Hi all,
When watching the Teutoburg walkthrough, I loved to see that arrows seem to have a new kind of physics, as they either get stuck in shield/flesh or they rebound on shields and armor.
Does anyone have some details about the mechanics under it? Does it react on zones differently, is it random whether it rebound/get stuck or does it depends on several factors like angle of arrival, distance, arrow type (eastern/western design, wooden/stone/iron head, flaming or not)?
And in the case of the Macedonian phalanx, will they rebound on sarissas also? Will it be possible to tighten the ranks depending on the context or will the phalangites tighten automatically as do the Roman with the testudo?
In RTW it seems that there was some kind of "halo" around the pike wall which made arrows weaker or sometimes disappear in flight, but it was not linked to the contact with the sarissas.
If anyone has any detail on it I'd love to read about it![]()


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