CA provided several raw files in its previous "Assembly Kit", some of them being buildings.
CA provided several raw files in its previous "Assembly Kit", some of them being buildings.
Last edited by wangrin; August 15, 2014 at 02:54 AM. Reason: adding Primergy's EFLINE tool
[RESERVED] NON GARRISONABLE BUILDING
[RESERVED] GARRISONABLE BUILDING
First trial : creating a redoubt
Objective : create a garrisonable building able to house one unit (150-200men)
The model is intended to be composed of 3 pieces and 2 destruction levels
- piece01a : earthwork
- piece01b : entrance protection
- piece01c : footbridge
If possible, the model is also intended to use a feature from bridge buildings : platform object
This object seems to be use to define passable area.
The idea would be to use it to allow unit to enter using breaches.
Unit will be place along eflines :
As I don't know how CA create EFlines (xml file), the only solution I have tight now is to do it "by hand".
But it's is a long and boring process :
- drawing splines (segments) representing eflines and note their coordinates
- placing EFline object at the center of the segment
- writing the xml file
Interesting stuff. +rep. Is it possible to use them in TEd?
I never used TeD, so, I don't know how the tool list available buildings.
Hmmh, CA didn't provide raw models for both building nor ships with artillery in it...(They only provided Kobaya ship model...)
Although, there are some buildings that exists, but not available normally on TEd, which are can be made to be usable through some db modding...Its Frodo's EMFAB, I think...
It is possible to export S2TW building using UU3D + ETW plugin.
It's not perfect, but it is possible.
Problem is that we have no informations about how to place guns.
I didn't find informations in models_building tables, so I suppose that such informations are stored in cs2.parsed files.
We really need that CA release some more raw models.
I would suggest :
- coastal battery (should be useful to know how to place guns)
- castle tower (same as above)
- castle gate (should be interesting to know how gates work)
- castle wall (interesting model to work on EFlines)
- torpedo boat (who want a submarine ^^)
- a ship with guns
- a ship with sail (to know how to create them)
I would add a parrot gun too, because we have had problem to import raw models I've created for I.S (ETW mod).
UPDATE : adding Primergy's EFLINE tool
sources : [Resource] Examining models_naval tables and CA's ship model (#109)
Ah, thanks for collection the information!
the ETW-plugin was updated on 02.October...now we can load ALL of the Shogun2-Building-models into Ultimate Unwrap 3D, no longer only some of them...now all of them.
Thats great, thanks for the information!
Any updates on this? Has anyone been able to get a custom garrisonable building working??