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Thread: Morale seems like glass, is this intentional?

  1. #1

    Default Morale seems like glass, is this intentional?

    Soldiers seem to run away if so much as a stiff breeze touches them. Is this intentional? I know casualty rates in Total War tend to be a lot higher than they tended to be in reality and was wondering if this was an attempt to simulate that armies would run away before casualties got that severe?

  2. #2
    Stath's's Avatar Protector Domesticus
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    Default Re: Morale seems like glass, is this intentional?

    with which faction did you experience this?


  3. #3

    Default Re: Morale seems like glass, is this intentional?

    Kemet. I was playing on very hard, so I suppose I had it coming, but even the Kyrenians I was fighting seemed to break and run away surprisingly easily. I'm not complaining, it just came as a surprise when my Egyptian soldiers broke almost instantly in the face of the Greek attack... which I suppose isn't surprising given it was Egyptian soldiers going head to head against a phalanx.

  4. #4
    Clagius's Avatar neighborhood snork
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    Default Re: Morale seems like glass, is this intentional?

    Greeks are overpowered. This is normal.


  5. #5
    Stath's's Avatar Protector Domesticus
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    Default Re: Morale seems like glass, is this intentional?

    Better use Hard for battles.


  6. #6

    Default Re: Morale seems like glass, is this intentional?

    2.2 is a beta(ish) release from 2008, so it has a lot of balancing issues such as the glass AI

  7. #7
    Daminios's Avatar Libertus
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    Default Re: Morale seems like glass, is this intentional?

    Quote Originally Posted by nein View Post
    2.2 is a beta(ish) release from 2008, so it has a lot of balancing issues such as the glass AI
    ..............perhaps if possible > another update here Wise Coffin would be greatly appreciated by all

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