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Thread: Expanded Japan mod (83 new regions, 86 new factions)

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    uanime5's Avatar Artifex
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    Icon7 Expanded Japan mod (83 new regions, 86 new factions)

    Purpose
    The purpose of this mod is to make the map more accurate by adding some of the provinces and factions that existed during the Sengoku Jidai time period that were not included in TWS2. The original TWS2 had 65 provinces and 47 factions, I have increased this to 148 provinces and 133 factions. As there are now more provinces to conquer I've increased the number of provinces needed to win each campaign and increased the number of turns per year to 12.


    The following Saikaido (Kyushu) provinces have been split into one or more provinces:
    - Hizen province into North Hizen (owned by Matsura) and South Hizen (owned by Ryuzoji) provinces.
    - Tsukushi province into the Chikugo (owned by Akizuki), North Chizuken (owned by Shoni), and South Chizuken provinces (owned by Sugi); and Tachibana (owned by Tachibana).
    - Higo province into North Higo (owned by Kikuchi), South Higo (owned by Sagara), and Aso (owned by Aso) provinces.
    - Hyuga province into North Hyuga (owned by Tsuchimochi) and South Hyuga (owned by Ito) provinces.

    The following Nankaido (Shikoku and Kii province) provinces have been split into one or more provinces:
    - Iyo province into Uwakita (owned by Saionji), Ukena (owned by Iyo-Utsunomiya), and Iyo (owned by Kono) provinces.
    - Tosa province into Tosa (owned by Chokusabe), Nakamura (owned by Ichijo), and Agawa (owned by Motoyama) provinces.
    - Kii province into Kii (owned by Saika), Hidaka (owned by Ichijo), and Nishimuro (owned by Horiuchi) provinces.

    The following San'yodo provinces have been split into one or more provinces:
    - Nagato province into East Nagato province (owned by Yamaguchi) and West Nagato province (owned by Hagi).
    - Aki province into Numata province (owned by Kobayakawa) and Aki province (owned by Mori).
    - Harima province into West Harima province (owned by Kuroda) and East Harima province (owned by Bessho).

    The following San'indo provinces have been split into one or more provinces:
    - Tamba province into North Tamba province (owned by Naito) and South Tamba province (owned by Hatano).
    - Tango province into North Tango province (owned by Isshiki) and South Tango province (owned by Takaoka).

    The following Kinai provinces have been split into one or more provinces:
    - Settsu province into the Settsu province (owned by Miyoshi); and the Osaka and Izumi provinces (both owned by Ikko Ikki).
    - Yamashiro province into Kyoto province (owned by Ashikaga); and Yodo province (owned by Hosokawa).
    - Kawachi province into North Kawachi (owned by Yusa), central Kawachi (owned by Bishu Hatakeyama), and South Kawachi (owned by Matsunaga).
    - Yamato province into Yoshino (owned by Ochi), Sofu (owned by Ido), and Takaichi (owned by Tsutsui).

    The following Hokurikudo provinces have been split into one or more provinces:
    - Etchu province into East Etchu (owned by Jinbo) and West Etchu (owned by Shiina) provinces.
    - Echigo province into East Echigo and West Echigo (both owned by Uesugi); Santo (owned by Naoe); and Nishikambara (owned by Honjo) provinces.

    The following Tosando provinces have been split into one or more provinces:
    - Omi province into Zeze (owned by Kyogoku), Koga (owned by Rokkou), Ishida (owned by Ishida), and Omizo (owned by Azai).
    - Hida province into North Hida (owned by Ema) and South Hida (owned by Anegakoji).
    - Mino province into Mino (owned by Saito), Iwamura (owned by Toyama), Kano (owned by Akechi), and Inuyama (owned by Asano).
    - North Shinano province into Takashima (owned by Takeda), Takato (owned by Takato), Matsumoto (owned by Ogasawara), Chikuma (owned by Murakami), Kawanakajima (owned by Takanashi), and Chiisagata (owned by Sanada) provinces.
    - South Shinano province into Kiso (owned by Kiso) and Iida (owned by Suwa) provinces.
    - Kozuke province into Tone (owned by Numata), Kozuke (owned by Yamanouchi), Nitta (owned by Yura), and Ashikaga (owned by Nagao) provinces.
    - Shimotsuke province into Nasu (owned by Nasu), Tsuga (owned by Sano), and Shimotsuke (owned by Utsunomiya) provinces.
    - Fukushima province into Aizu (owned by Asahina), Oshu (owned by Nihonmatsu), Iwase (owned by Nikaido), Shirakawa (owned by Shirakawa), Hamadori (owned by Soma), and Iwaki (owned by Iwaki) provinces.
    - Miyagi province into Isawa (owned by Tamura), Miyagi (owned by Osaki), and Oshika (owned by Kasai) provinces.
    - Iwate province into Waga (owned by Hienuki), Shiwa (owned by Shiba), Tono (owned by Asonuma), and Ninohe (owned by Nanbu), Sannohe (owned by Oura), and Namioka (owned by Namioka) provinces.
    - Uzen province into Akumi (owned by Daihoji), Uzen (owned by Mogami), and Okitama (owned by Date) provinces.
    - Ugo province into Kubota (owned by Ando), Yuri (owned by Nikaho), and Ogachi (owned by Onodera) provinces.

    The following Tokaido provinces have been split into one or more provinces:
    - Ise province into Asake (owned by Kanbe), Kuwana (owned by Ikko Ikki), Suzuka (owned by Seki), and Ise (owned by Kitabatake) provinces.
    - Owari province into Owari (owned by Oda), Kaito (owned by Shibata) and Nisshin (owned by Hachisuka) provinces.
    - Mikawa province into Mikawa (owned by Tokugawa) and Gamagori (owned by Udono) provinces.
    - Totomi province into East Totomi (owned by Asahina) and West Totomi (owned by Li) provinces.
    - Musashi province into Osato province (owned by Ogigayatsu Uesugi); Gyoda (owned by Narita); and North Musashi and South Musashi provinces (both owned by Hojo).
    - Shimosa province into Katsushika (owned by Koga-Ashikaga), Yuki (owned by Yuki), and Chiba (owned by Chiba) provinces.
    - Hitachi province into Hitachi (owned by Satake) and Tsuchiura (owned by Oda) provinces.

    This mod adds the following new provinces:
    - Oshima in Hokkaido (owned by Matsumae).
    - Goto Islands (owned by Goto).
    - Tsushima islands (owned by So).
    - Oki islands (owned by Amago).
    - Tanegashima islands (owned by Tanegashima).

    This mod adds the following new factions:
    - Kamachi in the Buzen province.
    - Kimotsuki in the Osumi province.
    - Atagi in the Awaji province.
    - Sue in the Suo province.
    - Masuda in the Iwami province.
    - Ukita in the Bizen province.
    - Noto Hatakeyama in the Noto province.
    - Asakura in the Echizen province.

    [h1]Other information[/h1]
    I can't make any of the other islands playable because TWS2 won't allow small islands to become regions.I also can't make the new factions playable because I don't know how to make them playable.

    This mod isn't compatable with any other mod that adds new regions or changes the startpos.esf.If you want to make this mod compatable with these mods download the Pack File Manager and remove the startpos.esf from these mods.
    http://www.twcenter.net/forums/showt...Features-added

    Spoiler Alert, click show to read: 


    Installation

    Subscribe to download this mod from the Steam Workshop:
    http://steamcommunity.com/sharedfile.../?id=150812711

    This mod is also available on these mirrors. To install download the expanded.rar, unpack it, and put the expanded.pack in your "C:\Program Files (x86)\Steam\steamapps\common\total war shogun 2\data" folder. This mod doesn't autoload so you need to select it on the mod menu.

    http://www.gamefront.com/files/23738767/expanded_50.rar
    http://www.4shared.com/rar/MgA1MMYU/...ed_50__1_.html

    Let me know if you want me to upload this mod somewhere else.

    Future releases

    My main goal was to release this mod as soon as possible, then update it to make it more accurate. So any advice regarding the names and locations of the settlements, towns, ports, and farms in these regions would be appreciated.

    If you feel I should add a region I'll need to know a lot of things; such as where this region is located, the size of this region, where the settlement/town/port/farm are located, what the settlement is called, and which faction controls this region.

    Permission

    This mod can be used in any other mod as long as I'm credited for my map.

    Modding

    If you want to know how to make a new map I've written a guide here:
    http://www.twcenter.net/forums/showt...split-a-region

    This guide explains how to add new factions:
    http://www.twcenter.net/forums/showt...-existing-ones
    Attached Thumbnails Attached Thumbnails japan_lookup.jpg   date 2.jpg   hamadori.jpg   iwaki.jpg   34330_screenshots_2013-07-30_00001.jpg  

    34330_screenshots_2013-07-30_00007.jpg   34330_screenshots_2013-07-30_00009.jpg   ugo.jpg   sannohe 2.jpg   oshima 2.jpg  

    Last edited by uanime5; October 01, 2013 at 04:44 PM. Reason: Added more regions and factions
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  2. #2
    Vioras's Avatar Vexillifer
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    Default Re: Expanded Japan mod (2 new regions)

    Wow very well done thanks!

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    MarkusAntonius's Avatar Signifer
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    Default Re: Expanded Japan mod (2 new regions)

    So you finally discovered how do this. how to add new provinces and change the map. this is are Revolutionary News. For shogun, Napoleon and Empire maybe even Rome 2. I knew someone would do this one day. hahahh now you can definitely change the World. would be cool if you could add provinces to those theater islands and hokkaido in the Sengoku map later. congratulations.

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    gaunty14's Avatar Pili Prior
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    Default Re: Expanded Japan mod (2 new regions)

    Whoop campaign map changes!

    "will help build battle station for food" - or rep

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    uanime5's Avatar Artifex
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    Default Re: Expanded Japan mod (2 new regions)

    Quote Originally Posted by MarkusAntonius View Post
    So you finally discovered how do this. how to add new provinces and change the map. this is are Revolutionary News. For shogun, Napoleon and Empire maybe even Rome 2. I knew someone would do this one day. hahahh now you can definitely change the World. would be cool if you could add provinces to those theater islands and hokkaido in the Sengoku map later. congratulations.
    I can do this with Shogun 2 because of the official tools. ETW and NTW will be more difficult because we don't have the official tools.

    I'd need more information about Hokkaido before I can add it.
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

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    Ygge's Avatar Signifer
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    Default Re: Expanded Japan mod (2 new regions)

    Have you thought of making regions for the "Trade nodes" islands?

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    uanime5's Avatar Artifex
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    Default Re: Expanded Japan mod (2 new regions)

    Most of the trade node islands represent countries that aren't on the map. So it will be difficult to add them.

    Regarding island nations I'm unsure if the islands are big enough to add a settlement and farm to (it was difficult to add everything to Izumi). I could try making these islands one region and spreading everything throughout this region but I don't know how the AI would cope.
    Last edited by uanime5; June 01, 2013 at 07:40 PM.
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  8. #8
    The Useless Member's Avatar Sagittarius
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    Default Re: Expanded Japan mod (2 new regions)

    Just for future reference (and being optimistic) is it possible to do this to the FOTS map?

    EDIT: is there some sort of region and pixel limit like Medieval II?

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    MarkusAntonius's Avatar Signifer
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    Default Re: Expanded Japan mod (2 new regions)

    Yep about Hokkaido. there was the Matsumae clan. they were a sort or a branch of the Takeda. and i think there like always would need a Farm, a Port and a Lumber Camp. as wood was the most important thing of that land. and a Bear or 2. Hokkaido is the only place in japan where really have Brown Bears (unfortunatelly for the first settlers as they killed dozens of them) and maybe some deers to mean a wild land. i mean something like the most wild of the provinces like a japanese " Alaska ". good luck. is very good to know it's finally possible now.
    Last edited by MarkusAntonius; June 01, 2013 at 07:37 PM.

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    uanime5's Avatar Artifex
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    Default Re: Expanded Japan mod (2 new regions)

    Quote Originally Posted by Wetblowdryer View Post
    Just for future reference (and being optimistic) is it possible to do this to the FOTS map?

    EDIT: is there some sort of region and pixel limit like Medieval II?
    As CA also released the files needed to edit the FOTS and ROTS maps it's possible to add extra regions to them.

    There probably is a region and pixel limit but I don't know what it is. The AI may also have problems if the map is too large.
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  11. #11
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Expanded Japan mod (2 new regions)

    carve off some regions in Mutsu to make room for the Nanbu Clan.

    and maybe other big regions like Musashi in Kanto.


    divide the Hatakeyama since maybe vanilla region ownership can now be edited?

    make Awaji its own clan, via the Hachisuka Clan (well it was in the Seki mod time period, dunnoh in Sengoku, but I like an excuse to have swastika mon bearing clans. )

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  12. #12
    Sukauto
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    Default Re: Expanded Japan mod (2 new regions)

    Here's a picture of what the Hokkaido provinces might look like. I don't know if the Ainu had borders on a map like the Japanese did.

    That brings up a larger question. Would you create custom Ainu clans with custom units and custom settlements. I wouldn't bother IMO.

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    Yari-hei
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    Default Re: Expanded Japan mod (2 new regions)

    That you found it out. That's so cool! Could you place it on the Steam workshop? And teach some other it too, with a tut or something. This will make it possible to create total new maps.

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    uanime5's Avatar Artifex
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    Default Re: Expanded Japan mod (2 new regions)

    Quote Originally Posted by Keesdechinees View Post
    That you found it out. That's so cool! Could you place it on the Steam workshop? And teach some other it too, with a tut or something. This will make it possible to create total new maps.
    How do I put something on the Steam workshop?

    I've already made a tutorial, which is available here:
    http://www.twcenter.net/forums/showt...split-a-region

    I should be possible to make completely new maps but it will be a lot of work.
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  15. #15
    Aquilifer
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    Default Re: Expanded Japan mod (2 new regions)

    Quote Originally Posted by uanime5 View Post
    How do I put something on the Steam workshop?

    I've already made a tutorial, which is available here:
    www.twcenter.net/forums/showthread.php?600630-How-to-split-a-region

    I should be possible to make completely new maps but it will be a lot of work.
    Good question. I've only found info on how to upload new maps. Best bet is to probably sent a PM to one of the overhaul modders like Radious, might be the same process as them.

    The only problem with Steam workshop is that it has an 100MB limit on, so i'm not sure if this mod is too big for the it. If all else fails you might be able to just create an item in the workshop that just redirects to this forum for the file. Either way it would be another way to get the word out to more people that this stuff is doable. As another way to spread the word, have you tried asking a moderator to put this on the front page?
    Rome > Darthmod Med2:K > SS6.4, Rule_Brittania, Broken Crescent Empire > Empire Realism Napoleon > Darthmod Shogun 2 > True Samurai, [WIP] Mettle Blades and Skills

    Tired of changing steam Launcher options for Med 2/Kingdoms mods? use Kingdoms App Launcher

    Funniest Thread in Rome 2 history: The new "you got the sandals wrong" thread.

  16. #16
    ♔The Black Knight♔'s Avatar Pili Prior
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    Default Re: Expanded Japan mod (2 new regions)

    I could see if i could upload it. Is that ok with you? I'll give all credit that is due of course.

    Otherwise just follow what weirdo wrote below.
    Last edited by ♔The Black Knight♔; June 05, 2013 at 03:04 PM.

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    Default Re: Expanded Japan mod (2 new regions)

    Insert the mod into the Data folder, Then launch the game as usual. When the ModManager appears, double click the Mod you want to publish in SteamWorkshop, it'll open a new popup where you can also write the Title and Description of The Mod. In There, Click "Upload to SteamWorkshop" on the bottom of the window. Wait until The Upload Finishes, then just exit the ModManager without launching the game. Updating also works this way, and all users of the mod will get automatic update through Steam.

    Edit your Mods through Steam, but Uploading Thumbnail Picture need to be done from ModManager as the mod itself.

    As SteamWorkshop have 100MB limit, a good idea is Splitting The Mod into several numbered mod that have to be used at once, Just like Frodo's Campaign Siege Map Overhaul (1,2, and EMFAB as separate pack that need to be used at once)

    Ah, I wondering, Is it possible, and more Importantly, Legal, Adapting FoTS map to the Vanilla Game and RoTS...Modifying it by swapping the Cities with Vanilla and RoTS ones, swapping Resources, deleting Telegraph Lines and Railroads...

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    uanime5's Avatar Artifex
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    Default Re: Expanded Japan mod (2 new regions)

    Quote Originally Posted by weirdoascensor View Post
    Insert the mod into the Data folder, Then launch the game as usual. When the ModManager appears, double click the Mod you want to publish in SteamWorkshop, it'll open a new popup where you can also write the Title and Description of The Mod. In There, Click "Upload to SteamWorkshop" on the bottom of the window. Wait until The Upload Finishes, then just exit the ModManager without launching the game. Updating also works this way, and all users of the mod will get automatic update through Steam.
    Thanks. I've tried to add this mod to the Steam Workshop. Hopefully it will appear here soon.

    As SteamWorkshop have 100MB limit, a good idea is Splitting The Mod into several numbered mod that have to be used at once, Just like Frodo's Campaign Siege Map Overhaul (1,2, and EMFAB as separate pack that need to be used at once)
    Fortunately this mod isn't that big so I don't need to put it into multiple packs.

    Ah, I wondering, Is it possible, and more Importantly, Legal, Adapting FoTS map to the Vanilla Game and RoTS...Modifying it by swapping the Cities with Vanilla and RoTS ones, swapping Resources, deleting Telegraph Lines and Railroads...
    It's possible to do this, provided that you rename a lot of things. You don't need to delete the Telegraph Lines and Railroads, all you need to do is not export them.

    Swapping the city models and resources is simple as you only need to edit the DB tables and the start_pos files, then rebuilding the esf files. Basically the cs2 files tell TWS2 where something is on the map and the the esf files tell TWS2 what type of thing is on the map.

    Regarding legality as it would be legal to create a new map similar to the Boshin one I'd have to say that it's probably legal to adapt this map so that you can use it in other campaigns. Though the easiest way to get around this problem is to make a mod that turns the FoTS campaign into the vanilla and RoTS campaign. That way you can't use this map without purchasing FoTS.
    Expanded Japan mod (83 new regions,86 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    ETW mapping information
    http://www.twcenter.net/forums/showthread.php?t=355187

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  19. #19
    ♔The Black Knight♔'s Avatar Pili Prior
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    Default Re: Expanded Japan mod (2 new regions)

    Hey do you have a link to the steam page? I cant find it on the workshop.

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    Default Re: Expanded Japan mod (2 new regions)

    Maybe its not uploaded yet...or the visibility not set to "Public"...

    Quote Originally Posted by uanime5 View Post
    It's possible to do this, provided that you rename a lot of things. You don't need to delete the Telegraph Lines and Railroads, all you need to do is not export them.

    Swapping the city models and resources is simple as you only need to edit the DB tables and the start_pos files, then rebuilding the esf files. Basically the cs2 files tell TWS2 where something is on the map and the the esf files tell TWS2 what type of thing is on the map.

    Regarding legality as it would be legal to create a new map similar to the Boshin one I'd have to say that it's probably legal to adapt this map so that you can use it in other campaigns.
    Since it is legal to use modified assets, Excellent!

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