Update: Currently I am at a stalemate with the project. Increasing building/recruitment time would not work without further features otherwise it would compromise gameplay. I had plan out some features but they need to be modified with scripting. Currently, I cannot decompile luac files which I thought was important to the project. Coding is not my expertise, if anyone here are coders as well as having some free time and would want to join the project, please feel free to pm me. Any help would be greatly appreciated. Current direction of the project:
1) Radical overhaul of the food supply
2) Radical overhaul of the attitrition effect.
Again, if you are interested on this project, please pm me.
Description: This mod allows the game to be played with one month per turn. Every 3 turns is one season. Enjoy it guys!
Changelog:
v1.0:
1) 1 version of monthly turn mod and 1 version of monthly turn mod + extended campaign all 1640.
2) Fixed bug with crashing family tab including hostages time = 24 months, child birth = 9 months, maximum 4 children.
Credit:
1) Thanks to Spartan for letting me incorporate his "Extended Campaign Mod" into the "Monthy Turn Mod"
2) Thanks to Hedgeknight for letting me modify the uai_campaign_variables table to fix the bug in v1.0
3) Thanks to newt for providing important information on campaign_variables table to fix the bug in v1.0
IMPORTANT:
1) If you already had 'extended campaign mod by Spartan" installed, please remove it and simply replace by this mod because mine contained both the extended campaign and the monthly turn.
2) This mod should be compatible with all other mods.
3) This mod is not save compatible, please start a new campaign to see the effects
Installation: This is just another movie pack mod so download and drop it into your data folder.
Notes:
1) I believe (only base on my speculation) that if you try to make a 2 months/turn mod, it might conflict with the seasons since it takes every 3 months to have 1 season. The original codes might not permit the game to recognize the last season of even-turn. For example, in a 2 months/year --> 1st turn (spring, spring), spring is the season; 2nd turn (spring, summer), the game might be confused here? I have read that someone trying to make a 2 months/year and get funny result like 8 months of winter. Therefore, I believe that 1 month/turn is the most stable one to go compare with 2 months/turn alternative.
2) This is primarily for those who wish to have more turns to play. This does not necessarily make the game longer to win; it makes the game longer to play. Currently, you can beat the game with virtually the same amount of turns like you would without it.
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