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Thread: Announcement: Submod JKDv2 is released

  1. #41

    Default Re: Announcement: Submod JKDv2 is released

    Although this isn't really a bug, I'm curious about the lifespans of the generals, before I installed the mod, they lived until approximately 120 years if I didn't expose them to battle, plague, or revolts.
    Now they seem to die around seventy years.

  2. #42
    Julio85's Avatar Biarchus
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    Dec 2009
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    Torino, Italy
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    Default Re: Announcement: Submod JKDv2 is released

    Hello Byzantine boy!

    Listen I tryied to download you new sub-mod version but I don't know what happened but seems the same at before...so means that I didn't install correctly.

    after that I got the new data folder with the modifications....shuold I re-name:data and copy and paste in the BC folder?

  3. #43

    Default Re: Announcement: Submod JKDv2 is released

    Hello Julio, you can just paste the new data with the modifications into the Medieval Total War II/mods/Broken_crescent_kingdoms folder
    Your computer will ask you if you want to merge and overwrite the files, and you just have to click on yes

    @Trueman, yes it is more realistic, but it is not a change of mine. I believe this was already like this before, since 2.3.2...

  4. #44
    zburanuki's Avatar Ducenarius
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    965

    Default Re: Announcement: Submod JKDv2 is released

    Hey byz I propose a suggestion for 2.4 concernig ERE. It would be better if you could change the emperor's texture and the battle skin (?). He can have a crown and purple cloak rather than that helmet and the pink cloak. Just a suggestion! Also something similar must be done for all the faction leaders, so we can figure them out on the campaign map.

    ps: I know, wrong thread

  5. #45

    Default Re: Announcement: Submod JKDv2 is released

    Yes i agree with you, there is something to do about

  6. #46
    Cyrene's Avatar Vicarius
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    Nov 2011
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    Una River
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    Default Re: Announcement: Submod JKDv2 is released

    great Work Byzantineboy! +rep

  7. #47
    zburanuki's Avatar Ducenarius
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    Default Re: Announcement: Submod JKDv2 is released

    Which files are responsible for the region and settlements names? Even after unistalling the submod and re installing again from the beginning BC 2.3.2 vanilla, the name regions are still there, teh refuse to be deleted. Thanks in advance.

  8. #48

    Default Re: Announcement: Submod JKDv2 is released

    Check the Imperial_campaign_settlement_names in Data/Text folder

  9. #49
    zburanuki's Avatar Ducenarius
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    Default Re: Announcement: Submod JKDv2 is released

    Everything is correct in that file, but in game I have different names (Kappadokia, Kars etc.). Why always me????
    Last edited by zburanuki; July 28, 2013 at 07:15 AM.

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