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May 04, 2013, 07:48 AM
#1
Every Campaign Crashes after a number of turns, Character Trait Trigger Error
I'm using a completely unchanged version of your mod, and every campaign eventually crashes on a random turn, with the 'sorry, pal.' error message
here is what the log says:
13:40:51.095 [system.rpt] [always] CPU: SSE2
13:40:51.096 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
13:40:51.104 [system.io] [always] mounted pack packs/data_0.pack
13:40:51.105 [system.io] [always] mounted pack packs/data_1.pack
13:40:51.110 [system.io] [always] mounted pack packs/data_2.pack
13:40:51.113 [system.io] [always] mounted pack packs/data_3.pack
13:40:51.117 [system.io] [always] mounted pack packs/data_4.pack
13:40:51.117 [system.io] [always] mounted pack packs/localized.pack
13:40:57.015 [game.script] [error] Condition parsing error in mods/Regionmod_Kings/data/export_descr_character_traits.txt, at line 14074, column 46
trigger not found
13:41:14.685 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.
I looked through your traits, compared this section to BBB and DLV's version of BBB and i cant see anything wrong with ur file, any ideas?
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May 04, 2013, 07:50 AM
#2
Re: Every Campaign Crashes after a number of turns, Character Trait Trigger Error
nvm mind, i saw the earlier thread, trying the fix you posted there and gigantus' advice
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