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Thread: Archers too strong, again

  1. #1

    Default Archers too strong, again

    I've just watched new TW Teutobrg forest video
    here's the link ,in case u can't play video http://youtu.be/fvXCxGKo2iE?t=9m8s
    and I think arhcers are way overpowerd, unless those in video are some omg barbarian elite,what I highly doubt. Just look at 9:10 volleys they are killing Romans with 60 armour (green bar is full , so I guess that's the best infantry armor in game) like they are unarmored. Archers were too strong back in S2TW, however that was kind of understandable,but not acceptable, because samurais didn't equip shields ,but here in R2TW they should certainly be nerfed.
    What do you think community?
    Last edited by Petrucci; April 28, 2013 at 01:43 PM.

  2. #2
    Heathen Storm's Avatar Where's my axe?
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    Default Re: Archers too strong, again

    I think that they purposely bumped up the stats for the game preview to make it much faster.

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  3. #3

    Default Re: Archers too strong, again

    Which stats? Roman or German?

  4. #4

    Default Re: Archers too strong, again

    Also you talk about the S2 sams having no shield...the legionaires (sp?) were being hit, by massive volleys, whilst tired, in the unshielded flank (and i also think the stats were buffed for speed). Plus, as repeatedly pointed out, its PRE-ALPHA

  5. #5

    Default Re: Archers too strong, again

    These shots are from the flanks so they will be effective. The tree cover seems to help at times however.

    Also if you look at a point in the walkthrough when the archers are firing at the legions head on, there are practically none who fall. You can see the arrows bouncing off their shields and all sorts.

    So basically firing into the face of heavy infantry will not work, you will have to get your archers around them to do so.

  6. #6
    Ordinarius
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    Default Re: Archers too strong, again

    That battle demo is scripted stats are modified like morale infact bersekers did insta-rout (impossible). I guess that archer's kill rate are greatly increased too.


  7. #7
    Cheap's Avatar Libertus
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    Default Re: Archers too strong, again

    it's pre alpha, not even balanced. And after the release if you think it's not balanced as you like, you open your pack file and switch to "archers throwing grass instead of arrows". be cool.

  8. #8

    Default Re: Archers too strong, again

    If you look at the preview you can see how the romans hold their shields upp and arrows just bounce of them en masse (some seem to get stuck aswell). So it seems shields do their job well. I'm pleased Was going to say some more but I realised Benzo said what I was going to say basically

  9. #9

    Default Re: Archers too strong, again

    PLEASE STOP saying It's Pre-Alpha. It's not! How can a game be pre-alpha a half year before the release and playable battles and campaign? They didnt show anything about the campaign but it's probably already almost finished.


  10. #10
    Domesticus
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    Default Re: Archers too strong, again

    You do realize that was cross fire right? One group firing from the left and another from the right........ of course they're gonna be decimated.

  11. #11

    Default Re: Archers too strong, again

    1) There are 3 archer units firing arrows

    2) all of them are from the flanks or the rear, so there is BOUND TO BE more damage. I'd be disappointed if the damage was less in this case!

    3) It is still "pre-alpha"

  12. #12

    Default Re: Archers too strong, again

    Quote Originally Posted by Sebastianus Somerus View Post
    PLEASE STOP saying It's Pre-Alpha. It's not! How can a game be pre-alpha a half year before the release and playable battles and campaign? They didnt show anything about the campaign but it's probably already almost finished.
    The reason it is called pre-alpha is because when this particular footage/package was previewed, it was still the pre-alpha build of the game. The fact that the game is supposedly six months away doesn't mean anything if what they showed to the media was indeed the pre-alpha build.

    To the OP, we barely know much about the game yet in terms of actual game play This was a scripted battle and like others have stated, it is bound to have kill rates and such boosted up to make a faster preview.

  13. #13
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Archers too strong, again

    I didnt knew what to expect.....

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  14. #14
    Dwarven Berserker's Avatar Campidoctor
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    Default Re: Archers too strong, again

    Now this is one of the few situations in which the "Pre Alpha" argument is valid Balancing will mainly be done in the Beta phase. And if the game isn't balanced at release, it will be later in the form of patches, so I don't think you should worry.
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  15. #15

    Default Re: Archers too strong, again

    Quote Originally Posted by Petrucci View Post
    If we don't point them out on time ,they will make S2TW machine gun archers again.
    Gotta love these armchair developers who think CA needs our advice in order to make a good and balanced game.



    Quote Originally Posted by Sebastianus Somerus View Post
    PLEASE STOP saying It's Pre-Alpha. It's not! How can a game be pre-alpha a half year before the release and playable battles and campaign? They didnt show anything about the campaign but it's probably already almost finished.
    Because the footage was probably made on December? It does not matter at all whether or not the release was tomorrow, the demo they showed us was from a pre-alpha stage of development. Besides, in the beginning of the demo it said in huge white letters; "Pre-Alpha Footage". When you see a movie from the fifties, you don't think; "man, what a cheap movie, it doesn't even have color! How can this even be possible in the year 2013?" CA has probably fixed most of the things people complained about recently many months ago.
    Last edited by Augustus Scipius; April 28, 2013 at 02:24 PM.

  16. #16

    Default Re: Archers too strong, again

    Quote Originally Posted by Sebastianus Somerus View Post
    PLEASE STOP saying It's Pre-Alpha. It's not! How can a game be pre-alpha a half year before the release and playable battles and campaign? They didnt show anything about the campaign but it's probably already almost finished.
    Because for this they used the pre-Alpha build, the current (probs alpha) build is CURRENTLY being tested and refined, so they couldn't use it. For a better example, you wouldn't see most mod teams releasing the build they're currently working on to the public, they release an already finished build whilst the new build (although nominally finished) is being compiled, debugged and tested.

  17. #17

    Default Re: Archers too strong, again

    Quote Originally Posted by Augustus Scipius View Post
    Gotta love these armchair developers who think CA needs our advice in order to make a good and balanced game.
    Couldn't put it better myself!

  18. #18

    Default Re: Archers too strong, again

    So be it pre-alpha argument
    Quote Originally Posted by Augustus Scipius View Post
    Gotta love these armchair developers who think CA needs our advice in order to make a good and balanced game.
    From whom else could they expect unconditional help? We, people on total war forums are their most loyal gamers.

  19. #19

    Default Re: Archers too strong, again

    Quote Originally Posted by Petrucci View Post
    So what if that is pre-alpha? If we don't point them out on time ,they will make S2TW machine gun archers again.
    archers in S2 good? seriously?

  20. #20

    Default Re: Archers too strong, again

    Quote Originally Posted by Petrucci View Post
    From whom else could they expect unconditional help? We, people on total war forums are their most loyal gamers.
    Have you considered that maybe they do not require our help at all? That, instead of similarly to little children, they do not require any wanna-be developers to hold their hands while they make the game, since they are professionals who know better what to implement into their game, and how to balance it accordingly?

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