After two weeks of intense work, I present here my work on two maps : trench warfare and the same one with snow, trench warfare winter.
We create a special thread, because a lot of players were asking for full trenches for several years.
I kept my project secret because I was not sure to succeed and most of all, I wanted to make a little surprise-gift for the team and the players.
There are a lot of new models in: 5 differents models of trenches, an hospital, observation balloon, more burnt trees, crashed plane, lines of gabions, new ruins and well.
Of course you will see that all is not perfect, on some places, soldiers cross the models. I tried to limit that with the battlefield itself or with uncrossable models, but there won't be miracles. Though, I think that I will be better practicing with these new models in next maps.
Are soldiers protected? Yes : the first reason is that only the head and shoulder can be targeted by rifles. So I made tries with the INSER button, and saw that most of the bullets of the attackers hit the ground, before hurting a soldier (but they can kill too of course)
I Hope you will enjoy this work and also, it's the occasion to see all the excellent work of the team on units, sounds, models, tanks etc. 5.0 will be a total conversion as you can see.
First map: trench warfare (winter)
second map :trench warfare (summer)
Map mud: three videos
Map: Argonne Forest, 3 videos
Fort de Vaux: fort+ trenches