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Thread: [RS 2.5] Roman strat/-battle map generals

  1. #1
    Chieftain John K.'s Avatar Tiro
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    Icon14 [RS 2.5] Roman strat/-battle map generals



    Roman strat/-battle map generals


    This small submod changes the Roman generals and captains on the campaign map & Roman General on the battle map. With it one has again the general with red coat and the legionary as a captain on the strat map & Roman General on the battle map-->No Greek models. 2 files had to be changed and a texture be integrated. I have tested everything and have made pictures.

    P.S.
    I find personally Rome should have furthermore her own generals on the campaign map. This is why I have offered this submod. Maybe he is not used, but this must decide everybody itself.

    Note:
    The changed files must not be inserted in the main data folder (alexander,BI,..)

    Installation:
    The changed files
    descr_model_strat & descr_character have to do in the folder which campaign one plays (Play_Rome_One_Turn,...). Simply Copy & Paste
    The officer_roman_general_julii.tga.dds have to do in the folder data/models_unit/textures. Simply Copy & Paste

    Screenshots


    Here the overview of the changes

    descr_model_strat (before)Red the problems
    Spoiler Alert, click show to read: 
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ;GREEK\EGYPTIAN GENERALS


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    type sm_greek_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture romans_brutii, data/models_strat/textures/hellenistic_general_roman.tga
    texture_no_move romans_brutii, data/models_strat/textures/officer_roman_general_julii_marble.tga
    texture thrace, data/models_strat/textures/hellenistic_general_roman.tga
    texture carthage, data/models_strat/textures/hellenistic_general_carthage.tga
    texture macedon, data/models_strat/textures/hellenistic_general_macedon.tga
    texture egypt, data/models_strat/textures/hellenistic_general_ptolemai.tga
    texture seleucid, data/models_strat/textures/hellenistic_general_seleucid.tga
    texture numidia, data/models_strat/textures/hellenistic_general_pergamon.tga
    texture pontus, data/models_strat/textures/hellenistic_general_pontus.tga
    texture britons, data/models_strat/textures/hellenistic_general_freegreek.tga
    model_flexi data/models_strat/hellenistic_general_high.cas, max
    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max


    type sm_greek_lesser_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture carthage, data/models_strat/textures/hellenistic_officer_carthage.tga
    texture macedon, data/models_strat/textures/hellenistic_officer_macedon.tga
    texture egypt, data/models_strat/textures/hellenistic_officer_ptolemai.tga
    texture seleucid, data/models_strat/textures/hellenistic_officer_seleucid.tga
    texture numidia, data/models_strat/textures/hellenistic_officer_pergamon.tga
    texture pontus, data/models_strat/textures/hellenistic_officer_pontus.tga
    texture britons, data/models_strat/textures/hellenistic_officer_freegreeks.tga
    model_flexi data/models_strat/hellenistic_officer_high.cas, max
    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max




    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    ;ROMAN Captain


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    type sm_roman_lesser_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture_no_move romans_brutii, data/models_strat/textures/officer_roman_general_julii_marble.tga
    texture romans_brutii, data/models_strat/textures/officer_roman_early_centurion_julii.tga
    texture thrace, data/models_strat/textures/officer_roman_early_centurion_julii.tga
    model_flexi data/models_strat/Early_Centurion.cas, max
    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    descr_model_strat (after)Green the solutions
    Spoiler Alert, click show to read: 
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    ;GREEK\EGYPTIAN GENERALS


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    type sm_greek_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture thrace, data/models_strat/textures/hellenistic_general_roman.tga
    texture carthage, data/models_strat/textures/hellenistic_general_carthage.tga
    texture macedon, data/models_strat/textures/hellenistic_general_macedon.tga
    texture egypt, data/models_strat/textures/hellenistic_general_ptolemai.tga
    texture seleucid, data/models_strat/textures/hellenistic_general_seleucid.tga
    texture numidia, data/models_strat/textures/hellenistic_general_pergamon.tga
    texture pontus, data/models_strat/textures/hellenistic_general_pontus.tga
    texture britons, data/models_strat/textures/hellenistic_general_freegreek.tga
    model_flexi data/models_strat/hellenistic_general_high.cas, max
    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max


    type sm_greek_lesser_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture thrace, data/models_strat/textures/hellenistic_officer_carthage.tga
    texture carthage, data/models_strat/textures/hellenistic_officer_carthage.tga
    texture macedon, data/models_strat/textures/hellenistic_officer_macedon.tga
    texture egypt, data/models_strat/textures/hellenistic_officer_ptolemai.tga
    texture seleucid, data/models_strat/textures/hellenistic_officer_seleucid.tga
    texture numidia, data/models_strat/textures/hellenistic_officer_pergamon.tga
    texture pontus, data/models_strat/textures/hellenistic_officer_pontus.tga
    texture britons, data/models_strat/textures/hellenistic_officer_freegreeks.tga
    model_flexi data/models_strat/hellenistic_officer_high.cas, max
    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max





    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    ;ROMAN GENERALS


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    type sm_roman_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture romans_brutii, data/models_strat/textures/officer_roman_general_julii.tga
    texture_no_move romans_brutii, data/models_strat/textures/officer_roman_general_julii_marble.tga
    model_flexi data/models_unit/officer_roman_general_high.cas, max

    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max


    type sm_roman_lesser_general
    skeleton strat_named_with_army
    scale 0.7
    indiv_range 40
    texture_no_move romans_brutii, data/models_strat/textures/officer_roman_general_julii_marble.tga
    texture romans_brutii, data/models_strat/textures/unit_roman_legionary_II_julii.tga
    model_flexi data/models_strat/strat_roman_lesser_general.cas, max

    shadow_model_flexi data/models_strat/shadow_model_sword.cas, max


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    descr_character (before)Red the problems
    Spoiler Alert, click show to read: 
    faction romans_juliidictionary 15
    strat_model sm_celtic_general
    battle_model german_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    faction romans_brutii
    dictionary 15
    strat_model sm_greek_general
    battle_model greek_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    faction romans_scipii ;;Scythia
    dictionary 15
    strat_model sm_eastern_general
    battle_model eastern_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    descr_character (after)Green the solutions
    Spoiler Alert, click show to read: 
    faction romans_juliidictionary 15
    strat_model sm_celtic_general
    battle_model german_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    faction romans_brutii
    dictionary 15
    strat_model sm_roman_general
    battle_model roman_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    faction romans_scipii ;;Scythia
    dictionary 15
    strat_model sm_eastern_general
    battle_model eastern_general
    battle_equip gladius, chainmail shirt helmet and rectangular shield


    Missing texture officer_roman_general_julii.tga.dds
    http://www.gamefront.com/files/23306...l_julii.tga.7z
    http://www.workupload.com/file/KG0ymZS
    Spoiler Alert, click show to read: 
    texture integrated: data/models_unit/textures/officer_roman_general_julii.tga.dds
    Attached Files Attached Files
    Last edited by Chieftain John K.; May 14, 2013 at 02:53 PM.

  2. #2

    Default Re: [RS 2.5] Roman strat/-battle map generals

    i have problem to download the officer roman general julii

  3. #3
    Chieftain John K.'s Avatar Tiro
    Join Date
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    Posts
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    Default Re: [RS 2.5] Roman strat/-battle map generals

    Quote Originally Posted by El Advenedizo View Post
    i have problem to download the officer roman general julii
    Download
    http://www.workupload.com/file/KG0ymZS

  4. #4

    Default Re: [RS 2.5] Roman strat/-battle map generals

    thanks very much!!!

  5. #5

    Default Re: [RS 2.5] Roman strat/-battle map generals

    Can you get ScreenShots somewhere else? Can't open this link, cause of my bad internet.
    Marcus Claudius Aurelius

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