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Thread: Moorish Ship in the dead sea?

  1. #1

    Default Moorish Ship in the dead sea?

    Spoiler Alert, click show to read: 


    So, how the moorish ship appeared in dead sea? even there is no ports in there
    is this some kinds of bug?

  2. #2

    Default Re: Moorish Ship in the dead sea?

    They must of hired mercenaries and bought a boat while standing next to it ^^

  3. #3
    eXistenZ's Avatar Praeses
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    Default Re: Moorish Ship in the dead sea?


  4. #4
    Aymer de Valence's Avatar Protector Domesticus
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    Default Re: Moorish Ship in the dead sea?

    LOL nice find
    Cry God for Harry, England and Saint George!

  5. #5
    Kirila the Kitten's Avatar Primicerius
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    Default Re: Moorish Ship in the dead sea?

    Great Milan empire but it seems like Rome is a thorn in your belly. Conquer it! And kill the pope!

  6. #6

    Default Re: Moorish Ship in the dead sea?

    Good strategy of the AI of recruit mercenaries ships

    Nice capture.

  7. #7

    Default Re: Moorish Ship in the dead sea?

    Well, you could click on it and see what kind of ship it is, I presume. If it's a mercenary galley, the mercenary explanation works. If it's a dhow or war galley, that's rather inexplicable. (Bug? Weird AI-only recruitment trick?)

  8. #8

    Default Re: Moorish Ship in the dead sea?

    i just continue the campaign this morning, and i found that recruit a galley mercenary in dead sea or other landlocked water area is impossible
    so, this is clearly bug

  9. #9

    Default Re: Moorish Ship in the dead sea?

    It is mercenary ships, I've seen lots of them in a campaign I fought Egypt as the Kingdom of Jerusalem.

  10. #10

    Default Re: Moorish Ship in the dead sea?

    In "descr_mercenaries" file:

    Code:
    pool Levant	regions Edessa_Province Antioch_Province Aleppo_Province Acre_Province Damascus_Province Jerusalem_Province							
    	unit merc galley,		exp 0 cost 200 replenish 0.36 - 1.0 max 2 initial 1 religions { islam } crusading
    	unit merc galley,		exp 0 cost 1040 replenish 0.03 - 0.15 max 2 initial 1
    	unit Bedouin Cavalry	exp 0 cost 630 replenish 0.04 - 0.13 max 2 initial 1 religions { islam }
    	unit Kwarizmian Cavalry		exp 0 cost 1020 replenish 0.08 - 0.25 max 4 initial 0 end_year 1400 events { mongols_invasion_warn }
    	unit Turkopoles			exp 0 cost 720 replenish 0.06 - 0.18 max 3 initial 1 religions { catholic orthodox }
    	unit Pilgrims			exp 0 cost 35 replenish 0.18 - 0.5 max 6 initial 1 religions { catholic } crusading
    	unit Religious Fanatics		exp 0 cost 70 replenish 0.12 - 0.33 max 4 initial 1 religions { catholic } crusading
    	unit Crusader Knights		exp 0 cost 220 replenish 0.15 - 0.35 max 4 initial 0  end_year 1300 religions { catholic } crusading
    	unit Crusader Sergeants		exp 0 cost 110 replenish 0.15 - 0.35 max 4 initial 0  end_year 1300 religions { catholic } crusading
    	unit Dismounted Crusader Knights	exp 0 cost 170 replenish 0.07 - 0.17 max 2 initial 0  end_year 1300 religions { catholic }
    	unit Ghazis					exp 0 cost 100 replenish 0.18 - 0.5 max 6 initial 1 religions { islam } crusading
    	unit Mutatawwi'a			exp 0 cost 60 replenish 0.08 - 0.25 max 4 initial 1 religions { islam } crusading
    	unit Turkomans Mercs		exp 0 cost 740 replenish 0.06 - 0.18 max 3 initial 1 religions { islam }

  11. #11

    Default Re: Moorish Ship in the dead sea?

    Quote Originally Posted by cristixe View Post
    Great Milan empire but it seems like Rome is a thorn in your belly. Conquer it! And kill the pope!
    I hadn't noticed that, great indeed, I think I'll play as Milan someday, to conquer, the map bloody nice with all those green territories.

  12. #12

    Default Re: Moorish Ship in the dead sea?

    Quote Originally Posted by eXistenZ View Post
    Made my day.

  13. #13

    Default Re: Moorish Ship in the dead sea?

    Its a Mercenary ship leave it there. Or hire yourself another mercenary ship and sink them .

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