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Thread: Titanium - Introduction

  1. #141
    ❋ Flavius Belisarius ❋'s Avatar Semisalis
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    Default Re: [WIP] Titanium

    This seem great, you can be pround of you, I've heard about it in another thread in which other people said a lot of good thing about this project.
    The description Last of the Romans (Ultimus Romanorum) has historically been given to any man thought to embody the values of Ancient Roman civilization —values which, by implication, became extinct on his death. It has been used to describe a number of individuals.
    Flavius Belisarius (505?–565), one of the greatest generals of the Byzantine Empire and one of the most acclaimed generals in history. He was also the only Byzantine general to be granted a Roman Triumph.

  2. #142
    HELLEKIN's Avatar Miles
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    Default Re: [WIP] Titanium

    guys...my browser have some kind of problem...put new units in a new page...take a look and give a opinnion .salutations my friends
    Last edited by HELLEKIN; August 10, 2013 at 08:44 PM.
    Homo Homini Lupus

  3. #143
    Andytheplatypus's Avatar Domesticus
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    Default Re: [WIP] Titanium

    Quote Originally Posted by ❋ Flavius Belisarius ❋ View Post
    This seem great, you can be pround of you, I've heard about it in another thread in which other people said a lot of good thing about this project.
    Thanks buddy

    Quote Originally Posted by HELLEKIN View Post
    guys...my browser have some kind of problem...put new units in a new page...take a look and give a opinnion .salutations my friends
    Only people that are part of the mod group can see on the group page

  4. #144
    HELLEKIN's Avatar Miles
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    Default Re: [WIP] Titanium

    Sorry but do not understand...I do not belong to the group?
    Homo Homini Lupus

  5. #145

    Default Re: [WIP] Titanium

    Quote Originally Posted by HELLEKIN View Post
    Sorry but do not understand...I do not belong to the group?
    No, he means that members of the actual mod group can see the group page, you know people who are part of development team like yourself, Those of us who are simple serfs who are not a part of the mod group cannot see what's going on.

  6. #146
    Andytheplatypus's Avatar Domesticus
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    Default Re: [WIP] Titanium

    Quote Originally Posted by HELLEKIN View Post
    Sorry but do not understand...I do not belong to the group?

    Quote Originally Posted by b257 View Post
    No, he means that members of the actual mod group can see the group page, you know people who are part of development team like yourself, Those of us who are simple serfs who are not a part of the mod group cannot see what's going on.
    Yes buddy, this thread anyone can see. The page where you have been posting pictures of your units is only for Titanium team members. You are part of the team.

  7. #147
    Last edited by druzhina345; July 28, 2018 at 12:21 AM.

  8. #148
    Andytheplatypus's Avatar Domesticus
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    Default Re: [WIP] Titanium

    Nice job druzhina +rep

  9. #149
    paleologos's Avatar You need burrito love!!
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    Default Re: [WIP] Titanium

    This is my latest go at a chainmail texture.
    I have come to believe that this is as good as it can get.
    I am not proud to admit that for this I have done what was unthinkable to me until recently, I have increased the horizontal dimension of the texture file by 25%.
    I hope you approve...let me know anyway.
    Click image for larger version. 

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  10. #150
    Andytheplatypus's Avatar Domesticus
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    Default Re: [WIP] Titanium

    Looks a lot better dude. Do you have a zoomed out version?

  11. #151
    paleologos's Avatar You need burrito love!!
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    Default Re: [WIP] Titanium

    Quote Originally Posted by Andytheplatypus View Post
    Looks a lot better dude. Do you have a zoomed out version?
    There you go.
    The lighter/darker wavy pattern is an aliasing effect that only appears in milkshape due to milkshape's automatic conversion of my 1280x1024 texture file into a regular square.
    The original texture file does not have this problem.
    I have not yet tested this in game but I do not predict any problems.
    Click image for larger version. 

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  12. #152
    Andytheplatypus's Avatar Domesticus
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    Default Re: [WIP] Titanium

    Wow looks so much better. Have an in game shot yet?

  13. #153
    Ayyubid's Avatar Tiro
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    Default Re: Titanium - Preview

    The Ghulam with the spear is mesmerizing. Also, have you guys taken a look at BC's "Uyunids of Bahrain" mod? They have Incredible unit models. These should provide good inspiration for Middle Eastern units. - http://www.twcenter.net/forums/showt...-Of-Al-Bahrayn
    Last edited by Ayyubid; August 15, 2013 at 09:32 PM. Reason: spelling error
    "I have fought in more than 100 battle . Do you see a space of the span of a hand on my leg, chest, arm which is not covered by some scar of the wound of a sword or an arrow or a lance? And here I am, dying in my bed, like cattle die. May the eyes of cowards never sleep."

    - Khalib Ibn Waleed

  14. #154
    Lord of Shadows's Avatar Campidoctor
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    Default Re: Titanium - Introduction

    Don't know if this has been asked before, but what Religion System means? What is that?

  15. #155
    Andytheplatypus's Avatar Domesticus
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    Default Re: Titanium - Introduction

    Quote Originally Posted by Lord of Dread View Post
    Don't know if this has been asked before, but what Religion System means? What is that?
    That is another project RW is planning on working on. Cant reveal anything about it yet but it will be great when its finished. Wont be for a while though.

  16. #156
    Domesticus
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    Default Re: Titanium - Introduction

    Good work!


    It looks like a beautiful grand sub​​-mod ...

  17. #157

    Default Re: Titanium - Introduction

    whats the release day ? looks very interesting
    Empire Total War Imperial Destroyer MOD videos

    http://www.youtube.com/watch?v=7qHwf...o1jzaF1nzdfd1A

  18. #158
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    Default Re: Titanium - Introduction

    Quote Originally Posted by tono4850 View Post
    whats the release day ? looks very interesting
    Think they're aiming for around September 1st. Unfortunately with these types of things there is often a lot of waiting for certain people to do certain things that others can't do. It depends on how free and available the team is to do what they need to.

    That said, having followed the progress of this mod pretty closely since its inception, I'd assume they're pretty close.

  19. #159
    Andytheplatypus's Avatar Domesticus
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    Default Re: Titanium - Introduction

    Thanks for the compliments.

    Yes, like Larkin said we are aiming for September 1st but with some of our team still away on vacation theres no way to tell if it will be done by then or not.

  20. #160

    Default Re: Titanium - Introduction

    Hi, I have a two small questions.

    As it is stated the submod in it's first release will cover years 1100-1204. First, is it possible to play up to later medieval times after the campaign finished? And second, if it is possible, will there be late units incorporated into the mod, even when the early era campaign wasn't meant to be played in that time period?

    Cheers

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