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Thread: Proposal about new fixes and patch for DTW.

  1. #41

    Default Re: Proposal about new fixes and patch for DTW.

    More missiles with grass and ambakaro.

  2. #42

    Default Re: Proposal about new fixes and patch for DTW.

    delete
    Last edited by unDa; July 07, 2013 at 08:06 AM. Reason: triple post

  3. #43

    Default Re: Proposal about new fixes and patch for DTW.

    delete
    Last edited by unDa; July 07, 2013 at 08:06 AM. Reason: double post

  4. #44

    Default Re: Proposal about new fixes and patch for DTW.

    Excellent work! When patch release is planned?

  5. #45

    Default Re: Proposal about new fixes and patch for DTW.

    Today i uploaded early version of the new 1.22a patch.
    Most of changes was a cosmetical, and balance are not harmed (i hope). Some info cards was corrected and work is still not ended But i think early version of patch must be released ASAP.
    Link for this patch: http://rghost.ru/47365084
    Instructions: unrar this archive in your RTW folder and overwrite all files. Dont forget to delete map.rwm in game folder\DTW\Data\world\maps\base. This patch are not save compatible!
    Bugs: i am really hope that new patch without bugs, but if you will find one of them, please report here. I will inculde fixes in future 1.22b patch.
    PS: sry for bad english :/
    Last edited by unDa; July 11, 2013 at 11:25 PM.

  6. #46
    RedFox's Avatar When it's done.™
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    Default Re: Proposal about new fixes and patch for DTW.

    Have you committed the latest version to SVN?

  7. #47

    Default Re: Proposal about new fixes and patch for DTW.

    yes, i did it.

  8. #48

    Default Re: Proposal about new fixes and patch for DTW.

    Great job unDa. The mod looks great with all these correct UI's and textures. Shall we move on to XC? Hahaha

  9. #49

    Default Re: Proposal about new fixes and patch for DTW.

    Quote Originally Posted by ahowl11
    Shall we move on to XC? Hahaha
    No! Only Diadochi, only hardcore!

  10. #50
    RedFox's Avatar When it's done.™
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    Default Re: Proposal about new fixes and patch for DTW.

    Haven't posted these in a few years, so I hope I'm not too rusty

    |*) Download Patch v1.22 (*|
    -) Added new unit cards and textures by unDa (still not all, so expect patch v1.23)
    -) Added hotfix by unDa for Pyrrhic campaign
    -) Various hotfixes over the years added by Spartan 666 and me
    -) Unit costs balanced
    -) Fixed main campaign script and Polybian Reforms trigger. Now romans have to build an imperial_palace in Capua, Arpium or Ancona. No other limitations.
    -) Updated credits and splash screen to include unDa


    Enjoy this patch. If you spot any bugs & errors, right now is the best time to let us know, since after v1.23 there probably won't be any more patches

  11. #51

    Default Re: Proposal about new fixes and patch for DTW.

    Quote Originally Posted by unDa View Post
    Patch 1.22a for Diadochi is ready!
    Link for this patch: http://rghost.ru/47365084
    Instructions: unrar this archive in your RTW folder and overwrite all files. Dont forget to delete map.rwm in game folder\DTW\Data\world\maps\base. This patch are not save compatible!
    +Rep. for your great efforts and dedication, unDa !!!
    Cheers !

    Edit: Does Patch 1.22a include the Patch 1.21 ? => Meaning: no need to install Patch 1.21 befóre 1.22a ?
    And what about RedFox's enhancement-mod for DTW ? Is it still valid ?
    Last edited by Celtoi; July 23, 2013 at 04:29 AM. Reason: Question v1.21

  12. #52

    Default Re: Proposal about new fixes and patch for DTW.

    No this patch is not cumulative. You will need to install 1.21.
    Yes we still trying to enhance DTW
    Last edited by unDa; July 24, 2013 at 10:13 AM.

  13. #53
    RedFox's Avatar When it's done.™
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    Default Re: Proposal about new fixes and patch for DTW.

    If you installed the official v1.22, then it's a cumulative patch containing v1.21 and also unDa's latest changes.

  14. #54
    Lemunz's Avatar Libertus
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    Default Re: Proposal about new fixes and patch for DTW.

    is patch 1.22 save game compatible?? sorry if i missed it.

  15. #55
    GeorgiBG's Avatar Miles
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    Default Re: Proposal about new fixes and patch for DTW.

    Quote Originally Posted by Lemunz View Post
    is patch 1.22 save game compatible?? sorry if i missed it.
    No, it isn't.

    By the way thanks for the great job, unDa! I saw your patch 1.22 hotfix too. Everything is done, right? I mean can I play now camapign without worrying about new patches. The hot fixes won't hurt I believe.


  16. #56

    Default Re: Proposal about new fixes and patch for DTW.

    Almost
    There will be only hotfixes for units with incorrect cards (patch 1.22b)

  17. #57
    GeorgiBG's Avatar Miles
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    Default Re: Proposal about new fixes and patch for DTW.

    Quote Originally Posted by unDa View Post
    Almost
    There will be only hotfixes for units with incorrect cards (patch 1.22b)
    So the latest patch for DTW actually is 1.22 (hopefully with support). I hope that hotfixes are not needed but anyway...


  18. #58
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: Proposal about new fixes and patch for DTW.

    nice work guys. keep working. DTW worths it

  19. #59
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: Proposal about new fixes and patch for DTW.

    RedFox in order to play well the DTW we need DTW_v1.20_Full and official v1.22 patch?

  20. #60

    Default Re: Proposal about new fixes and patch for DTW.

    Yes.

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