Hi,

According to game files the game engine "understands" 21 different ground types. They are as follows:

Code:
field_ploughed
field_ploughed_wet
grassland
mud
mud_wet
road
road_frozen
rock
sand
sand_wet
scree
snow
stone_masonry
vegetation_dense_forest
vegetation_light_scrub
vegetation_medium_woodland
water_deep
water_frozen
water_medium_ford
water_shallow
wood
My problem is that after reading all the tutorials (thanks to the Lordz!), and building a historical battle with an accurate map, I still cannot be sure if the ground types are correct (apart from roads, which I'm pretty certain of). There are no definite colour code guides for battlefield maps (blend, ground type & grassmaps) as far as I know.

Any help on this subject would be highly appreciated!