Hi,
According to game files the game engine "understands" 21 different ground types. They are as follows:
My problem is that after reading all the tutorials (thanks to the Lordz!), and building a historical battle with an accurate map, I still cannot be sure if the ground types are correct (apart from roads, which I'm pretty certain of). There are no definite colour code guides for battlefield maps (blend, ground type & grassmaps) as far as I know.Code:
field_ploughed field_ploughed_wet grassland mud mud_wet road road_frozen rock sand sand_wet scree snow stone_masonry vegetation_dense_forest vegetation_light_scrub vegetation_medium_woodland water_deep water_frozen water_medium_ford water_shallow wood
Any help on this subject would be highly appreciated!