}
inn city requires factions { sicily, byzantium, milan, scotland, turks, spain, venice, england, france, hre, portugal, egypt, mongols, saxons, moors, dunland, }
{
capability
{
agent spy 0 requires factions { sicily, byzantium, milan, scotland, turks, }
agent assassin 0 requires factions { sicily, byzantium, milan, scotland, turks, } and event_counter fellowship 0
agent spy 0 requires factions { spain, venice, }
agent assassin 0 requires factions { spain, venice, } and event_counter fellowship 0
agent spy 0 requires factions { england, france, hre, portugal, dunland, }
agent assassin 0 requires factions { england, france, hre, portugal, dunland, } and event_counter fellowship 0
agent spy 0 requires factions { egypt, mongols, saxons, }
agent spy 0 requires factions { moors, }
agent assassin 0 requires factions { moors, } and event_counter fellowship 0
agent_limit assassin 1
agent_limit spy 1
}
material wooden
construction 4
cost 2400
settlement_min large_town
upgrades