***Background***
Since i have just recently finished Dance with Dragons and up to date with song of ice and fire, i have decided to open up another Hotseat featuring Korpskog's Winds Of Winter Submod!
This mod takes place at the end of A Dance with Dragons. War of the Five kings is over, kings are mostly death, armies annihilated and Westeros is now more vunerable to conquer than ever!
You'll have:
- Young Aegon Targaryen has just landed on the shores of Westeros with 10000 men of the Golden Company under his flag. Martells have already sworn their allegiance to him but war for the Iron Throne is inevitable.
- Far in the North Stannis Baratheon is fighting his war with Boltons and Freys to revenge house Stark and join North under his banners.
- Ironborns are more powerful than ever. New crowned king Euron launched a full invasion on the Reach with many coastal settlements under his iron fist.
- Houses Arryn and Tyrell are looking at their borders and speculating which king to support as their decision could change the course of war.
This can only mean one thing, TOTAL WAR in Westeros!
Rules are taken from Korpskog hotseat but there is an important difference in number of players. We will have only seven players who will take two or one house and play with them.
***Requirements to participate***
*The ability to play the submod without crashes to get starting ASAP (I know, but you can never be sure enough)
*Have read ADWD or being aware of the current situation in Westeros 301 years AL.
*Some basic experience from playing other WTW Hotseats. Youngbloods and middlebloods only!
***Admin and Co-Admin***
Dux TBD
***Map***
Spoiler Alert, click show to read:
***Link***
http://www.twcenter.net/forums/showt...n-0-51-Patched
***Factions and players***
House Lannister/King Tommen- hackera96
House Manderly/King Stannis - zburanuki
House Bolton/House Frey - TheBlackWolf
House Martell/King Aegon- ProtoKyzer replaced matto16 on turn 7
House Tyrell - vozd
House Arryn -Ice Eyes is king great
King Euron - bcman3
***Winning conditions***
Become the King of Westeros by conquering all of it or having other Lords/Kings pledging fealty to you. Every Lord/king must pledge fealty to you in order to win this Hotseat. Only one House can win!
***Rules***
- Pm or VM the next player that it is their turn.
- 1 turn peace
- No destroying buildings in an under siege settlement.
- Forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
- No assassinations of Faction leaders and heirs. All other characters may be assassinated.
- No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
- No sailing from a blockaded port without first defeating the blockading ships.
- No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
- Post pictures of battle odds, and results. It is advised to hide everything else, especially the mini map and your finances.
- Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in defense, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
- Settlements gifted should disband all units save one.
- every buidling except baracks and smiths can be destroyed. Because if we allow destroying everything then we won't be able to recruit any units later and settlements will be useless.
- RULES MUST BE OBEYED AT ALL TIMES!