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Thread: Young Kings of the Rivers and Hills II

  1. #1
    Riverknight's Avatar Last of the Romans
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    Default Young Kings of the Rivers and Hills II

    Young Kings of the Rivers and Hills II
    A Youngbloods hotseat!



    ****Map****
    Spoiler Alert, click show to read: 

    Hello everyone, since it seems a new wave of youngbloods have arrived I am going to make another YB hotseat, but I want to introduce youngbloods to Dux's awesome mod, "The King of the Rivers and Hills".

    This mod is set way before Aegon's Landing... what's going on in Westeros?

    Spoiler Alert, click show to read: 
    This mod will be set in the time of the petty Andal and First-men kings of Westeros. Over 1000 years before Aegon the Conqueror's Landing.
    You'll have:
    - The last First-men King of the Riverlands fighting a desperate battle versus the surrounding Andal Kingdoms. The King of River and Hills is desperately fighting to keep his faith, his customs and his people alive.
    - The Boltons and Starks fighting over dominion of the North.
    - Yronwood, Dayne and Martell battling over Dorne.
    - House Hoare leading a Golden age of the Ironborn, the ironmen could rightfully claim that "wherever men can smell salt water or hear the crash of waves," his writ ran.
    - The Lannisters, Stormkings and Gardeners expanding everywhere as they are trying to become the most powerful kingdom of the continent.


    Here is a link to the submod http://www.twcenter.net/forums/showt...ATCH-RELEASED!

    We will be using the patch, if you have any problems downloading or installing the mod let me know and I will help!


    Anyone from Youngbloods V and on may join, and anyone from Wrath of the youngbloods may join as well.

    ****Winning conditions****
    Spoiler Alert, click show to read: 
    Dominate Westeros, whether is be that all houses are sworn to you, you conquer everyone or you become too powerful that I see fit that nobody can match you


    Admin~ Me!Co-Admin~ Dux


    ****Factions****


    House Lannister, the Kingdom of the Rock, King Lancel Lannister - guiguy98
    House Gardener, the Kingdom of the Reach, King Gyles Gardener - Adamat killed
    House Stark, the Kingdom of the North, King Beron the Halfling - Tavix
    House Arryn, the Kingdom of the Mountain and the Vale King, King Osgood Arryn - Alrichwell
    House Hoare, the Kingdom of the Iron Isles, King Qhored Hoare - TheGreatBastard
    House Durranion, the Kingdom of the Stormlands, Alesander Durranion, Stormking -
    AdmiralThrawn
    House Bolton, the Kingdom of the Dreadfort, King Domeric Bolton - Boss Bolton died
    House Mudd, the Kingdom of Rivers and Hills, King Tristifer IV - Open
    House Yronwood, the Kingdom of the Dornish Mountains, Anders Yronwood, Bloodroyal - Sworn Stark Died turn 14
    House Martell, the Kingdom of Dorne, King Olvar Martell - Axis Sunsoar



    ****Rules****

    Spoiler Alert, click show to read: 
    1. You have 24 hours to play.. if you cannot play, either ask for an extension or find a sub.
    2. It is not allowed to abuse bugs to your or anyones advantage. These are the known bugs:

    • The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
    • Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
    • Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
    • Heroic victory bug: No Heroic victories at all. If you get a heroic victory you must reload until you get a different result, and if you cannot get a different result then you will not be allowed to play the battle.
    • Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
    • Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
    • Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
    • Yoyo armies\forts bug: no attacking an army which the bug has been used on mutliple times. You can see when this bug accures, as the enemy army enters the fort and then leaves it
    • 3. You are not allowed to encircle an army, just to deny its retreat.
      4. Destroying buildings is not allowed in these 3 situations:
      1. If the settlement is under siege
      2. A far superior army is one turn away from the settlement. *exception: if it is turn one it is allowed
      3. You have not yet held that settlement for 3 turns *exception: does not apply on turn 1-3 on home regions


      5. You can have 2 forts per region and every fort has to be garrisoned by a minimal of 4 units. The minimum number of men in the fort must be equal or greater then 300 men, Cavalry counts as double (only on Huge settings)
      6. You are not allowed to attack a besieging army just to deny the enemy of sacking the settlement.
      7. You have to VM/PM the next player after you upload your save.
      8. Posting pictures of battle odds, and results is mandatory. You do not have to post the pics if the person you fought against in the battle does not demand pics. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
      9. The recruitments of spies\assasins and their use is prohibited
      10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
      Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
      11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
      12. It is not allowed to accept money or regions from dying/obliterated factions.
      13. It is not allowed use a princess to steal a general, unless there is more then 35% of success. (pics must be posted)
      14. Settlements gifted should disband all units, except for one to keep public order.
      15. One turn peace for everyone *exception: a faction who is before you in the turn order placed units in your territory. Example: Lannister can't attack Tully in turn 1. Tully can attack Lannister if he placed his troops in his territory.
      An hostile act who breaks the 1 turn peace rule is one of the following:


      • Attacking an army\force of another player
      • Blockading a port
      • Besieging a settlement


      16. The recruitment of siege equipment and their use is prohibited.
      17. It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ports which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
      18. It is illegale to burn down ports in order to get around rule 11- if your port is blockaded and there are ships inside that port, if you burn down the port the ship is not allowed to move that turn.
      19. In case someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid next turn
      20. The admin's decision's need to be respected. Arguing with the admin is not allowed, and if you refuse to respect the admin's ruling you will be kicked out from the Hotseat

      I suggest that a moderator stickies this. Also, be aware that whenever you feel like a rule should be added, and I will decided that indeed it is a good rule, then I would add it.





    If you are unsure whether you qualify to join or not, post in the thread what faction you want and send me a PM

    And yes Louis, I copied your format and name

    Map
    updates

    Turn 5

    Spoiler Alert, click show to read: 





    Last edited by Riverknight; January 18, 2014 at 02:19 PM.

  2. #2

    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    House Gardener, the Kingdom of the Reach, King Gyles Gardener - please for me !!

  3. #3
    Dux's Avatar Warden of Westeros
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    I can be co admin.

  4. #4
    Uriyaca's Avatar Protector Domesticus
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    OH MY GOD KNIGHT WILL YOU STOP OPENING HOTSEATS?

    Spoiler Alert, click show to read: 
    I'm willing to take Arryn if you can't fill this up, you know, the best way to learn how to hotseat is to battle experienced players
    Last edited by Uriyaca; July 07, 2013 at 01:27 PM.

  5. #5
    Riverknight's Avatar Last of the Romans
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    Quote Originally Posted by Dux View Post
    I can be co admin.
    Its an honour having the winner of the admin award be my co-admin!

    OH MY GOD KNIGHT WILL YOU STOP OPENING HOTSEATS?
    Why! There are a ton of youngbloods and I know for sure if it was not for YB4 and Clash of squires I would have never had continued to hotseat

  6. #6

    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    Quote Originally Posted by uriyaca View Post
    OH MY GOD KNIGHT WILL YOU STOP OPENING HOTSEATS?
    So long as the old ones keep going, I don't see whats wrong?

  7. #7
    Libertus
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    I'll take House Arryn. Thanks for the heads up, Knight of the Rivers.

  8. #8
    zburanuki's Avatar Ducenarius
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    Hoare for me!

  9. #9
    Pazaak's Avatar Civis
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    House Martell please

  10. #10
    Louis XVI's Avatar Campidoctor
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    May I suggest you name it Young Kings of Rivers and Hills II seeing the succes of the first one

  11. #11
    Riverknight's Avatar Last of the Romans
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    Default Re: Minor kings of Westeros! [ another youngblood hotseat]

    Quote Originally Posted by Louis XVI View Post
    May I suggest you name it Young Kings of Rivers and Hills II seeing the succes of the first one
    I was actually going to do that, I'll change it.

  12. #12
    gangstamaori's Avatar Miles
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    Default Re: Young Kings of Rivers and Hills II

    Really tempted to take Yronwood, but we all know what I'm like with hotseats :/

    I think I will. I'll try not to drop out before it starts again

    Edit: Argh, I think I'm too old for this. Shoot. Let me know if you'll have me, I've only hotseated in three hotseats long term and only been doing this for a few months. I'm still very noobish.
    Last edited by gangstamaori; July 07, 2013 at 03:27 PM.

    "The disgraced and the disinherited. This is my army. This is our best hope."

  13. #13

    Default Re: Young Kings of Rivers and Hills II

    Not my hotseat, but I'd just like to state the first Young Kings wasn't actually a YB.

  14. #14
    gangstamaori's Avatar Miles
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    Default Re: Young Kings of Rivers and Hills II

    A new name could be set up, like youngbloods for the youngbloods mod, there could be a new series for the korah youngblood hotseats.

    "The disgraced and the disinherited. This is my army. This is our best hope."

  15. #15
    Cryers-'s Avatar Semisalis
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    Default Re: Young Kings of the Rivers and Hills II

    House Mudd, please.

  16. #16

    Default Re: Young Kings of the Rivers and Hills II

    House Durranion please.

  17. #17
    gangstamaori's Avatar Miles
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    Default Re: Young Kings of the Rivers and Hills II

    Sweet, I've been allowed to take Yronwood. That I will do. I've always wanted to control Anders and Ryone.

    "The disgraced and the disinherited. This is my army. This is our best hope."

  18. #18
    Arrow2daknee's Avatar Vicarius
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    Default Re: Young Kings of the Rivers and Hills II

    Stormkings?

  19. #19
    gangstamaori's Avatar Miles
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    Default Re: Young Kings of the Rivers and Hills II

    I think Old Gentleman took them, it is just wrong on the list.

    "The disgraced and the disinherited. This is my army. This is our best hope."

  20. #20

    Default Re: Young Kings of the Rivers and Hills II

    Bolton please

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