Hey there I was wondering if I might request some tweaks in a submod. I was hoping to alter the projectiles a bit and the unit stats so that the ammo count is reeeeally high while the projectile accuracy is really low unless the units are very close to each other or are more experienced, while also upping the morale a lot so that units stick around longer but when they route they route for good. In this way I hope to reduce the kill rates via musket fire by a large margin unless the units are decisive with their attacks instead of the long range kill fests we currently have in the game. I am not experienced with anything other than altering variant parts and changing unit_stats_land though, thus why I request assistance! I was also wondering if 3 ranks of infantry firing was accurate for this time period.